Maintenance for the week of April 6:
• PC/Mac: No maintenance – April 6

Hadran's Caravan

Nowa133
Nowa133
✭✭✭
What happened with hadran's caravan? Last time i checked we got much more mobs there. Is this a new thing or what?
  • Nowa133
    Nowa133
    ✭✭✭
    And when i say mobs, i mean npcs to kill and earn loot.
  • virtus753
    virtus753
    ✭✭✭✭✭
    ✭✭✭✭✭
    They added a 25% bonus to selling stolen goods in the new CP system that stacks with Haggling and then realized how much people were making farming the caravan. They deliberately removed some NPCs to tone down the farming there.

    ETA: https://forums.elderscrollsonline.com/en/discussion/566664/pc-mac-patch-notes-v6-3-6#latest
    Edited by virtus753 on May 15, 2021 5:21PM
  • tim99
    tim99
    ✭✭✭✭✭
    eso gets more and more like
    "we want you to grind, but we dont want you getting rewarded for the grind. just grind pls"
  • Nowa133
    Nowa133
    ✭✭✭
    virtus753 wrote: »
    They added a 25% bonus to selling stolen goods in the new CP system that stacks with Haggler and then realized how much people were making farming the caravan. They deliberately removed some NPCs to tone down the farming there.

    ETA: https://forums.elderscrollsonline.com/en/discussion/566664/pc-mac-patch-notes-v6-3-6#latest

    Well, you need to have cp points to earn (a lot of them) that... That was not smart...
  • virtus753
    virtus753
    ✭✭✭✭✭
    ✭✭✭✭✭
    Nowa133 wrote: »
    virtus753 wrote: »
    They added a 25% bonus to selling stolen goods in the new CP system that stacks with Haggler and then realized how much people were making farming the caravan. They deliberately removed some NPCs to tone down the farming there.

    ETA: https://forums.elderscrollsonline.com/en/discussion/566664/pc-mac-patch-notes-v6-3-6#latest

    Well, you need to have cp points to earn (a lot of them) that... That was not smart...

    You need 85 in the green tree, so about 255 total. (I think a little less, actually, since green points come first, iirc.)

    With the new XP scaling and the three double xp events we’ve had since the new CP released, that’s eminently doable.
  • Nowa133
    Nowa133
    ✭✭✭
    virtus753 wrote: »
    Nowa133 wrote: »
    virtus753 wrote: »
    They added a 25% bonus to selling stolen goods in the new CP system that stacks with Haggler and then realized how much people were making farming the caravan. They deliberately removed some NPCs to tone down the farming there.

    ETA: https://forums.elderscrollsonline.com/en/discussion/566664/pc-mac-patch-notes-v6-3-6#latest

    Well, you need to have cp points to earn (a lot of them) that... That was not smart...

    You need 85 in the green tree, so about 255 total. (I think a little less, actually, since green points come first, iirc.)

    With the new XP scaling and the three double xp events we’ve had since the new CP released, that’s eminently doable.

    Good that i'm a vet player and don't need to grind like a madman. (Already more than 1k cp), but this is still a LOT, nonetheless. I'll keep doing vet trials then. Thanks for the info, guys.

    PS: I'm not fond of grinding.
    Edited by Nowa133 on May 15, 2021 5:25PM
  • ArchMikem
    ArchMikem
    ✭✭✭✭✭
    ✭✭✭✭✭
    You people were butchering a Quest area, unending. This is good news to me.
    CP2,100 Master Explorer - AvA Two Star Warlord - Console Peasant - Khajiiti Aficionado - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • Nowa133
    Nowa133
    ✭✭✭
    ArchMikem wrote: »
    You people were butchering a Quest area, unending. This is good news to me.

    Well, i just did a couple of 'runs' and its still pretty profitable, so expect to see a lot ppl still doing that. They seem to have diminished the respawn time. (to compensate)
    Edited by Nowa133 on May 15, 2021 11:21PM
  • Athan1
    Athan1
    ✭✭✭✭✭
    Another fun feature that was working fine and was nerfed to oblivion. At least this reduces inflation.
    Athan Atticus Imperial Templar of Shezarr
  • trackdemon5512
    trackdemon5512
    ✭✭✭✭✭
    Athan1 wrote: »
    Another fun feature that was working fine and was nerfed to oblivion. At least this reduces inflation.

    Working fine my rear end. Y’all would run through Hadran’s leaving hundreds of corpses in your wake looting dead bodies for easy rewards. It was broken and technically an exploit as it promoted behavior the developers were clearly against.

    Y’all should be happy they simply patched it and didn’t decide to ban players for it.
  • Nowa133
    Nowa133
    ✭✭✭
    It was working as intended. Now the zone is quite empty (devoid of npcs), >.>. They should focus on fixing bugs on quests like 'forever holds your peace' from thieves guild main quest-line, that's bugged to this day. And a lot of ppl can't finish the damn thing because of it. (Like myself) And it was the easiest way to make gold for beginners, other than investing money and selling those crowns for gold, that's. And killing/looting counts as a way to make money in elder scrolls since forever.
    Edited by Nowa133 on May 16, 2021 1:34AM
  • Tsar_Gekkou
    Tsar_Gekkou
    ✭✭✭✭✭
    Athan1 wrote: »
    Another fun feature that was working fine and was nerfed to oblivion. At least this reduces inflation.

    Working fine my rear end. Y’all would run through Hadran’s leaving hundreds of corpses in your wake looting dead bodies for easy rewards. It was broken and technically an exploit as it promoted behavior the developers were clearly against.

    Y’all should be happy they simply patched it and didn’t decide to ban players for it.

    Everything the devs decide to nerf later on after being fine with it for a long time isn't an "exploit." It seems like the current definition of exploit on the forums is "anything I don't do or like."
    Xbox NA healer main
    vAA HM | vHRC HM | vSO HM | vMoL HM | vHoF HM | vAS+2 | vCR+3 | vBRP | vSS HM | vKA HM | vRG HM |
    Flawless Conqueror | Spirit Slayer | Dro-mA'thra Destroyer | Tick-Tock-Tormentor | Immortal Redeemer | Gryphon Heart | Godslayer | Dawnbringer | Planesbreaker |
  • spartaxoxo
    spartaxoxo
    ✭✭✭✭✭
    ✭✭✭✭✭
    didn’t decide to ban players for it.

    That was never on the table and I'm surprised to hear anyone think it should have been. People are allowed to kill mobs in quest zones.
  • trackdemon5512
    trackdemon5512
    ✭✭✭✭✭
    spartaxoxo wrote: »
    didn’t decide to ban players for it.

    That was never on the table and I'm surprised to hear anyone think it should have been. People are allowed to kill mobs in quest zones.

    Hadran’s Caravan was a dirty little secret. It’s one thing to kill mobs for experience. Hadran’s players were specifically taking advantage of the abnormally high NPC count and respawn rate to farm for gold in a way that was very much out of line with anything else in the game.

    @Tsar_Gekkou Players took advantage of it under the table for years and yes the developers took notice but often didn’t address it until that patch.

    Regardless it still fulfills the definition of an exploit. The developer’s oversight allowed players to farm for gold in a method that clearly wasn’t their intent. Players taking advantage weren’t cheating but they were definitely capitalizing on it hence technically they were exploiting it.

    It’s not the only developer oversight. In the game this big there have been multiple over time. XP amounts throughout Craglorn upon release. Using Clockwork City dailies to track down Psijic Portals. I know of several other places where the NPC respawn rate allows for the same kind of abuse found in Hadran’s Carvan. Technically they are all exploits but again not cheating.
  • Nowa133
    Nowa133
    ✭✭✭
    spartaxoxo wrote: »
    didn’t decide to ban players for it.

    That was never on the table and I'm surprised to hear anyone think it should have been. People are allowed to kill mobs in quest zones.

    Hadran’s Caravan was a dirty little secret. It’s one thing to kill mobs for experience. Hadran’s players were specifically taking advantage of the abnormally high NPC count and respawn rate to farm for gold in a way that was very much out of line with anything else in the game.

    @Tsar_Gekkou Players took advantage of it under the table for years and yes the developers took notice but often didn’t address it until that patch.

    Regardless it still fulfills the definition of an exploit. The developer’s oversight allowed players to farm for gold in a method that clearly wasn’t their intent. Players taking advantage weren’t cheating but they were definitely capitalizing on it hence technically they were exploiting it.

    It’s not the only developer oversight. In the game this big there have been multiple over time. XP amounts throughout Craglorn upon release. Using Clockwork City dailies to track down Psijic Portals. I know of several other places where the NPC respawn rate allows for the same kind of abuse found in Hadran’s Carvan. Technically they are all exploits but again not cheating.

    Because haggling + 25% on this new cp system turned it unfair for them, but it WAS working as intended. And it was a spot to ppl congregate as well (Ppl formed parties to kill npcs). There's other places to kill npcs add nauseum and with less respawn rate than of hadran's, but nobody party up to do that on those sites. Oh, and the hadran's caravan quest is terrible, >.>.
    Edited by Nowa133 on May 16, 2021 10:42PM
  • Athan1
    Athan1
    ✭✭✭✭✭
    Athan1 wrote: »
    Another fun feature that was working fine and was nerfed to oblivion. At least this reduces inflation.

    Working fine my rear end. Y’all would run through Hadran’s leaving hundreds of corpses in your wake looting dead bodies for easy rewards. It was broken and technically an exploit as it promoted behavior the developers were clearly against.

    Y’all should be happy they simply patched it and didn’t decide to ban players for it.

    You need to calm down. Going on rampages and killing civilians and looting their corpses is intended gameplay. There are even achievements associated with it.
    Athan Atticus Imperial Templar of Shezarr
  • trackdemon5512
    trackdemon5512
    ✭✭✭✭✭
    Nowa133 wrote: »
    spartaxoxo wrote: »
    didn’t decide to ban players for it.

    That was never on the table and I'm surprised to hear anyone think it should have been. People are allowed to kill mobs in quest zones.

    Hadran’s Caravan was a dirty little secret. It’s one thing to kill mobs for experience. Hadran’s players were specifically taking advantage of the abnormally high NPC count and respawn rate to farm for gold in a way that was very much out of line with anything else in the game.

    @Tsar_Gekkou Players took advantage of it under the table for years and yes the developers took notice but often didn’t address it until that patch.

    Regardless it still fulfills the definition of an exploit. The developer’s oversight allowed players to farm for gold in a method that clearly wasn’t their intent. Players taking advantage weren’t cheating but they were definitely capitalizing on it hence technically they were exploiting it.

    It’s not the only developer oversight. In the game this big there have been multiple over time. XP amounts throughout Craglorn upon release. Using Clockwork City dailies to track down Psijic Portals. I know of several other places where the NPC respawn rate allows for the same kind of abuse found in Hadran’s Carvan. Technically they are all exploits but again not cheating.

    Because haggling + 25% on this new cp system turned it unfair for them, but it WAS working as intended. And it was a spot to ppl congregate as well (Ppl formed parties to kill npcs). There's other places to kill npcs add nauseum and with less respawn rate than of hadran's, but nobody party up to do that on those sites. Oh, and the hadran's caravan quest is terrible, >.>.

    There ya go. Ppl actually grouped to farm kills for gold and to maximize looting with few penalties. Clearly being exploited.

    @Athan1 killing civilians to loot for items to hawk is acceptable behavior. Hadran’s was way out of line with that though. The justice system has it that if ya kill, you endure the penalties of bounty and the hampering of play as well as dealing with guards.

    Hadran’s avoided that. You could kill and loot without repercussions to a comparably insane extent when looked at the game world as a whole. It was an oversight which players exploited. And now it has been appropriately tuned down so you can continue that behavior but the rewards aren’t nearly as lucrative for the lack of repercussions.
  • Tsar_Gekkou
    Tsar_Gekkou
    ✭✭✭✭✭
    Nowa133 wrote: »
    spartaxoxo wrote: »
    didn’t decide to ban players for it.

    That was never on the table and I'm surprised to hear anyone think it should have been. People are allowed to kill mobs in quest zones.

    Hadran’s Caravan was a dirty little secret. It’s one thing to kill mobs for experience. Hadran’s players were specifically taking advantage of the abnormally high NPC count and respawn rate to farm for gold in a way that was very much out of line with anything else in the game.

    @Tsar_Gekkou Players took advantage of it under the table for years and yes the developers took notice but often didn’t address it until that patch.

    Regardless it still fulfills the definition of an exploit. The developer’s oversight allowed players to farm for gold in a method that clearly wasn’t their intent. Players taking advantage weren’t cheating but they were definitely capitalizing on it hence technically they were exploiting it.

    It’s not the only developer oversight. In the game this big there have been multiple over time. XP amounts throughout Craglorn upon release. Using Clockwork City dailies to track down Psijic Portals. I know of several other places where the NPC respawn rate allows for the same kind of abuse found in Hadran’s Carvan. Technically they are all exploits but again not cheating.

    Because haggling + 25% on this new cp system turned it unfair for them, but it WAS working as intended. And it was a spot to ppl congregate as well (Ppl formed parties to kill npcs). There's other places to kill npcs add nauseum and with less respawn rate than of hadran's, but nobody party up to do that on those sites. Oh, and the hadran's caravan quest is terrible, >.>.

    There ya go. Ppl actually grouped to farm kills for gold and to maximize looting with few penalties. Clearly being exploited.

    @Athan1 killing civilians to loot for items to hawk is acceptable behavior. Hadran’s was way out of line with that though. The justice system has it that if ya kill, you endure the penalties of bounty and the hampering of play as well as dealing with guards.

    Hadran’s avoided that. You could kill and loot without repercussions to a comparably insane extent when looked at the game world as a whole. It was an oversight which players exploited. And now it has been appropriately tuned down so you can continue that behavior but the rewards aren’t nearly as lucrative for the lack of repercussions.

    What lack of consequences are there though? You still get bounties for killing civilians, but there just aren't guards every 5 feet to interrupt you. That character is still stuck with a fat bounty for god knows how long, unless it's a burner character leveled just for that. I still know that 1 spot exists without guards where people can level by rubberbanding a controller or something with a templar and have it spam jabs to kill civilians while you go to bed and wake up with more levels. You can just powerlevel a templar, level jabs, and then delete the character when you're done farming. I haven't seen people get banned for that and it hasn't been patched. As long as you aren't using an actual pc macro program zos doesn't really care to ban people for stuff like that.
    Xbox NA healer main
    vAA HM | vHRC HM | vSO HM | vMoL HM | vHoF HM | vAS+2 | vCR+3 | vBRP | vSS HM | vKA HM | vRG HM |
    Flawless Conqueror | Spirit Slayer | Dro-mA'thra Destroyer | Tick-Tock-Tormentor | Immortal Redeemer | Gryphon Heart | Godslayer | Dawnbringer | Planesbreaker |
  • Saucy_Jack
    Saucy_Jack
    ✭✭✭✭✭
    ✭✭✭✭✭
    You can just powerlevel a templar, level jabs, and then delete the character when you're done farming.

    Can someone please explain to me what on earth the point would be of leveling a character up just to delete it?
    ALL HAIL SNUGGLORR THE MAGNIFICENT, KING OF THE RNG AND NIRN'S ONE TRUE GOD! Also, become a Scrub-scriber! SJ Scrubs: Playing games badly to make you feel better about yourself.
  • Tsar_Gekkou
    Tsar_Gekkou
    ✭✭✭✭✭
    Saucy_Jack wrote: »
    You can just powerlevel a templar, level jabs, and then delete the character when you're done farming.

    Can someone please explain to me what on earth the point would be of leveling a character up just to delete it?

    People do it to grind cp on a character that's gonna get a 100 million+ bounty. Powerleveling a character only takes a few hours if you're dedicated.
    Xbox NA healer main
    vAA HM | vHRC HM | vSO HM | vMoL HM | vHoF HM | vAS+2 | vCR+3 | vBRP | vSS HM | vKA HM | vRG HM |
    Flawless Conqueror | Spirit Slayer | Dro-mA'thra Destroyer | Tick-Tock-Tormentor | Immortal Redeemer | Gryphon Heart | Godslayer | Dawnbringer | Planesbreaker |
  • SeaGtGruff
    SeaGtGruff
    ✭✭✭✭✭
    ✭✭✭✭✭
    .
    Saucy_Jack wrote: »
    You can just powerlevel a templar, level jabs, and then delete the character when you're done farming.

    Can someone please explain to me what on earth the point would be of leveling a character up just to delete it?

    People do it to grind cp on a character that's gonna get a 100 million+ bounty. Powerleveling a character only takes a few hours if you're dedicated.

    You can't earn CP with a character until it hits L50, so you're saying they grind XP to go from L1 to L50 in just a few hours, then grind more XP to increase their account's CP? And then delete the character so they won't have to worry about having an astronomical bounty on it, just so they can start over and do it all again on a new character? I guess "fun" means different things to different people! :D
    I've fought mudcrabs more fearsome than me!
  • Nowa133
    Nowa133
    ✭✭✭
    SeaGtGruff wrote: »
    .
    Saucy_Jack wrote: »
    You can just powerlevel a templar, level jabs, and then delete the character when you're done farming.

    Can someone please explain to me what on earth the point would be of leveling a character up just to delete it?

    People do it to grind cp on a character that's gonna get a 100 million+ bounty. Powerleveling a character only takes a few hours if you're dedicated.

    You can't earn CP with a character until it hits L50, so you're saying they grind XP to go from L1 to L50 in just a few hours, then grind more XP to increase their account's CP? And then delete the character so they won't have to worry about having an astronomical bounty on it, just so they can start over and do it all again on a new character? I guess "fun" means different things to different people! :D

    In hadran's and other spots you CAN get money and level. That's why other people commented about being rewarded while you grind your cp. (by selling stolen goods)
    Edited by Nowa133 on May 17, 2021 3:33AM
  • Tsar_Gekkou
    Tsar_Gekkou
    ✭✭✭✭✭
    SeaGtGruff wrote: »
    .
    Saucy_Jack wrote: »
    You can just powerlevel a templar, level jabs, and then delete the character when you're done farming.

    Can someone please explain to me what on earth the point would be of leveling a character up just to delete it?

    People do it to grind cp on a character that's gonna get a 100 million+ bounty. Powerleveling a character only takes a few hours if you're dedicated.

    You can't earn CP with a character until it hits L50, so you're saying they grind XP to go from L1 to L50 in just a few hours, then grind more XP to increase their account's CP? And then delete the character so they won't have to worry about having an astronomical bounty on it, just so they can start over and do it all again on a new character? I guess "fun" means different things to different people! :D

    They just do it to get a few hundred cp to boost them up to the 1400-1800+ range then they're done with it. I personally can't bore myself to death like that.
    Xbox NA healer main
    vAA HM | vHRC HM | vSO HM | vMoL HM | vHoF HM | vAS+2 | vCR+3 | vBRP | vSS HM | vKA HM | vRG HM |
    Flawless Conqueror | Spirit Slayer | Dro-mA'thra Destroyer | Tick-Tock-Tormentor | Immortal Redeemer | Gryphon Heart | Godslayer | Dawnbringer | Planesbreaker |
  • NotaDaedraWorshipper
    NotaDaedraWorshipper
    ✭✭✭✭✭
    ✭✭✭✭✭
    ArchMikem wrote: »
    You people were butchering a Quest area, unending. This is good news to me.

    I would've prefered they just made more npcs there unkillable instead of removing them. Because all those npcs was great for the atmosphere.
    [Lie] Of course! I don't even worship Daedra!
  • DaiKahn
    DaiKahn
    ✭✭✭✭
    tim99 wrote: »
    eso gets more and more like
    "we want you to grind, but we dont want you getting rewarded for the grind. just grind pls"

    Elder Warframe Online?
    I'm just a man
    Hail Sithis
  • Nowa133
    Nowa133
    ✭✭✭
    ArchMikem wrote: »
    You people were butchering a Quest area, unending. This is good news to me.

    I would've prefered they just made more npcs there unkillable instead of removing them. Because all those npcs was great for the atmosphere.

    That's true, Nota.
  • jssriot
    jssriot
    ✭✭✭✭✭

    They just do it to get a few hundred cp to boost them up to the 1400-1800+ range then they're done with it. I personally can't bore myself to death like that.

    I once, just once, volunteered to duo with someone grinding Skyreach and I was like, "I'm never doing this BS again." For the XP it's not worth when I level up fast enough for my expectations just playing the game.

    People who grind like this so often leave the game once they get to whatever vet/CP level they aimed for, too. I don't know why exactly. Maybe after reaching that goal they don't know what to do next. maybe once they got to that level it wasn't want they hoped for, maybe they bored themselves to death, or maybe some other reason. But after playing this game for this long it's a discernable pattern that has really instilled in me the impression that grinding in this game mostly just creates unsatisfied players who don't stick around. That also signals to me that it's not worth it.

    Also, I could only maybe do an hour tops of that kind of grinding and then I have go do something else because such unstimulating repetition aggravates my depression. I get enough of that from my job. Don't need it from my gaming.
    Edited by jssriot on May 17, 2021 6:29PM
    PC-NA since 2015. Tired and unimpressed.
  • SeaGtGruff
    SeaGtGruff
    ✭✭✭✭✭
    ✭✭✭✭✭
    jssriot wrote: »
    People who grind like this so often leave the game once they get to whatever vet/CP level they aimed for, too. I don't know why exactly. Maybe after reaching that goal they don't know what to do next. maybe once they got to that level it wasn't want they hoped for, maybe they bored themselves to death, or maybe some other reason.

    My guess would be that some of them never planned to keep playing, anyway-- that they play many games rather than just a select few, and they tend to play any given game only until they "beat it," after which they move on to the next game. In that "beat it" mentality, open-world games aren't places to "live in" and stick around in after you've finished their "main quest" or whatever other goal(s) you want to attain, like making "Emperor," or reaching the maximum character level, or doing all of the major faction questlines in addition to the main story questline.
    I've fought mudcrabs more fearsome than me!
  • spartaxoxo
    spartaxoxo
    ✭✭✭✭✭
    ✭✭✭✭✭
    Regardless it still fulfills the definition of an exploit.

    No. It doesn't. A balance issue is not the fault of the player and not exploit. It was not bugged, it was imbalanced.

    Anyway, I think there are some other spots people will farm now. Stuff like that one area with the zombies in Alik'r
    Edited by spartaxoxo on May 18, 2021 7:43AM
  • xMetalheartx
    xMetalheartx
    ✭✭✭✭
    ArchMikem wrote: »
    You people were butchering a Quest area, unending. This is good news to me.

    Yeah, one of the last spots in game where people could quest. And this damn grinder took over the place. If there would be just one single place left to quest...
    @Sir_Metalheat
    Member of ACE - the Small-scale-Guild of ESO
Sign In or Register to comment.