Dagoth_Rac wrote: »They want Companions to be actual characters with unique identities and a relationship to player. They felt that ability to completely cover their faces subverted that. I think they don't want companions to become, "generic DPS/Tank/Healer follower".
spartaxoxo wrote: »Dagoth_Rac wrote: »They want Companions to be actual characters with unique identities and a relationship to player. They felt that ability to completely cover their faces subverted that. I think they don't want companions to become, "generic DPS/Tank/Healer follower".
How do they handle other people's companions?
Dagoth_Rac wrote: »They want Companions to be actual characters with unique identities and a relationship to player. They felt that ability to completely cover their faces subverted that. I think they don't want companions to become, "generic DPS/Tank/Healer follower".
spartaxoxo wrote: »Dagoth_Rac wrote: »They want Companions to be actual characters with unique identities and a relationship to player. They felt that ability to completely cover their faces subverted that. I think they don't want companions to become, "generic DPS/Tank/Healer follower".
How do they handle other people's companions?
On the PTS currently, other people’s companions appear as the companions (same head/face) and are labeled “@accountname’s Companion.”
I have account names set as preferred in my settings. I wonder if switching to character names would result in “CharacterName’s Companion” instead.
Dagoth_Rac wrote: »They want Companions to be actual characters with unique identities and a relationship to player. They felt that ability to completely cover their faces subverted that. I think they don't want companions to become, "generic DPS/Tank/Healer follower".
Kalik_Gold wrote: »This affects their sales also, if the character is a class you want, but you don't like his/her appearance. You could just don a helmet.
This way they can sell -or- release (by quest) more companions over time.
I dont mean to be cynical but you can be sure there is a monitization angle to this!
They know people want to make their stuff look different. Mark my words, differentiating your companion's head will be something you pay for!!
OK lets say they make a Rigurt - Nord type Templar who I can't stand his face. - I would put a helmet on him and be done with it. BUT, I can't do this. So I must wait for the Redguard Templar to purchase / quest for when it becomes available.Redguards_Revenge wrote: »What?
Dagoth_Rac wrote: »They want Companions to be actual characters with unique identities and a relationship to player. They felt that ability to completely cover their faces subverted that. I think they don't want companions to become, "generic DPS/Tank/Healer follower".
Dagoth_Rac wrote: »They want Companions to be actual characters with unique identities and a relationship to player. They felt that ability to completely cover their faces subverted that. I think they don't want companions to become, "generic DPS/Tank/Healer follower".
I dont mean to be cynical but you can be sure there is a monitization angle to this!
They know people want to make their stuff look different. Mark my words, differentiating your companion's head will be something you pay for!!