I realize this is probably a dumb question. As I looked at Imperial City...I'm like "oh cool..some content and missions and jazz". However, dealing with the people who are geared up for it and dying pretty instantly as a DPS is just not fun. Any way to enjoy this without the dumb? And...if the answer is "just don't play it" honestly I'm fine with that as well. Thanks.
Most people are upstairs these days. The sewers are quite deserted.Kitsune2200 wrote: »I wish they would add something like the impieral sewers with no pvp ofc i dont see it happenening i just want another sewer like pvpless area for us
Kitsune2200 wrote: »I wish they would add something like the impieral sewers with no pvp ofc i dont see it happenening i just want another sewer like pvpless area for us
Absolutely not. I love the mixed PvP and PvE in IC. I love that the game is so big you get different players doing different things. I love that you can do different things at different times. I love that you may never do everything, but you can trade (to a degree) with players who do the stuff you don't. I don't aim to complete the game in much the same way I accept my limitations in real life and will never be a world class athlete nor an astronaut for example. I don't get completionism.Diva_Naoko wrote: »@fred4 Thanks for the detailed build recommendation, but it should not be about the build. Ppl should be able to complete the pve objectives on all areas on their main character for the achievements and completionism sake. Shouldn't need to build a whole new character from scratch just for the pvp areas.
Best solution would be to totally separate pvp and pve by creating a pve-only instance of both Cyrodiil and IC.
I'm campaigning for that. Want to join?
Diva_Naoko wrote: »@fred4 Thanks for the detailed build recommendation, but it should not be about the build. Ppl should be able to complete the pve objectives on all areas on their main character for the achievements and completionism sake. Shouldn't need to build a whole new character from scratch just for the pvp areas.
Best solution would be to totally separate pvp and pve by creating a pve-only instance of both Cyrodiil and IC.
I'm campaigning for that. Want to join?
Check which campaign has the lower pop of the other two factions and the highest of your faction and go in that one.
Go out of main gaming time.
Just accept you will die occasionally and enjoy the time.
The PvE in IC is a nice little story, it can be done as and when you fancy and may be worth checking to see which faction owns the district you want to do the quest in before you do it.
That said its not hard to avoid the other factions, and most of the npcs to get the quests done.
Appreciate the responses all, but last week I deleted all characters and uninstalled. New CP system killed this game for me.
Absolutely not. I love the mixed PvP and PvE in IC. I love that the game is so big you get different players doing different things. I love that you can do different things at different times. I love that you may never do everything, but you can trade (to a degree) with players who do the stuff you don't. I don't aim to complete the game in much the same way I accept my limitations in real life and will never be a world class athlete nor an astronaut for example. I don't get completionism.Diva_Naoko wrote: »@fred4 Thanks for the detailed build recommendation, but it should not be about the build. Ppl should be able to complete the pve objectives on all areas on their main character for the achievements and completionism sake. Shouldn't need to build a whole new character from scratch just for the pvp areas.
Best solution would be to totally separate pvp and pve by creating a pve-only instance of both Cyrodiil and IC.
I'm campaigning for that. Want to join?
NordSwordnBoard wrote: »Diva_Naoko wrote: »@fred4 Thanks for the detailed build recommendation, but it should not be about the build. Ppl should be able to complete the pve objectives on all areas on their main character for the achievements and completionism sake. Shouldn't need to build a whole new character from scratch just for the pvp areas.
Best solution would be to totally separate pvp and pve by creating a pve-only instance of both Cyrodiil and IC.
I'm campaigning for that. Want to join?
What about getting achievements in Battlegrounds, then going to a vet Trial? You say a person should not have to change their gear to get the achievements from these places? I admit I beat Vateshran in my PvP gear, but that was out of laziness more than anything else - and to see if I even could. If I couldn't complete it, I'd try out some gear more applicable to the content.
It aint that hard to get a decent IC build ready. NB, a fast stamsorc or magsorc with a high magica pool to steak out of the heat are suitable for IC. If you dont have a spare char go for the no cp campain to avoid reseting CPs each time. You can do the district bosses even without cp. All you need to do ist get a propper build.
So the answer is rather to adapt than changing the whole game in your favor.
New CP system I a vast improvement over the old one so it's a shame you didn't give it a chance
You asked whether I, or perhaps everyone, would join your campaign. It was merely a no from me actively getting involved.Diva_Naoko wrote: »Absolutely not. I love the mixed PvP and PvE in IC. I love that the game is so big you get different players doing different things. I love that you can do different things at different times. I love that you may never do everything, but you can trade (to a degree) with players who do the stuff you don't. I don't aim to complete the game in much the same way I accept my limitations in real life and will never be a world class athlete nor an astronaut for example. I don't get completionism.Diva_Naoko wrote: »@fred4 Thanks for the detailed build recommendation, but it should not be about the build. Ppl should be able to complete the pve objectives on all areas on their main character for the achievements and completionism sake. Shouldn't need to build a whole new character from scratch just for the pvp areas.
Best solution would be to totally separate pvp and pve by creating a pve-only instance of both Cyrodiil and IC.
I'm campaigning for that. Want to join?
You "love it"; others don't! Many dislike it; many even hate it. [snip] My suggestion takes nothing away from players who enjoy pvp - except the "sitting ducks", maybe. It simply adds options for those who want to enjoy the pvp areas without the pvp risks. My proposal doesn't stop a pve player from entering pvp instances if they enjoy the adrenaline, or if they want to try pvp. Can you provide a concrete palpable argument against my proposal that is not just "i love it the way things are atm"? Does my proposal diminish your game experience in any way? How?
Also, completionism exists because it is built into the game as achievements and map completion objectives. I don't see how you can compare that to real world limitations such as becoming an athlete or an astronaut. Real life does not have built in achievements, though you can imagine them. Games, however, have them and for a specific reason; they keep ppl in the game and devs know that. That's why all games have achievements or trophies; they make studios money.
[Edited to remove Rude Comments]
Diva_Naoko wrote: »Better, can you tell me how my proposed changes affect your game experience? I would sincerely like to know.