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Zer0_CooL
Zer0_CooL
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[snip]

Please add a "vote kick" for BGs.

Thanks in advance.

[Edited to remove Baiting]
Edited by ZOS_ConnorG on April 12, 2021 12:33PM
  • kargen27
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    Vote kick would be abused and really wouldn't be much help. You would find yourself a player short.
    and then the parrot said, "must be the water mines green too."
  • Zer0_CooL
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    kargen27 wrote: »
    Vote kick would be abused and really wouldn't be much help. You would find yourself a player short.

    Its hard to abuse when 3 players have to agree. In dungeons it works, so why not in BGs.

    Being kicked would force people to adapt to PvP instead of allowing them to be carried. Short term, yes you would end up outnumbered, but in long term it would be for the better of everyone.
  • zvavi
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    The game should be trying to provide balanced teams by MMR (it probably fails, but it tries) and kicking the weak link goes against that.
  • Ackwalan
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    Zer0_CooL wrote: »
    kargen27 wrote: »
    Vote kick would be abused and really wouldn't be much help. You would find yourself a player short.

    Its hard to abuse when 3 players have to agree. In dungeons it works, so why not in BGs.

    Being kicked would force people to adapt to PvP instead of allowing them to be carried. Short term, yes you would end up outnumbered, but in long term it would be for the better of everyone.

    All the people there just for the random XP would vote no. They know the next vote would be for them.
  • Zer0_CooL
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    zvavi wrote: »
    The game should be trying to provide balanced teams by MMR (it probably fails, but it tries) and kicking the weak link goes against that.

    Which is suporting the "let me be carried" mentality even further. To mark kicked players and pair them together in a group should be technically possible.
    You see this in other games too, where "badsports" get in the same server/group.
  • zvavi
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    Zer0_CooL wrote: »
    zvavi wrote: »
    The game should be trying to provide balanced teams by MMR (it probably fails, but it tries) and kicking the weak link goes against that.

    Which is suporting the "let me be carried" mentality even further. To mark kicked players and pair them together in a group should be technically possible.
    You see this in other games too, where "badsports" get in the same server/group.

    No, which is supporting "actually create groups and don't wait in queue for an hour each time" mentality. Battlegrounds are not populate enough as it is.
    Edited by zvavi on April 12, 2021 6:04AM
  • Sarannah
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    [snip] BG's are actually much fun during PvP events. Outside of PvP events BG's are most often just a horrible experience!

    [Edited to remove Baiting]
    Edited by ZOS_ConnorG on April 12, 2021 12:22PM
  • Merforum
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    Zer0_CooL wrote: »
    zvavi wrote: »
    The game should be trying to provide balanced teams by MMR (it probably fails, but it tries) and kicking the weak link goes against that.

    Which is suporting the "let me be carried" mentality even further. To mark kicked players and pair them together in a group should be technically possible.
    You see this in other games too, where "badsports" get in the same server/group.

    The MMR system seems to only count how many matches you have done without taking into account what people are actually doing. For instance they should be putting all the people who get the highest numbers of kills together because they are obviously only want to play deathmatch so let them play together. Then people who get highest scores actually doing objectives should automatically get put together.

    Then to solve the OPs problem, which I have been noticing a lot, where someone is just standing or hiding, not just playing bad but literally AFK, trying to get free XP, while leaving their team to play 3v4v4. These people (who also try that in random dungeon but not nearly as much as BGs), who do absolutely nothing should be immediately excluded from any rewards and ZOS should send a message to them if they do it 10 times they will be banned from BGs or whole game.

    Vote kick might be bad for BGs because too many deathmatch only toxic people would start kicking people who are just doing objectives. I've literally asked people why they were NOT doing objective and we were losing badly, and had ALL 3 Others tell me I was idiot cuz 'everything is deathmatch'.

    They actually need a deathmatch only queue that doesn't give daily rewards at all but where people can play deathmatch all they want. Might solve a lot of issues, then get really strict about people playing deathmatch in random daily or doing nothing.
  • OlumoGarbag
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    renne wrote: »
    Zer0_CooL wrote: »
    [snip]

    Please add a "vote kick" for BGs.

    Thanks in advance.

    [Quoted post was removed]

    [snip]

    In both game modes I only really hate people who just don't even try to help their other 3 members.
    In dungeons that most likely ends in a kick. In bgs your stuck with them

    [Edited to remove Baiting]
    Edited by ZOS_ConnorG on April 12, 2021 12:28PM
    class representative for the working class, non-cp, bwb and Trolling
  • VDoom1
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    Let's be careful with vote kick. WoW has that and it is definitely abused, not all the time but somewhat.

    On several occasions I've seen people get vote kicked for absolutely no reason or something stupid. Say you're learning a new trial/raid or a new dungeon and die because you don't know the mechanics yet. Yah that is for some people a reason to kick someone else. Mistakes aren't allowed, learning isn't allowed.....

    Surely there are better solutions other than implementing vote kick.

    If you get put into an unfortunate group in BGs, there's not much to do about it. Leaving won't do anything just be a waste of time. Whenever I get put into an unfortunate group I just do my best and try to make the best out of the situation.
    Edited by VDoom1 on April 12, 2021 7:53AM
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  • Zer0_CooL
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    VDoom1 wrote: »
    Let's be careful with vote kick. WoW has that and it is definitely abused, not all the time but somewhat.

    On several occasions I've seen people get vote kicked for absolutely no reason or something stupid. Say you're learning a new trial/raid or a new dungeon and die because you don't know the mechanics yet. Yah that is for some people a reason to kick someone else. Mistakes aren't allowed, learning isn't allowed.....

    Surely there are better solutions other than implementing vote kick.

    There's hardly any better solution.

    Yes there is potential for abuse, but the risk is rather small since you need 3 players to confirm. And as @Ackwalan already said, most likely people won't vote for a kick because they could be next. Unless its a hard case, like someone just hiding in a corner.

    So i'd say the benefit outweighs the drawback.
  • spartaxoxo
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    Zer0_CooL wrote: »
    zvavi wrote: »
    The game should be trying to provide balanced teams by MMR (it probably fails, but it tries) and kicking the weak link goes against that.

    Which is suporting the "let me be carried" mentality even further. To mark kicked players and pair them together in a group should be technically possible.
    You see this in other games too, where "badsports" get in the same server/group.
    It's not bad sportsmanship to be bad at the game, and I can think of no game that attempts to punish people simply for being unskilled. All they do is divide them into simple skill brackets and then you get what you get.
    Edited by spartaxoxo on April 12, 2021 7:59AM
  • Zer0_CooL
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    zvavi wrote: »
    Zer0_CooL wrote: »
    zvavi wrote: »
    The game should be trying to provide balanced teams by MMR (it probably fails, but it tries) and kicking the weak link goes against that.

    Which is suporting the "let me be carried" mentality even further. To mark kicked players and pair them together in a group should be technically possible.
    You see this in other games too, where "badsports" get in the same server/group.

    No, which is supporting "actually create groups and don't wait in queue for an hour each time" mentality. Battlegrounds are not populate enough as it is.

    Trying to put them in the same group, and not in to complete diferent BGs does not affect the queue time.
  • Aaxc
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    Have you tried queuing as a group instead of doing solo normals and ending up with ppl who just started playing pvp bgs?

    It's just like gaving GS skills and complaining about low level dps in random normal pug ... if you feel your skill is higher then anyone elses, then either be ready to carry in solo randoms or make your own group and go in as a group.
    Edited by Aaxc on April 12, 2021 8:10AM
  • Merforum
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    renne wrote: »
    Zer0_CooL wrote: »
    The number of PvE toons in BGs is too damn high!

    Im tired of carring players who queue for BGs with their PvE toons, just in hope to get carried by the rest of the group so they get that XP reward for daylie randoms. They dont get anything done with their wall of element spam, and fall like a sack of potatoes. It ruins the game experience for every player with the slightes bit of ambition for the win.

    Please add a "vote kick" for BGs.

    Thanks in advance.

    The number of PvP toons in random daily normals is too damn high!

    Im tired of carring players who queue for daily randoms with their PvP toons, just in hope to get carried by the rest of the group so they get that XP reward for daylie randoms, etc etc.

    [snip]

    In both game modes I only really hate people who just don't even try to help their other 3 members.
    In dungeons that most likely ends in a kick. In bgs your stuck with them

    Well the people who do absolutely nothing in daily BG or Dungeon, you can't really tell if they are setup for PVE or PVP, but it happens in BGs way more than dungeons. When I first started BGs the worst I saw were dudes who'd just hide in background and occasionally try to steal kills with poison inject. Now it seems like they just stand or hide there, I walked up to a few of the and said wtf, and they ran away from me, so not AFK always.

    [snip]

    [Edited to remove Baiting]
    Edited by ZOS_ConnorG on April 12, 2021 12:36PM
  • Septimus_Magna
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    In group content you want a group members who can perform their task to a reasonable level, if the majority of the group decides that someone is not pulling their weight its time to find someone else.

    I think the argument gets twisted here, people are abusing the XP reward for random dailies without putting any effort in. If you queue up for group PVE content you slot PVE skills and gear fitting to your role, vice versa should be the norm for PVP group content. What players do when playing solo is up to them but in group content you cannot be selfish and only look at your own needs.

    PVP is very much a numbers game, fighting 3v4 is a lot harder than doing a normal dungeon with one terrible dps or tank (usually you dont even need a healer). As dps I come across situations where I carry to group by doing 75% group dps but thats fine with me because it doesnt prevent me from clearing to dungeon. In battlegrounds you never fail to complete a match but your chances of winning are very small if someone in your team is running a PVE build.

    Kick to remove from group could help to some degree but I think the overall problem is that people just want the daily reward without actually doing anything.
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  • zvavi
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    Zer0_CooL wrote: »
    zvavi wrote: »
    Zer0_CooL wrote: »
    zvavi wrote: »
    The game should be trying to provide balanced teams by MMR (it probably fails, but it tries) and kicking the weak link goes against that.

    Which is suporting the "let me be carried" mentality even further. To mark kicked players and pair them together in a group should be technically possible.
    You see this in other games too, where "badsports" get in the same server/group.

    No, which is supporting "actually create groups and don't wait in queue for an hour each time" mentality. Battlegrounds are not populate enough as it is.

    Trying to put them in the same group, and not in to complete diferent BGs does not affect the queue time.

    The more restrictions you put on the matchups, the more time it will take. You might be correct, and it will only add few minutes at best, but I might be correct too, and it will add half an hour minimum. Who knows. In the end it is ZOS's choice.
  • Tranquilizer
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    Zer0_CooL wrote: »
    kargen27 wrote: »
    Vote kick would be abused and really wouldn't be much help. You would find yourself a player short.

    Its hard to abuse when 3 players have to agree. In dungeons it works, so why not in BGs.

    Being kicked would force people to adapt to PvP instead of allowing them to be carried. Short term, yes you would end up outnumbered, but in long term it would be for the better of everyone.

    No, in the long run BGs would be killed with a vote kick option, because newer players would be discouraged and stop doing BGs at all when they're constantly kicked because they lack skill and get no chance to become better. How should they adapt when they're kicked ?

    What you're saying is literally "put me in a group with skilled players so we can faceroll a group of noobs". If it's happening as often as you want to make us believe, that one player in your group is not contributing to the team, then it is very likely that there is also such a player in at least one of the other teams, balancing it out.

    When you don't want to be put in groups with bad/new/unskilled players then make your own group and enter group queue.
  • oscarovegren
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    The issue isnt PvE geared players. The issue is the lack of a reliable MMR system. Let PvE players and new PvP players play against each other for the daily XP bonus.
  • ZOS_ConnorG
    Greetings all,

    After re-review we have had to edit or remove several posts for rule violations, mostly Baiting and have re-opened this thread. Ensure when engaging in a discussion that you keep said discussion civil, constructive, and within the rules. If you see a post that is baiting in nature do not engage it with further hostility and instead report it for the moderators to review.

    You are welcome to review the Community Rules here.
    Edited by ZOS_ConnorG on April 12, 2021 12:39PM
    Staff Post
  • kargen27
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    Zer0_CooL wrote: »
    kargen27 wrote: »
    Vote kick would be abused and really wouldn't be much help. You would find yourself a player short.

    Its hard to abuse when 3 players have to agree. In dungeons it works, so why not in BGs.

    Being kicked would force people to adapt to PvP instead of allowing them to be carried. Short term, yes you would end up outnumbered, but in long term it would be for the better of everyone.

    Vote to kick is abused in dungeons. Players sometimes use it to kick a player at the end to bring a friend in for the final boss. It is used to kick players based on the CP they have.

    Being kicked would not force people to adapt. It is more likely they would be bitter about being kicked and stay away from battlegrounds meaning longer and longer queue times as players that lose interest are not replaced by new players.

    I could see the kick option being used for things like a player not helping protect a flag and all kinds of stuff like that.
    and then the parrot said, "must be the water mines green too."
  • spartaxoxo
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    kargen27 wrote: »
    Zer0_CooL wrote: »
    kargen27 wrote: »
    Vote kick would be abused and really wouldn't be much help. You would find yourself a player short.

    Its hard to abuse when 3 players have to agree. In dungeons it works, so why not in BGs.

    Being kicked would force people to adapt to PvP instead of allowing them to be carried. Short term, yes you would end up outnumbered, but in long term it would be for the better of everyone.

    Vote to kick is abused in dungeons. Players sometimes use it to kick a player at the end to bring a friend in for the final boss. It is used to kick players based on the CP they have.

    Being kicked would not force people to adapt. It is more likely they would be bitter about being kicked and stay away from battlegrounds meaning longer and longer queue times as players that lose interest are not replaced by new players.

    I could see the kick option being used for things like a player not helping protect a flag and all kinds of stuff like that.
    This. I mean even the suggestions in here are abusive kicks, with most of the use cases described being kicking people who are merely bad at pvp so they can't get rewards. It should be easier to report someone for actual abuse like being afk the entire match. But people shouldn't be held back from rewards that they helped earned because they aren't good at the game.

    It's not like a dungeon where them being bad can cause everyone to fail to get rewards at all. Or pushes a match length beyond what is reasonable
    Edited by spartaxoxo on April 13, 2021 2:35AM
  • Kiralyn2000
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    Merforum wrote: »
    Then to solve the OPs problem, which I have been noticing a lot, where someone is just standing or hiding, not just playing bad but literally AFK, trying to get free XP, while leaving their team to play 3v4v4. These people (who also try that in random dungeon but not nearly as much as BGs), who do absolutely nothing should be immediately excluded from any rewards and ZOS should send a message to them if they do it 10 times they will be banned from BGs or whole game.

    Banned from a game for afk'ing? Wow, that's hilariously over the top.
  • spartaxoxo
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    Merforum wrote: »
    Then to solve the OPs problem, which I have been noticing a lot, where someone is just standing or hiding, not just playing bad but literally AFK, trying to get free XP, while leaving their team to play 3v4v4. These people (who also try that in random dungeon but not nearly as much as BGs), who do absolutely nothing should be immediately excluded from any rewards and ZOS should send a message to them if they do it 10 times they will be banned from BGs or whole game.

    Banned from a game for afk'ing? Wow, that's hilariously over the top.
    No. It's not. Plenty of games do it. The entire point of a video game is the gameplay experience. Anyone actively attempting to ruin others gameplay for their own game, either intentionally or through reckless disregard for others, doesn't deserve to be here. Obviously stuff happens irl, so it should take multiple instances of this happening in a short time span.

    But, someone who is consistently afk is definitely guilty of intentionally ruining the game for others or a reckless disregard for the gameplay experience of others.

    A temporary ban is warranted in such a case so that they learn that behavior is unacceptable. And anyone who refuses to change that behavior should be permanently banned.

    Many games handle things that way and rightfully so. Other people are not playthings
    Edited by spartaxoxo on April 13, 2021 9:01AM
  • Zer0_CooL
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    kargen27 wrote: »
    Vote to kick is abused in dungeons. Players sometimes use it to kick a player at the end to bring a friend in for the final boss. It is used to kick players based on the CP they have.

    The risk of abuse is indeed present, but rather small due to it requiring 3 players to confirm. As already explained above.

    kargen27 wrote: »
    Being kicked would not force people to adapt. It is more likely they would be bitter about being kicked and stay away from battlegrounds meaning longer and longer queue times as players that lose interest are not replaced by new players.

    I could see the kick option being used for things like a player not helping protect a flag and all kinds of stuff like that.

    Assuming the effect of implementing a vote kick option would actually be this drastic; i'll gladly wait few more minutes to play with people who atleast try to play PvP.

    The point remains, the benefit of a kick vote option outweighs its drawbacks.
  • Scardan
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    Zer0_CooL wrote: »

    Being kicked would force people to adapt to PvP instead of allowing them to be carried.



    I do not want to have a vote kick in BGs. If we lose, we lose. If we win, we win. If somebody got carried, I was glad to help that person.
    Edited by Scardan on April 13, 2021 9:56AM
    Let's be extremely precise in our use of terms.
  • Zaryin
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    Zer0_CooL wrote: »
    Assuming the effect of implementing a vote kick option would actually be this drastic; i'll gladly wait few more minutes to play with people who atleast try to play PvP.

    The point remains, the benefit of a kick vote option outweighs its drawbacks.

    And what does it mean to "play PvP"? Because what we all know is that they also bought the game and that they queued for BG... and I'm sure you know that you can also look for like-minded teammates before queueing for BGs.

    In my opinion, a vote kick would simply be abused.
    Edited by Zaryin on April 13, 2021 10:38AM
  • kargen27
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    Zer0_CooL wrote: »
    kargen27 wrote: »
    Vote to kick is abused in dungeons. Players sometimes use it to kick a player at the end to bring a friend in for the final boss. It is used to kick players based on the CP they have.

    The risk of abuse is indeed present, but rather small due to it requiring 3 players to confirm. As already explained above.

    kargen27 wrote: »
    Being kicked would not force people to adapt. It is more likely they would be bitter about being kicked and stay away from battlegrounds meaning longer and longer queue times as players that lose interest are not replaced by new players.

    I could see the kick option being used for things like a player not helping protect a flag and all kinds of stuff like that.

    Assuming the effect of implementing a vote kick option would actually be this drastic; i'll gladly wait few more minutes to play with people who atleast try to play PvP.

    The point remains, the benefit of a kick vote option outweighs its drawbacks.

    Dungeons require a vote of three and kicks are abused for a variety of reasons as was explained above. There is no benefit. Reduced population to draw a queue from is not a benefit and that is exactly what this would create.
    and then the parrot said, "must be the water mines green too."
  • Kurat
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    Sarannah wrote: »
    [snip] BG's are actually much fun during PvP events. Outside of PvP events BG's are most often just a horrible experience!

    [Edited to remove Baiting]

    Its because during pvp events there are alot more casuals and pve players there with absolutely no idea how to play. Ofcourse it's fun to pick them off 1 by 1, it's like taking candy from a kid. Same goes for attacking pve guesters. That says alot about PVPers.
  • Goregrinder
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    Kurat wrote: »
    Sarannah wrote: »
    [snip] BG's are actually much fun during PvP events. Outside of PvP events BG's are most often just a horrible experience!

    [Edited to remove Baiting]

    Its because during pvp events there are alot more casuals and pve players there with absolutely no idea how to play. Ofcourse it's fun to pick them off 1 by 1, it's like taking candy from a kid. Same goes for attacking pve guesters. That says alot about PVPers.

    It says that when a PVPer is in a PVP zone they like to make PVP happen.
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