If you were to design a build focused mostly on keeping your teammates buffed (no/very little heal), which type of buffs would you focus the most? As a DPS player, which buffs would you like for a player to constantly keep on you, that you wouldn't be able to regularly achieve otherwise?
i'm looking for a team buffing/debuffing character, but i'm unsure which class and skills would be the most important on the battlefield, either battlegrounds or cyrodill. Preferably with heavy armor to stay alive for longer and some sort of taunt to keep the same build on PVE scenarios without much hassle.
I came up with a magicka DK build with frost/resto staff that relies on shield stacking teammates (using multiple dk skills), minor resolve, major brutality/sorcery and a little of cauterize healing, but would that really be welcomed on combat? Would it be more important to keep enemies DEBUFFED instead? On that note, i came up with major breach, stagger (yes, from stone giant) and immobilization. Unsure on equipment yet.
Other than high damage or high healing, how else could you tip the scale in your favor?