vesselwiththepestle wrote: »Because of the Destruction Expert passive from Destro you will have unlimited sustain anyway, because you kill everything with your destro ulti. I wear CP 150 Julianos training gear, but I guess Mother's sorrow or something would be stronger.
Bodycounter wrote: »vesselwiththepestle wrote: »Because of the Destruction Expert passive from Destro you will have unlimited sustain anyway, because you kill everything with your destro ulti. I wear CP 150 Julianos training gear, but I guess Mother's sorrow or something would be stronger.
Destruction Expert has an internal cooldown of 10 seconds and is not good/enough for sustain. The sustain comes from champion points and/or False God‘s Devotion.
Sorcerer does indeed have very high AoE damage especially with a lightning staff. Unstable Wall, Lightning Flood, Boundless Storm and Mystic Orb should be enough for most trash packs. Combined with Critical Surge and Ring of the Pale Order you are almost unkillable. Shooting Star or Elemental Rage for harder packs.
Good sets would be False God‘s Devotion, Mechanical Acuity, Law of Julianos, Mother’s Sorrow or something similar. Monster sets could be Ilambris, Grothdarr or Valkyn Skoria.
Oreyn_Bearclaw wrote: »The training setup I recently made is Grothdarr, Ring of Pale Order (or Mara), Front Bar False God, Back Bar is Burning Spell Weave. Works on any magic class really well, but mostly using on my Nightblade, because soul harvest allows you to stack destro ultimates. Front bar staff is lighting (training) back bar staff is fire (infused weapon damage), all other traits are training (other than jewelry). You can use unstable wall to reliably proc BSW from your back bar on cooldown. You really dont need a VMA staff when grinding, because light attacks arent really much on the damage meter in big trash pulls. Works very well in both Skyreach and BRP.
The nice thing about a front bar/ back bar setup with different sets is that you have room for both a monster set and a mythic item (or ring of Mara). Grothdarr is really strong in trash setups like this, and BSW is as good as anything for a back bar set. False god is not as important as it used to be with CP passives that give resources on kills, but constant major expedition is still nice and with FG I have unlimited magic in places like skyreach or even BRP (less enemies). When grinding, I really suggest taking both the stam and magic return on kill slottables from the new CP. That way if you need to block cast, its not an issue at all, neither is sprinting between pulls. I wasnt originally running the stam version, but man is it nice.
The most important thing about a farming setup is the training trait, not what gear you ultimately decide to run. If you are low on transmute, nothing wrong with a few crafted sets. Your goal is an AOE spam, a few ground AOEs, a Destro Ult, and some sort of self heal. You definitely want a lighting staff front bar on magic setups, both for the AOE buff and because it works better as a pull weapon with mobs.
akredon_ESO wrote: »as a Stamplar, i been running NMA training gear with, Kragh, Snow treader, master 2handed sword for the cleave bonus, and Maelstrom bow with caltrops and it seems to be pretty effective. I think my run time per Skyreach is about 7mins top ? to do a full circle with chest event. im open to better sugestions if anyones got any
Cirantille wrote: »akredon_ESO wrote: »as a Stamplar, i been running NMA training gear with, Kragh, Snow treader, master 2handed sword for the cleave bonus, and Maelstrom bow with caltrops and it seems to be pretty effective. I think my run time per Skyreach is about 7mins top ? to do a full circle with chest event. im open to better sugestions if anyones got any
Ah huh that is actually interesting, considering there are lots of snares and such, how does it feel without sprint though?
Cirantille wrote: »Oreyn_Bearclaw wrote: »The training setup I recently made is Grothdarr, Ring of Pale Order (or Mara), Front Bar False God, Back Bar is Burning Spell Weave. Works on any magic class really well, but mostly using on my Nightblade, because soul harvest allows you to stack destro ultimates. Front bar staff is lighting (training) back bar staff is fire (infused weapon damage), all other traits are training (other than jewelry). You can use unstable wall to reliably proc BSW from your back bar on cooldown. You really dont need a VMA staff when grinding, because light attacks arent really much on the damage meter in big trash pulls. Works very well in both Skyreach and BRP.
The nice thing about a front bar/ back bar setup with different sets is that you have room for both a monster set and a mythic item (or ring of Mara). Grothdarr is really strong in trash setups like this, and BSW is as good as anything for a back bar set. False god is not as important as it used to be with CP passives that give resources on kills, but constant major expedition is still nice and with FG I have unlimited magic in places like skyreach or even BRP (less enemies). When grinding, I really suggest taking both the stam and magic return on kill slottables from the new CP. That way if you need to block cast, its not an issue at all, neither is sprinting between pulls. I wasnt originally running the stam version, but man is it nice.
The most important thing about a farming setup is the training trait, not what gear you ultimately decide to run. If you are low on transmute, nothing wrong with a few crafted sets. Your goal is an AOE spam, a few ground AOEs, a Destro Ult, and some sort of self heal. You definitely want a lighting staff front bar on magic setups, both for the AOE buff and because it works better as a pull weapon with mobs.
Return stam part actually might be interesting considering there are lots of stuns and fears
What do you think of Ilambris? I noticed I never tried this set, it seems like it has higher chance to proc (33%) compared to Grothdarr
I forgot to mention the Executioner passive from Magblade. You don't need False God in Skyreach. That is just not true. I take for granted that you have the Magicka return CP star, though. Who doesn't?Bodycounter wrote: »Destruction Expert has an internal cooldown of 10 seconds and is not good/enough for sustain. The sustain comes from champion points and/or False God‘s Devotion.