DocFrost72 wrote: »Agreed on a few points. We overall need more stones, and nerfing random normals isn't the way to go. 10 per weekly clear sounds more than fair to request. Dunno about 50 for leaderboards; does the weekly pvp campaign give 50 for leaderboards? I know the weekly reward for t3 is only ten stones, it's the month campaign that gives 50.
SeaUnicorn wrote: »DocFrost72 wrote: »Agreed on a few points. We overall need more stones, and nerfing random normals isn't the way to go. 10 per weekly clear sounds more than fair to request. Dunno about 50 for leaderboards; does the weekly pvp campaign give 50 for leaderboards? I know the weekly reward for t3 is only ten stones, it's the month campaign that gives 50.
PVP weekly gives or some such 10.
However it takes like 5-10 minutes to get tier 1 for PVP reward, people spend may be 2-3 hours doing it on 18 toons a month on monthly campaign and get 18x50 transmutes. Whereas you can take a level 10 into CP campaign and ride zerg, take few keeps, repair some walls and get your tier 1 done.
Trials take coordination, 12-man group and you definitely not going to farm trial leaderboards on 18 toons because you are unlikely to have 18 toons fully trial optimized.
So time-effort spend seems to be fair for higher transmute rewards.
Oreyn_Bearclaw wrote: »SeaUnicorn wrote: »DocFrost72 wrote: »Agreed on a few points. We overall need more stones, and nerfing random normals isn't the way to go. 10 per weekly clear sounds more than fair to request. Dunno about 50 for leaderboards; does the weekly pvp campaign give 50 for leaderboards? I know the weekly reward for t3 is only ten stones, it's the month campaign that gives 50.
PVP weekly gives or some such 10.
However it takes like 5-10 minutes to get tier 1 for PVP reward, people spend may be 2-3 hours doing it on 18 toons a month on monthly campaign and get 18x50 transmutes. Whereas you can take a level 10 into CP campaign and ride zerg, take few keeps, repair some walls and get your tier 1 done.
Trials take coordination, 12-man group and you definitely not going to farm trial leaderboards on 18 toons because you are unlikely to have 18 toons fully trial optimized.
So time-effort spend seems to be fair for higher transmute rewards.
Don't ruin the credibility of your position with wild exaggeration. Sure, if you port into cyro and happen to walk up to a big keep defense, you might do this in 5-10 minutes, but that is certainly not the norm. I dont believe for a second you can get 18 toons on the PVP boards in 2-3 hours. I did 15 during double AP and it was a longer process than that.
Without double AP, you are talking about some combo of 3 O ticks, 16 resource ticks, maybe 25-30 player kills, etc. Sure it is can be done quickly, but not 5-10 minutes the vast majority of the time.
SeaUnicorn wrote: »Oreyn_Bearclaw wrote: »SeaUnicorn wrote: »DocFrost72 wrote: »Agreed on a few points. We overall need more stones, and nerfing random normals isn't the way to go. 10 per weekly clear sounds more than fair to request. Dunno about 50 for leaderboards; does the weekly pvp campaign give 50 for leaderboards? I know the weekly reward for t3 is only ten stones, it's the month campaign that gives 50.
PVP weekly gives or some such 10.
However it takes like 5-10 minutes to get tier 1 for PVP reward, people spend may be 2-3 hours doing it on 18 toons a month on monthly campaign and get 18x50 transmutes. Whereas you can take a level 10 into CP campaign and ride zerg, take few keeps, repair some walls and get your tier 1 done.
Trials take coordination, 12-man group and you definitely not going to farm trial leaderboards on 18 toons because you are unlikely to have 18 toons fully trial optimized.
So time-effort spend seems to be fair for higher transmute rewards.
Don't ruin the credibility of your position with wild exaggeration. Sure, if you port into cyro and happen to walk up to a big keep defense, you might do this in 5-10 minutes, but that is certainly not the norm. I dont believe for a second you can get 18 toons on the PVP boards in 2-3 hours. I did 15 during double AP and it was a longer process than that.
Without double AP, you are talking about some combo of 3 O ticks, 16 resource ticks, maybe 25-30 player kills, etc. Sure it is can be done quickly, but not 5-10 minutes the vast majority of the time.
If you organize a team of 5-6 people you can knock that out very quickly by flipping and defending keeps. A lot of social guilds do that type of end of month reward grinding.