Wish there was a way to kick people who just rush into a dungeon straight away on Normal. If a person tries to do the 'dungeon quest' on Vet, they get [snip] out or kicked a lot of times - do it on normal. However, people 'sum it' by doing their randoms on normal, and just run like crazy into the dungeon straight away instead of letting others stop and get the quests. This ends up dragging the quest NPC with them, or causing the NPC to do glitchy things, or (worse, like in Wayrest 2) walk into solid objects where they cannot be accessed anymore. Best case is it causes the NPC to just 'turn off'.
If we cannot have some way to force people to be at least a tad conscientious of others, then is there a way to auto-pop the quests for dungeons so we no longer need to talk to an NPC at all? Just have the quests pop into our journals? It's really annoying to try and go through each dungeon and about a third of the time get 'gung-***' players who only think about how fast they can possibly get things done, screw everyone else.
I'm not sure which is worse. The person that runs ahead, leaving everyone else to deal with the CC mechanics that ALL mobs have, or the person that has to stop and touch every single object in the dungeon.
I'm not sure which is worse. The person that runs ahead, leaving everyone else to deal with the CC mechanics that ALL mobs have, or the person that has to stop and touch every single object in the dungeon.
What the OP is talking about falls between though. Waiting for someone to listen to quest dialog should be something any player would allow time for. If you are to rushed for that don't use group finder.
And I still think a dungeon shouldn't be considered finished until every mob and boss in the dungeon is dead.
While it can definitely be frustrating, that's usually how random normals go.
I group up within friends/guilds if I'm going for a quest or even just a random as you're more likely to have more luck/patience with those groups.
Honestly I am beginning to think that this is a pointless complaint. Anytime I have put "doing quest can we slow down sorry" or seen someone else do similar. Everyone is very accommodating. I almost think you are just sitting there silently or come off aggressive in your message instead of asking politely. Maybe in wrong but I have seen this topic before.
Goregrinder wrote: »Wish there was a way to kick people who just rush into a dungeon straight away on Normal. If a person tries to do the 'dungeon quest' on Vet, they get b*tched out or kicked a lot of times - do it on normal. However, people 'sum it' by doing their randoms on normal, and just run like crazy into the dungeon straight away instead of letting others stop and get the quests. This ends up dragging the quest NPC with them, or causing the NPC to do glitchy things, or (worse, like in Wayrest 2) walk into solid objects where they cannot be accessed anymore. Best case is it causes the NPC to just 'turn off'.
If we cannot have some way to force people to be at least a tad conscientious of others, then is there a way to auto-pop the quests for dungeons so we no longer need to talk to an NPC at all? Just have the quests pop into our journals? It's really annoying to try and go through each dungeon and about a third of the time get 'gung-***' players who only think about how fast they can possibly get things done, screw everyone else.
The thing is no one has time to wait for you to inspect every rock and flower. The fast we can plow through a dungeon the faster we can get to other things, like another dungeon or random RL things. A minute saved is a minute earned.
Goregrinder wrote: »Wish there was a way to kick people who just rush into a dungeon straight away on Normal. If a person tries to do the 'dungeon quest' on Vet, they get b*tched out or kicked a lot of times - do it on normal. However, people 'sum it' by doing their randoms on normal, and just run like crazy into the dungeon straight away instead of letting others stop and get the quests. This ends up dragging the quest NPC with them, or causing the NPC to do glitchy things, or (worse, like in Wayrest 2) walk into solid objects where they cannot be accessed anymore. Best case is it causes the NPC to just 'turn off'.
If we cannot have some way to force people to be at least a tad conscientious of others, then is there a way to auto-pop the quests for dungeons so we no longer need to talk to an NPC at all? Just have the quests pop into our journals? It's really annoying to try and go through each dungeon and about a third of the time get 'gung-***' players who only think about how fast they can possibly get things done, screw everyone else.
The thing is no one has time to wait for you to inspect every rock and flower. The fast we can plow through a dungeon the faster we can get to other things, like another dungeon or random RL things. A minute saved is a minute earned.
Wish there was a way to kick people who just rush into a dungeon straight away on Normal. If a person tries to do the 'dungeon quest' on Vet, they get [snip] out or kicked a lot of times - do it on normal. However, people 'sum it' by doing their randoms on normal, and just run like crazy into the dungeon straight away instead of letting others stop and get the quests. This ends up dragging the quest NPC with them, or causing the NPC to do glitchy things, or (worse, like in Wayrest 2) walk into solid objects where they cannot be accessed anymore. Best case is it causes the NPC to just 'turn off'.
If we cannot have some way to force people to be at least a tad conscientious of others, then is there a way to auto-pop the quests for dungeons so we no longer need to talk to an NPC at all? Just have the quests pop into our journals? It's really annoying to try and go through each dungeon and about a third of the time get 'gung-***' players who only think about how fast they can possibly get things done, screw everyone else.
Wish there was a way to kick people who just rush into a dungeon straight away on Normal. If a person tries to do the 'dungeon quest' on Vet, they get [snip] out or kicked a lot of times - do it on normal. However, people 'sum it' by doing their randoms on normal, and just run like crazy into the dungeon straight away instead of letting others stop and get the quests. This ends up dragging the quest NPC with them, or causing the NPC to do glitchy things, or (worse, like in Wayrest 2) walk into solid objects where they cannot be accessed anymore. Best case is it causes the NPC to just 'turn off'.
If we cannot have some way to force people to be at least a tad conscientious of others, then is there a way to auto-pop the quests for dungeons so we no longer need to talk to an NPC at all? Just have the quests pop into our journals? It's really annoying to try and go through each dungeon and about a third of the time get 'gung-***' players who only think about how fast they can possibly get things done, screw everyone else.
Hmmm Honestly I am one who likes to rush in
Usually if I'm just doing normal I don't really want to lose too much time, just mob and kill thats why i Just push ahead, and it's easy to assume that most people on RN will want the same, simnce people doing quests on random are minority
On the other hand it would really help if the person who is doing the quest instead of complaning of raging out (like happens sometimes) They just say "Hey, i''m doing quest here, could you please slow down"
I would be very happy to oblige
But no, They go straight upon cursing and rage-quitting...
Really... people need to learn to communicate
Wish there was a way to kick people who just rush into a dungeon straight away on Normal. If a person tries to do the 'dungeon quest' on Vet, they get [snip] out or kicked a lot of times - do it on normal. However, people 'sum it' by doing their randoms on normal, and just run like crazy into the dungeon straight away instead of letting others stop and get the quests. This ends up dragging the quest NPC with them, or causing the NPC to do glitchy things, or (worse, like in Wayrest 2) walk into solid objects where they cannot be accessed anymore. Best case is it causes the NPC to just 'turn off'.
If we cannot have some way to force people to be at least a tad conscientious of others, then is there a way to auto-pop the quests for dungeons so we no longer need to talk to an NPC at all? Just have the quests pop into our journals? It's really annoying to try and go through each dungeon and about a third of the time get 'gung-***' players who only think about how fast they can possibly get things done, screw everyone else.
Hmmm Honestly I am one who likes to rush in
Usually if I'm just doing normal I don't really want to lose too much time, just mob and kill thats why i Just push ahead, and it's easy to assume that most people on RN will want the same, simnce people doing quests on random are minority
On the other hand it would really help if the person who is doing the quest instead of complaning of raging out (like happens sometimes) They just say "Hey, i''m doing quest here, could you please slow down"
I would be very happy to oblige
But no, They go straight upon cursing and rage-quitting...
Really... people need to learn to communicate
Wish there was a way to kick people who just rush into a dungeon straight away on Normal. If a person tries to do the 'dungeon quest' on Vet, they get [snip] out or kicked a lot of times - do it on normal. However, people 'sum it' by doing their randoms on normal, and just run like crazy into the dungeon straight away instead of letting others stop and get the quests. This ends up dragging the quest NPC with them, or causing the NPC to do glitchy things, or (worse, like in Wayrest 2) walk into solid objects where they cannot be accessed anymore. Best case is it causes the NPC to just 'turn off'.
If we cannot have some way to force people to be at least a tad conscientious of others, then is there a way to auto-pop the quests for dungeons so we no longer need to talk to an NPC at all? Just have the quests pop into our journals? It's really annoying to try and go through each dungeon and about a third of the time get 'gung-***' players who only think about how fast they can possibly get things done, screw everyone else.
Hmmm Honestly I am one who likes to rush in
Usually if I'm just doing normal I don't really want to lose too much time, just mob and kill thats why i Just push ahead, and it's easy to assume that most people on RN will want the same, simnce people doing quests on random are minority
On the other hand it would really help if the person who is doing the quest instead of complaning of raging out (like happens sometimes) They just say "Hey, i''m doing quest here, could you please slow down"
I would be very happy to oblige
But no, They go straight upon cursing and rage-quitting...
Really... people need to learn to communicate
Except, even with voice chat, the time it takes to say, "Slow down", not "Slow down, I am doing quests" etc... just "Slow Down" is often too long. Just that little bit of time is all it takes to run 'too far' into the dungeon on a lot of them, and trigger the NPCs to do the next actions in their script.
So, really, it IS too much to ask. OTOH, apparently, asking people to wait 10-30 seconds is too much to expect. Blows my mind how people can expect humans to be human with each other, when we cannot even be expected to 'waste' 30 seconds in a show of being really nice and considerate.
But no, They go straight upon cursing and rage-quitting...
Really... people need to learn to communicate
Honestly I am beginning to think that this is a pointless complaint. Anytime I have put "doing quest can we slow down sorry" or seen someone else do similar. Everyone is very accommodating. I almost think you are just sitting there silently or come off aggressive in your message instead of asking politely. Maybe in wrong but I have seen this topic before.
That's a nice thing for PC players... on console, it takes a bit to type out anything, and then have to hope they even pay attention. However, by the time you type it out, it's often too late
redspecter23 wrote: »You have to understand that when this happens, those players don't feel they are being inconsiderate. They often aren't considering anything at all.
Tsar_Gekkou wrote: »Honestly I am beginning to think that this is a pointless complaint. Anytime I have put "doing quest can we slow down sorry" or seen someone else do similar. Everyone is very accommodating. I almost think you are just sitting there silently or come off aggressive in your message instead of asking politely. Maybe in wrong but I have seen this topic before.
That's a nice thing for PC players... on console, it takes a bit to type out anything, and then have to hope they even pay attention. However, by the time you type it out, it's often too late
Do other console mmo players not have a keyboard? I got a cheap $10 usb keyboard to type stuff so I don't have to manually scroll to each letter with my controller.
But no, They go straight upon cursing and rage-quitting...
Really... people need to learn to communicate
And, that's actually, also, the reason they go straight to cursing - [snip] Thank part of that to the Devs for coding it like that, the other part is on YOU for not slowing down and waiting. The guy who has run that same dungeon a few times and people continue to just run ahead and screw them out of the quest? Not their fault. If they have no friends or guildmates... and they cannot solo the dungeon... what then?
Oh, and love when people try and excuse that behavior with 'most don't do quests on RN' etc... Yeah, they do. Or, at least they TRY to. Most players don't have full teams. Most are not able to solo dungeons. So, most are running randoms and hoping to get the quests done.
But no, They go straight upon cursing and rage-quitting...
Really... people need to learn to communicate
And, that's actually, also, the reason they go straight to cursing - [snip] Thank part of that to the Devs for coding it like that, the other part is on YOU for not slowing down and waiting. The guy who has run that same dungeon a few times and people continue to just run ahead and screw them out of the quest? Not their fault. If they have no friends or guildmates... and they cannot solo the dungeon... what then?
Oh, and love when people try and excuse that behavior with 'most don't do quests on RN' etc... Yeah, they do. Or, at least they TRY to. Most players don't have full teams. Most are not able to solo dungeons. So, most are running randoms and hoping to get the quests done.
really, They run up the dun SO FASt, that um can't type "Plz wait" before the run gets screwed?
I understand that people ignore, [snip]
Like I said, for myself, if i See a "Hey doing quest", I'll slow down imediatly, otherwise I'll just Rush in, because it's not an excuse, it's a fact, most people in random just want to do random, I'll not lose my time trying to guess everyone intentions [snip]
Being Said, if you Want something I'll hear, if you want do do quests I'll wait, but if you do not talk, I'll just go for my objective.
It's simple
Wish there was a way to kick people who just rush into a dungeon straight away on Normal. If a person tries to do the 'dungeon quest' on Vet, they get b*tched out or kicked a lot of times - do it on normal. However, people 'sum it' by doing their randoms on normal, and just run like crazy into the dungeon straight away instead of letting others stop and get the quests. This ends up dragging the quest NPC with them, or causing the NPC to do glitchy things, or (worse, like in Wayrest 2) walk into solid objects where they cannot be accessed anymore. Best case is it causes the NPC to just 'turn off'.
If we cannot have some way to force people to be at least a tad conscientious of others, then is there a way to auto-pop the quests for dungeons so we no longer need to talk to an NPC at all? Just have the quests pop into our journals? It's really annoying to try and go through each dungeon and about a third of the time get 'gung-***' players who only think about how fast they can possibly get things done, screw everyone else.
[snip] I am mostly talking about how bad it is on CONSOLE. You know, console, where to 'quickly' type anything, you have to hit the select button to open the menu, go down to social, hit X, then to text, hit X, then make sure you are in group chat, then surf to each letter to type in ANY GD THING.
Oh, and THEN hit X to send, because if you don't, it just sits there unsent.
[snip]