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Will Crafting Tree CP skills be active in non-CP Cyrodiil campaigns?

Sambucca1973
Sambucca1973
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Sorry if this was already answered. I looked here and several other places, even my guilds, and couldn’t find an answer.

With some benefits now being linked to CP (more results from harvesting, better rewards from chests, mount speed, etc.), how will this play out in CP vs. non-CP Cyrodiil campaigns?

All I know is that everything seemed to be working as expected when I was in a CP campaign today. Harvesting nodes often gave more resources, picked up double furnishing plans from one backpack, etc.

But I’m curious if all trees will be out of the equation or just the blue/red trees. Thanks,
  • FluffWit
    FluffWit
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    I haven't played in no CP since the update but I know with the old CP the harvest nodes faster passive did not work in no CP pvp.

    And with the new set up I can think of at least one passive (reduced cost of sneak) that does give an advantage in pvp so I wouldnt expect that skill line to be treated any different then the others.
  • joseayalac
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    If they're CP, they won't work in a no-CP campaign. Pretty obvious.
  • Jaraal
    Jaraal
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    Sorry if this was already answered. I looked here and several other places, even my guilds, and couldn’t find an answer.

    With some benefits now being linked to CP (more results from harvesting, better rewards from chests, mount speed, etc.), how will this play out in CP vs. non-CP Cyrodiil campaigns?

    All I know is that everything seemed to be working as expected when I was in a CP campaign today. Harvesting nodes often gave more resources, picked up double furnishing plans from one backpack, etc.

    But I’m curious if all trees will be out of the equation or just the blue/red trees. Thanks,

    No-CP has always been anti-harvesting. I made the mistake of going to a no CP campaign when the torte recipe first dropped. Noticed immediately that it took way longer to harvest anything, left, and never went back.
  • renne
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    Jaraal wrote: »
    Sorry if this was already answered. I looked here and several other places, even my guilds, and couldn’t find an answer.

    With some benefits now being linked to CP (more results from harvesting, better rewards from chests, mount speed, etc.), how will this play out in CP vs. non-CP Cyrodiil campaigns?

    All I know is that everything seemed to be working as expected when I was in a CP campaign today. Harvesting nodes often gave more resources, picked up double furnishing plans from one backpack, etc.

    But I’m curious if all trees will be out of the equation or just the blue/red trees. Thanks,

    No-CP has always been anti-harvesting. I made the mistake of going to a no CP campaign when the torte recipe first dropped. Noticed immediately that it took way longer to harvest anything, left, and never went back.

    TO be fair, Cyro in general is anti-harvesting. The amount of nodes compared to the amount of space is extremely harvesting-unfriendly.
  • driosketch
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    FluffWit wrote: »
    I haven't played in no CP since the update but I know with the old CP the harvest nodes faster passive did not work in no CP pvp.
    Fun fact, early on in the Non-CP campaigns the master gatherer passive was not blocked. Until they patched it, you could quick harvest for a short while in No CP Cyrodiil.
    Main: Drio Azul ~ DC, Redguard, Healer/Magicka Templar ~ NA-PC
    ●The Psijic Order●The Sidekick Order●Great House Hlaalu●Bal-Busters●
  • Jaraal
    Jaraal
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    renne wrote: »
    Jaraal wrote: »
    Sorry if this was already answered. I looked here and several other places, even my guilds, and couldn’t find an answer.

    With some benefits now being linked to CP (more results from harvesting, better rewards from chests, mount speed, etc.), how will this play out in CP vs. non-CP Cyrodiil campaigns?

    All I know is that everything seemed to be working as expected when I was in a CP campaign today. Harvesting nodes often gave more resources, picked up double furnishing plans from one backpack, etc.

    But I’m curious if all trees will be out of the equation or just the blue/red trees. Thanks,

    No-CP has always been anti-harvesting. I made the mistake of going to a no CP campaign when the torte recipe first dropped. Noticed immediately that it took way longer to harvest anything, left, and never went back.

    TO be fair, Cyro in general is anti-harvesting. The amount of nodes compared to the amount of space is extremely harvesting-unfriendly.

    Perhaps, until they added two node only spawns worth 500k -1 million gold+, that only can be harvested in Cyrodiil. And even before that, I would always go to Cyro to harvest mats when double drops were enabled. Virtually no competition, and a speedy character can travel between nodes very efficiently.


    Edited by Jaraal on March 21, 2021 10:36AM
  • rpa
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    Old CP crafting QOL did not work in Non-CP Cryodill. Also sprinting speed and cost sets will not work (at least for now).
  • renne
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    driosketch wrote: »
    FluffWit wrote: »
    I haven't played in no CP since the update but I know with the old CP the harvest nodes faster passive did not work in no CP pvp.
    Fun fact, early on in the Non-CP campaigns the master gatherer passive was not blocked. Until they patched it, you could quick harvest for a short while in No CP Cyrodiil.

    You know, when people say fun fact, it's not usually actually a fun fact at all, but this time it is, AND it would have been fun, too!
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