https://youtu.be/oCUYJEZwXKI 











FrancisCrawford wrote: »Those stones are among the few powerful lights in the game. Their main flaw is that the brightness can't be turned town (and you may want to use one of each together for reasons of color).
FrancisCrawford wrote: »Those stones are among the few powerful lights in the game. Their main flaw is that the brightness can't be turned town (and you may want to use one of each together for reasons of color).
Their main flaw is that they're enchanted lights, meaning they ignore all obstacles and shine through walls.
SammyKhajit wrote: »Nice selection of lighting. Is the Ayleid switch/button interactive?
Enemoriana wrote: »FrancisCrawford wrote: »Those stones are among the few powerful lights in the game. Their main flaw is that the brightness can't be turned town (and you may want to use one of each together for reasons of color).
Their main flaw is that they're enchanted lights, meaning they ignore all obstacles and shine through walls.
Flaw? That's best thing about them! They are perfect to add more general light. Just hide behind walls, and right positioning of both stones allows make light warm, neutral or cold.
Enemoriana wrote: »FrancisCrawford wrote: »Those stones are among the few powerful lights in the game. Their main flaw is that the brightness can't be turned town (and you may want to use one of each together for reasons of color).
Their main flaw is that they're enchanted lights, meaning they ignore all obstacles and shine through walls.
Flaw? That's best thing about them! They are perfect to add more general light. Just hide behind walls, and right positioning of both stones allows make light warm, neutral or cold.
SammyKhajit wrote: »Nice selection of lighting. Is the Ayleid switch/button interactive?
Yes - Enemoriana is showing both states above. Pressing it causes it to sink down, or rise up again.
Is the greenhouse coming back at some point? I heard some ppl talking about it.