Update 44 is now available for testing on the PTS! You can read the latest patch notes here: https://forums.elderscrollsonline.com/en/categories/pts
Maintenance for the week of September 23:
• PC/Mac: No maintenance – September 23

Returning player lost

homercall
homercall
Soul Shriven
Hello all,

So i'm currently trying to get into ESO again. I leave around the time summerset come and now i finally have some free time to give it another go.

Problem is...i'm lost on what is should be doing.

I only have 1 character, its an Orc stamblade and i quite like to play with it.
First of all im not trying to be a competitive player, at least not for the near future. So things like ranks, achievements, etc dont matter to me.
My goal was to be able to do solo dungeons and trials, but...not just yet, that is my long term goal. Also would like to try pvp in the future.

What im worried is the present. What should i start doing? Main story? Buy the expansion? Farm gold? I really have no idea.
Im playing with ESO plus, as i really cant play without the craft bag.

Any suggestions?
  • GreenHere
    GreenHere
    ✭✭✭✭✭
    ✭✭
    Pretty subjective, but if I were in your shoes (but knowing then what I know now) here's the kind of tips I wish I'd gotten/understood back when:

    - Play the game & have fun. Not trying to be glib or anything, but earlier in your journey is just the better time for enjoying the story missions and Delves and "lower-tier" content in the game if you care about it at all. Later down the line, a lot of that stuff gets easy enough that you can sleepwalk through most of it; and if you wind up playing in group content more you'll often find others just don't afford you the time to enjoy things at your own pace. Plus there's just the obvious spoiler risk or continuity issue if you go playing the game's story content out of order. Getting your exploring, questing, Delve delving, skyshard hunting, book reading, etc. done just feels best earlier in your personal progression, imo.

    - Get to CP160 asap! It's not necessary, and I generally don't recommend grinding if it's not your thing (it's a fun-killer for me, personally) -- BUT 160 is gear cap & thus the point the gear you earn becomes permanently useful. Earning awesome stuff that becomes outclassed just by leveling up sucks, and in hindsight I wish I'd meandered less before earning those first 160 Champion Points. It's probably the best first thing to work toward from a practicality standpoint. You can get there more quickly just by following a Dolmen circuit, doing the Daily Random Dungeons, endlessly murdering zombies in your favorite spot, doing loops in Skyreach, or whatever; just put your focus on earning XP in whatever way you can stomach to get to CP160 before focusing on earning specific gear. Find a balance between superuberomgxpgrind and just playing & having fun that works for you.

    - Start leveling all crafting skill lines and researching Traits now! (IF you care about crafting at all, that is -- it's totally optional.) Trait research takes forever (as in, months even at maximum speed; unless you pay $$$ to speed natural progress) and getting all your crafts to 50 can be costly (either in gold or items) if you're in a hurry. Get on track with it now and wait for it to max out naturally with your own loot and whatnot; no need to hurry if you don't have immediate need. You'll be glad it's done later on, but won't be stressed about it if you're doing it kinda passively. Crafting is among the most useful and profitable pursuits in the game. Most people find it beneficial to have a dedicated crafting character (and Motif learner!) so that the ~100+ skill points needed aren't a burden for their combat-oriented needs; but YMMV. (Bonus extra-subjective tip: Nightblades make the best master crafter/harvester characters, mostly just because of the easy Invisibility -- being able to nope out of situations when you're just looking to gather materials or whatever is a huge time/frustration saver.) Also, don't forget your mount training! ;P


    Those three things are kind of it, early on. The stuff you do in the early game is largely up to you, but I think most people would agree that story missions (base game, earlier DLC, then later DLC) are a good place to start since it's all lower difficulty than, say, soloing dungeons.

    Delves are about on-par with story missions, difficulty-wise. Then Public Dungeons are the next step up. Craglorn content is a step further, I reckon. Once you're smashing through Delves, Public Dungeons, and soloing a lot of the Craglorn stuff, I'd say you're pretty much ready for soloing Group Dungeons. (Trials cannot be done solo, afaik.) A lot of the base game dungeons start out comparable to Delves, though; as in, they're not really that difficult to solo even early on. Only you will know when you're ready to try them, but don't be too afraid to just jump into ones like Fungal Grotto 1, Spindleclutch 1, Darkshade Caverns 1, etc. right off the bat and see where you land. If you can dish out any damage and keep yourself alive (heal), you can clear them very early. It's also not a super linear Delves>PDs>Craglorn>Group Dungeons progression, though; feel free to mix and match to taste. Basically all of this can be done from level ~20 onwards, tbh. With varying degrees of difficulty, obviously.

    Once you hit CP160, you can start focusing on clearing the content that holds the gear you want. Get better gear so you can spank enemies harder! >:D
  • homercall
    homercall
    Soul Shriven
    Thanks for the reply, that actually help a lot.

    The character i,m playing is at 450 cp and has 3 crafting skills maxed, need to work on the others.

    But that progression you mention - Delves>PDs>Craglorn>Group Dungeons - this will help a lot. I guess i can start to try to solo some easy group dungeons.

    My plan would be something like:

    Buy greymoor (to start working on antiqueties)
    Try to solo group dungeons (see if the build can dish out proper dmg while sustaining)
    Join harder group dungeons for some monster sets/gegar that i need
    Obtain some mythic items (does it take a lot of time to get the palde order ring?)
    Try to do the veteran solo dungeons? (Need to really work on my rotations)
    Try trails?

    And in between try to get into pvp/WvW and complete pve maps.

    Would that be a good plan?
  • spacebandit
    spacebandit
    ✭✭✭
    I leveled antiquities on a Friday night it took me like 6-8 hours.(use a guide)
    I farmed ring of the pale order the very next day use a guide here also. Farm times are gonna vary because of drop chances. But 4 hours should net you the ring easily.

    Normal trials are easier than veteran dungeons. You can get some good gear there also.
    Edited by spacebandit on March 10, 2021 1:49PM
  • BlackSparrow
    BlackSparrow
    ✭✭✭✭✭
    It sounds like you could also consider joining a guild. No need to join a high-pressure Trial or Trading guild... but there are plenty of easy-going social guilds that have endgame players who are happy to share tips, materials, and crafting hubs. A good, friendly guild will join you for some of the tougher endgame content, and you'll have fun with some friends doing so!
    Living vicariously through my characters.

    My Girls:
    "If you were trapped in your house for, say, a year, how would you pass the time?"

    Nephikah the Houseless, dunmer assassin: "I suppose I could use the break. I have a lot of business holdings now that need management."
    Swum-Many-Waters, elderly argonian healer: "I think that I would enjoy writing a memoir."
    Silh'ki, khajiit warrior-chef: "Would this one be able to go outside, to the nearby river? It's hard to fish without water!"
    Peregrine Huntress, bosmer hunter: "Who is forcing me to stay inside, and where can I find them?"
    Lorenyawe, altmer mechanist: "And why would I want to go outside in the first place? Too much to be done in the workshop."
    Lorelai Magpie, breton master thief: "I'd go nuts. Lucky for me, I have a little experience sneaking out!"
    Rasheda the Burning Heart, redguard knight: "I would continue my training to keep my skills sharp."
    Hex-Eye Azabi, khajiit daedric priestess: "I suppose it would be lucky, then, that I built a shrine to Mephala in my backyard."
    Yngva Stormhammer, nord bandit (reformed...ish): "I hate being inside even when I'm not forced to be. GET. ME. OUT."
    Madam Argentia, vampire dunmer aristocrat: "I suppose it would be more of the same. I have a rather... contentious relationship with the sun."
    Mazie gra-Bolga, orc scout: "Uh... I'd have to house train my bear..."
    Felicia the Wanderer, imperial witch-for-hire: "What Lorelai said."
    Calico Jaka-dra, retired khajiit pirate: "This one would like a rest from her grand adventures. Her jewel shop runs out of stock!"
    Shimmerbeam, blind altmer psijic: "Provided that I am confined to Artaeum, I do not think I will want for things to occupy my time."
    Shauna Blackfire, redguard necromancer: "Sounds like paradise. I hate people."
    Kirniel the Undying, cursed bosmer warrior: "I would feel useless, not being able to fight."
    Echoes-from-Dragons, argonian who thinks she's a dragon: "All the better to count my hoard!"

    (Signature idea shamelessly stolen from Abeille.)
  • SpiritofESO
    SpiritofESO
    ✭✭✭
    :D
    Edited by SpiritofESO on June 29, 2024 5:18PM
    • ~ PS NA ~ ALDMERI DOMINION ~
    • SPIRIT GOLDBLADE, WOOD ELF NIGHTBLADE, Former Empress
    • "Adapt or Die"
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
    ✭✭✭✭✭
    ✭✭✭✭✭
    First and foremost, do what you enjoy. Nothing wrong with an orc stamblade as a main character. If you really get into competitive play, you may want to roll a second (or 10th) character, but there is a lot you can do in the meantime to make that process easier down the road.

    Obviously, I would recommend questing, and generally trying to complete a decent chunk of the map, if for no other reason to get some skill points.

    If you have the chapter access, I would consider leveling the new antiquities system. There are some great QOL items for solo players that you can get. I would also consider leveling the Psijic line. Maybe not super important for a stamblade, but a lot of other classes use the skills. I generally dont advocate buying skill lines for alts, but this might be an exception to the rule as it is quite the grind.

    I also STRONGLY encourage new players to get their crafting under control. No you dont need to collect every motif, but I would start your research and stay on top of it. With the new sticker book system, having traits researched is even more important. I would start with obvious traits first, training, Divines, impen on armor, infused, precise, sharp on weapons, but really you want to get as much as you can. You never know where the meta will go. I would also work to level all your crafting lines to max. Both for self reliance and for crafting writs.

    The three most efficient things you can do on a daily basis to generally increase the power of your account (gold and champion points) are daily crafting writs, a daily random normal, and a daily battleground. I recommend you start with those every day on as many characters as you have (or can be convinced into making).

    I would also encourage you to join a 30 day PVP campaign and try to get at least 25k AP a month for the transmute crystals (you get 50 at tier one, which takes 25k AP, be sure to set the campaign to Home). This can easily be done in an hour or two. Transmute crystals are arguably the most important currency in the game. Random Normal Dungeons give 10 per day per character. Tier one PVP gives 50 per month per character.

    As an example, I am now at 1380 CP. I was at 1370 the day before. I did this by doing writs and a random normal on 11 characters last night. That XP adds up fast. And that doesnt factor in the approx 55k gold i got from the writs and probably 15 gold mats. The whole process took about 2 hours.

    Alts aren't for everyone, and you certainly cant get to that example overnight, but they are very useful for gaining gold and CP, even if you never play them otherwise. Most of my alts have never completed a single story quest. Once they are at level 10, they can jump in the group finder and level quickly if you do a random normal once a day.
    Edited by Oreyn_Bearclaw on March 11, 2021 6:52PM
  • DigiAngel
    DigiAngel
    ✭✭✭✭✭
    Start leveling all crafting skill lines and researching Traits now! <- I can't stress this enough....some things are easy to power level when you want (alchemy leaps to mind), other's take FOREVER, so start now...even if you never think you'll use the craft at least do all the research for all the things when the opportunity comes up. Really.
  • JKorr
    JKorr
    ✭✭✭✭✭
    ✭✭✭
    homercall wrote: »
    Hello all,

    So i'm currently trying to get into ESO again. I leave around the time summerset come and now i finally have some free time to give it another go.

    Problem is...i'm lost on what is should be doing.

    I only have 1 character, its an Orc stamblade and i quite like to play with it.
    First of all im not trying to be a competitive player, at least not for the near future. So things like ranks, achievements, etc dont matter to me.
    My goal was to be able to do solo dungeons and trials, but...not just yet, that is my long term goal. Also would like to try pvp in the future.

    What im worried is the present. What should i start doing? Main story? Buy the expansion? Farm gold? I really have no idea.
    Im playing with ESO plus, as i really cant play without the craft bag.

    Any suggestions?

    Find a good guild that's new-player friendly with helpful crafters. They'll be able to help with questions, gear, food, and can make really good escorts if you need a hand with a delve or world boss. If you're making a crafter, start research as soon as you can, I'd suggest in the tutorial, but that isn't possible. While you don't have to stand by the crafting stations to do the research, the time required can be rather daunting. A good guild with crafters can help with this too; planning your research with bespoke research items can be helpful.
  • Cryptor
    Cryptor
    ✭✭✭
    I quest, A LOT, and I highly recommend it. It's an awesome way to get to know the game. When you feel like it queue for a random dungeon (though Activity Finder). Some day, when you are ready, join a friendly guild filled with people willing to show you more.

    See you out there!
    Casually Xbox Guild: Discord Server - Recruiting Thread - Guild Website - My information: Instagram - Twitch Stream - Youtube Channel - Discord Server - Xbox GT: OGCryptor - Mastodon Profile
Sign In or Register to comment.