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Please Stop the In-Game Market Destruction

Kwoung
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First off, the events are bad enough. Every time we have one some subset of items go from supporting some players through niche sales, to becoming completely worthless. This has been going on forever, affecting numerous motif lines and particular gear sets. Now we have 5-6 months of no-proc Cyrodiil... Considering there are only a dozen or so sets used in PVE regularly and the other 600 or so sets are worthless to use for the most part... PVP was the only reason they sold at all, since there are a far greater number of varied builds used in that activity. Now they are worthless as well into the foreseeable future.

After the dust settles from this Monday's changes, I am pretty sure the market for most gear set items will completely tank, and this will quite negatively affect a great number of players who made their gold this way, either purposefully or accidentally through questing in the zone containing those sets. These sort of massive market changes really need to stop. The only event that gets it right seems to be Jubilee, in which any motif can drop I think, so the market doesn't get flooded with any particular line or two of them.
  • Sangwyne
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    Kwoung wrote: »
    After the dust settles from this Monday's changes, I am pretty sure the market for most gear set items will completely tank, and this will quite negatively affect a great number of players who made their gold this way, either purposefully or accidentally through questing in the zone containing those sets. These sort of massive market changes really need to stop. The only event that gets it right seems to be Jubilee, in which any motif can drop I think, so the market doesn't get flooded with any particular line or two of them.

    Those players were able to find a niche selling specific sets considered strong in PvP to players. Now the sets that are strong (i.e. the only 19 sets that we can use) have merely changed, with Shacklebreaker likely becoming the dominant choice. The players will still be able to carve out a niche for themselves in the market selling sets, but the accessibility of these sets has been greatly increased, with the Castle Thorn DLC no longer being required for Crimson for example. Many of these 19 sets are craftable, and I personally think the changes were a step in the right direction towards leveling the playing field for everyone.
  • Kiralyn2000
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    Kwoung wrote: »
    After the dust settles from this Monday's changes, I am pretty sure the market for most gear set items will completely tank, and this will quite negatively affect a great number of players who made their gold this way, either purposefully or accidentally through questing in the zone containing those sets.

    MMOs change constantly, through expansions, patches, balance changes, etc. The player-driven economy can never be "counted on" as a steady & unchanging source of income. That's never been true in any MMO I've played, why should it be here?

    (pretty sure the set book is also greatly effecting the sale price & demand for non-crafted set pieces. If someone can just make new copies for their alts, instead of having to farm or buy stuff from you.... /shrug That's life in an MMO economy.)
  • kargen27
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    The market is fluid and the economy is healthy. The changes to Cyrodiil has had a negative impact on prices for some sets but the sticker book has had a positive impact on those same sets. Players that never bothered to collect a sword, axe or dagger on magicka based sets now want that gear.

    If you plan ahead you can make a lot of gold. React to changes after they happen and you are going to have less opportunity for profits. That is the way any economy works.

    If you can sit on the gear for six months and ZoS decides to revert the changes you could be sitting on a lot of gold. I hold motifs that drop during events for several months. Sometimes it pays sometimes it doesn't.
    and then the parrot said, "must be the water mines green too."
  • virtus753
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    Kwoung wrote: »
    First off, the events are bad enough. Every time we have one some subset of items go from supporting some players through niche sales, to becoming completely worthless. This has been going on forever, affecting numerous motif lines and particular gear sets. Now we have 5-6 months of no-proc Cyrodiil... Considering there are only a dozen or so sets used in PVE regularly and the other 600 or so sets are worthless to use for the most part... PVP was the only reason they sold at all, since there are a far greater number of varied builds used in that activity. Now they are worthless as well into the foreseeable future.

    After the dust settles from this Monday's changes, I am pretty sure the market for most gear set items will completely tank, and this will quite negatively affect a great number of players who made their gold this way, either purposefully or accidentally through questing in the zone containing those sets. These sort of massive market changes really need to stop. The only event that gets it right seems to be Jubilee, in which any motif can drop I think, so the market doesn't get flooded with any particular line or two of them.

    To clarify about the Jubilee: crown-exclusive motifs can’t drop, nor can event-exclusive motifs or recipes (except Worm Cult, which is a Jubilee motif). In addition to motifs, almost all recipes drop, as does the Mythic Ambrosia cipher.

    Ironically, the first Jubilee that had these motif and recipe drops absolutely tanked the market on almost all of them, and most have never recovered. Purple tri-stat food recipes used to go for 25-30k before the Jubilee started dropping them (PC-NA). Now they’re maybe 5-6 in the lead-up to the Jubilee, and they’ll go back down afterwards. Most motifs never got close to their original values, with a few rare exceptions (Minotaur comes to mind). The motif and recipe market fluctuates with the Jubilee now, but on the whole prices are severely depressed compared to before Jubilee 2018. That doesn’t look like it’s changing anytime soon, although we haven’t yet gotten the details of this year’s event confirmed.
  • VaranisArano
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    Part of the point of events dropping motifs and thus depressing the prices is so that new players have a chance to acquire those motifs without paying an arm and a leg.

    It's no mistake that the motif rewards were added to the Anniversary Jubilee after the outfit station was introduced.

    Don't think that ZOS is going to massage the economy solely so sellers can set a high price for their goods. ZOS usually wants stuff like motifs to be accessible to new players - whether that's via running the content or buying it for relatively cheaper prices after an event.

    I can't help but interpret the motif part of this post as "ZOS, why are you cutting into my profits?!"

    It's their game, and they care about the buyers too.


    (I say this as someone who dropped my old stock of Hollowjack out on the market prior to the Witches Festival last year, figuring that was the highest the price was going to be for a long while. LOL, I did not reckon with ZOS deciding to not re-release Hollowjack in the regular rewards and thus missed a healthy chunk of profit. Market swings happen, you know?)
    Edited by VaranisArano on March 6, 2021 11:18PM
  • kargen27
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    Something else to think about with the PvP change. Many when the test was three weeks long decided they were not going to gold out the new gear for a three week test. Now that the test will be months long and there is speculation the procs might be gone for good players are going to start golding out gear. So while the proc sets might sell for less the materials needed to improve the sets PvP is switching to will be going up in price. If we were really into making gold in game we would have started buying the lower priced materials used to gold things out right after the announcement was made. The spike in price probably will not last long though. A lot of players have stacks of this stuff and don't bother to sell it now. After the prices go up it might be incentive enough to get these players to list materials. In between the spike and the glut there will be profits to be made though.
    and then the parrot said, "must be the water mines green too."
  • virtus753
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    Part of the point of events dropping motifs and thus depressing the prices is so that new players have a chance to acquire those motifs without paying an arm and a leg.

    It's no mistake that the motif rewards were added to the Anniversary Jubilee after the outfit station was introduced.

    Don't think that ZOS is going to massage the economy solely so sellers can set a high price for their goods. ZOS usually wants stuff like motifs to be accessible to new players - whether that's via running the content or buying it for relatively cheaper prices after an event.

    I can't help but interpret the motif part of this post as "ZOS, why are you cutting into my profits?!"


    (I say this as someone who dropped my old stock of Hollowjack out on the market prior to the Witches Festival last year, figuring that was the highest the price was going to be for a long while. LOL, I did not reckon with ZOS deciding to not re-release Hollowjack in the regular rewards and thus missed a healthy chunk of profit. Market swings happen, you know?)

    Personally, I’d just bought all the motifs that then existed in game at their pre-2018 prices in the month or two before that Jubilee was announced. For a player who’d been in game less than a year at that point and who only had one character, all that gold was the vast majority of my bank, and I could have saved most of it had I known they were going to change the event rewards so enormously just weeks later. I think it’s great that new players find the motifs more accessible now, but I’m still a little put out for my own sake thinking back about the atrocious timing with respect to my wallet, even if I’m not hurting for gold so much anymore.

    Especially as someone who joined after One Tamriel, though, I understand that I’ve benefitted from changes to the game that made it easier for me to accomplish what players before me had worked hard to do. Just like with the new CP scale, where newer players will get to my current CP several times faster than it took me, and I will reach higher CP faster than people before me. I don’t begrudge others these catch-up mechanics, even as I struggle a bit to reconcile the fact that my old XP didn’t go nearly as far as new players’ will with the knowledge that I get to benefit too. The game changes like that, and we make the best of it. Now I know to store my Jubilee rewards on my 18 alts and wait for the right moment to sell, and figuring out what’s worth the wait is an interesting challenge. Play and learn, right?
  • huntgod_ESO
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    If anyone honestly thinks they are going to reintroduce proc sets to PVP after 6 months, I suspect you are in for a rude surprise. They've acknowledged that removing them did not improve performance (it actually worsened it by some nebulous amount) and they removed it anyway because some vocal segment of the PVP community said it was more fun without them.

    Not expecting to ever see proc sets in PVP again, unless of course it impacts their pocketbook when people who primarily PVP stop buying content because it is no longer needed for PVP.
    --- HuntGod ---
    Officer of the Unrepentant
    www.unrepentantgaming.com
  • fredthefrown
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    Imagine not making decisions because of an in game economy lol
  • orion_1981usub17_ESO
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    Items to farm and sell for hefty profit= mothers sorrow, crafty aliq, spriggan, spinners, impregnable. Crafting materials.

    Items to craft and sell for hefty profit = julianos, hounding, shacklebreaker, brass. Potions and poisons are more important in no proc... craft lots of those and sell them.

    Sell dungeon runs to direfrost for hulking drauger or mazz for amberplasm.

    There, you just corned the no proc preparation market.
  • FrancisCrawford
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    virtus753 wrote: »
    Kwoung wrote: »
    First off, the events are bad enough. Every time we have one some subset of items go from supporting some players through niche sales, to becoming completely worthless. This has been going on forever, affecting numerous motif lines and particular gear sets. Now we have 5-6 months of no-proc Cyrodiil... Considering there are only a dozen or so sets used in PVE regularly and the other 600 or so sets are worthless to use for the most part... PVP was the only reason they sold at all, since there are a far greater number of varied builds used in that activity. Now they are worthless as well into the foreseeable future.

    After the dust settles from this Monday's changes, I am pretty sure the market for most gear set items will completely tank, and this will quite negatively affect a great number of players who made their gold this way, either purposefully or accidentally through questing in the zone containing those sets. These sort of massive market changes really need to stop. The only event that gets it right seems to be Jubilee, in which any motif can drop I think, so the market doesn't get flooded with any particular line or two of them.

    To clarify about the Jubilee: crown-exclusive motifs can’t drop, nor can event-exclusive motifs or recipes (except Worm Cult, which is a Jubilee motif). In addition to motifs, almost all recipes drop, as does the Mythic Ambrosia cipher.

    Ironically, the first Jubilee that had these motif and recipe drops absolutely tanked the market on almost all of them, and most have never recovered. Purple tri-stat food recipes used to go for 25-30k before the Jubilee started dropping them (PC-NA). Now they’re maybe 5-6 in the lead-up to the Jubilee, and they’ll go back down afterwards. Most motifs never got close to their original values, with a few rare exceptions (Minotaur comes to mind). The motif and recipe market fluctuates with the Jubilee now, but on the whole prices are severely depressed compared to before Jubilee 2018. That doesn’t look like it’s changing anytime soon, although we haven’t yet gotten the details of this year’s event confirmed.

    Actually, the recipe market didn't crater until a year later, and I may have caused a lot of that with this post: ;)

    https://forums.elderscrollsonline.com/en/discussion/456990/praxis-clockwork-control-panel-single
  • Vaoh
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    Since proc sets are no longer active in PvP, they ought to become viable in PvE. Drastically buff tooltips, reduce cooldowns, allow them to critically strike, etc. Put them at or generally near the level of current popular PvE DPS set choices.
    Edited by Vaoh on March 7, 2021 5:29AM
  • virtus753
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    virtus753 wrote: »
    Kwoung wrote: »
    First off, the events are bad enough. Every time we have one some subset of items go from supporting some players through niche sales, to becoming completely worthless. This has been going on forever, affecting numerous motif lines and particular gear sets. Now we have 5-6 months of no-proc Cyrodiil... Considering there are only a dozen or so sets used in PVE regularly and the other 600 or so sets are worthless to use for the most part... PVP was the only reason they sold at all, since there are a far greater number of varied builds used in that activity. Now they are worthless as well into the foreseeable future.

    After the dust settles from this Monday's changes, I am pretty sure the market for most gear set items will completely tank, and this will quite negatively affect a great number of players who made their gold this way, either purposefully or accidentally through questing in the zone containing those sets. These sort of massive market changes really need to stop. The only event that gets it right seems to be Jubilee, in which any motif can drop I think, so the market doesn't get flooded with any particular line or two of them.

    To clarify about the Jubilee: crown-exclusive motifs can’t drop, nor can event-exclusive motifs or recipes (except Worm Cult, which is a Jubilee motif). In addition to motifs, almost all recipes drop, as does the Mythic Ambrosia cipher.

    Ironically, the first Jubilee that had these motif and recipe drops absolutely tanked the market on almost all of them, and most have never recovered. Purple tri-stat food recipes used to go for 25-30k before the Jubilee started dropping them (PC-NA). Now they’re maybe 5-6 in the lead-up to the Jubilee, and they’ll go back down afterwards. Most motifs never got close to their original values, with a few rare exceptions (Minotaur comes to mind). The motif and recipe market fluctuates with the Jubilee now, but on the whole prices are severely depressed compared to before Jubilee 2018. That doesn’t look like it’s changing anytime soon, although we haven’t yet gotten the details of this year’s event confirmed.

    Actually, the recipe market didn't crater until a year later, and I may have caused a lot of that with this post: ;)

    https://forums.elderscrollsonline.com/en/discussion/456990/praxis-clockwork-control-panel-single

    At one point you couldn’t even give that thing away. I have to wonder if someone messed up the drop rate that first year. It’s actually making a bit of a comeback now that it didn’t drop in every other coffer last time!
  • Toanis
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    If anyone honestly thinks they are going to reintroduce proc sets to PVP after 6 months, I suspect you are in for a rude surprise. They've acknowledged that removing them did not improve performance (it actually worsened it by some nebulous amount) and they removed it anyway because some vocal segment of the PVP community said it was more fun without them.

    Isn't that the constant theme with the vocal PVP community (in any MMO that has PVP)?
    Improvise. Adapt. Overcome. If you can't PVP with or without x, then maybe you shouldn't PVP at all.

    Is it hillarious that most Cyrodiil sets are no longer working in Cyrodiil? Sure.
    Is it hillarious that this one time the more vocal half of the PVP community got the other half nerfed without affecting PVE? Hell yeah.
  • Kwoung
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    Toanis wrote: »
    Is it hillarious that this one time the more vocal half of the PVP community got the other half nerfed without affecting PVE? Hell yeah.

    Oh they got PVE nerfed, that is the point of this thread.
  • Kiralyn2000
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    Auction houses/economy in MMOs is just another arena of PvP.

    Improvise, adapt, overcome. ;)
  • orion_1981usub17_ESO
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    Kwoung wrote: »
    Toanis wrote: »
    Is it hillarious that this one time the more vocal half of the PVP community got the other half nerfed without affecting PVE? Hell yeah.

    Oh they got PVE nerfed, that is the point of this thread.

    I dont think you understand the meaning if nerf. A change in the market value if items is not a nerf to their mechanics only a change in their desirability, and there are plenty of sets in the dustbin already... and folks didn't care about those.
  • Kwoung
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    Kwoung wrote: »
    Toanis wrote: »
    Is it hillarious that this one time the more vocal half of the PVP community got the other half nerfed without affecting PVE? Hell yeah.

    Oh they got PVE nerfed, that is the point of this thread.

    I dont think you understand the meaning if nerf. A change in the market value if items is not a nerf to their mechanics only a change in their desirability, and there are plenty of sets in the dustbin already... and folks didn't care about those.

    Okay, I should have used the word "affected" instead of repeating the word nerfed used by the person I quoted. And by affected I mean the amount of sets anyone even cares about just got drastically reduced. My thinking on the matter is there are a dozen or so sets for PVE that are tradeable and someone would actually buy, but probably 4-5 times that number used in PVP, because people have created so many different types of builds. So basically, 4/5 of the previously sellable sets, just ended up in your dustbin as well.
    Edited by Kwoung on March 7, 2021 6:29PM
  • orion_1981usub17_ESO
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    And? Sets have lost huge amounts of value since the sticker book. I laugh everytime I hear someone trying to sell a 200k inferno staff of mothers sorrow when all it takes is finding one cheap green to get it saved in the book and reconstructed as desired. Only a fool would buy it at that price. Most my Sets are all 25 because I travelled buying up everything not collected sold at 5k or less... even the named inferno staff.

    Change with the market and look more to different avenues to cater to niche markets. because beside selling gold jewelry, which is cheaper to buy than make, its foolish to hope that main markets will remain as they are.

    If you get bubbled, cut your losses.
  • ForzaRammer
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    kargen27 wrote: »
    The market is fluid and the economy is healthy. The changes to Cyrodiil has had a negative impact on prices for some sets but the sticker book has had a positive impact on those same sets. Players that never bothered to collect a sword, axe or dagger on magicka based sets now want that gear.

    If you plan ahead you can make a lot of gold. React to changes after they happen and you are going to have less opportunity for profits. That is the way any economy works.

    If you can sit on the gear for six months and ZoS decides to revert the changes you could be sitting on a lot of gold. I hold motifs that drop during events for several months. Sometimes it pays sometimes it doesn't.

    Hyper inflation certainly don't indicate a healthy economy.

    50%-200% gold price increase on all essential items (except pretty much only frost mirram and corn flower) in the game from a year ago.

    BOE sets is a tiny corner of the economy, the total revenue is very small compare to wax alloy roe.

    It really should not be used to indicate how the overall economy is.
  • virtus753
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    Items to farm and sell for hefty profit= mothers sorrow, crafty aliq, spriggan, spinners, impregnable. Crafting materials.

    Items to craft and sell for hefty profit = julianos, hounding, shacklebreaker, brass. Potions and poisons are more important in no proc... craft lots of those and sell them.

    Sell dungeon runs to direfrost for hulking drauger or mazz for amberplasm.

    There, you just corned the no proc preparation market.

    Maybe not RoM just now — apparently there’s a major bug with Xal-Nur and his geysers.
  • inked1
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    Sangwyne wrote: »
    Those players were able to find a niche selling specific sets considered strong in PvP to players. Now the sets that are strong (i.e. the only 19 sets that we can use) have merely changed, with Shacklebreaker likely becoming the dominant choice. The players will still be able to carve out a niche for themselves in the market selling sets, but the accessibility of these sets has been greatly increased, with the Castle Thorn DLC no longer being required for Crimson for example.

    I must have missed something. What do you mean about castle thorn no longer being needed to get the crimson twilight set?
  • virtus753
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    inked1 wrote: »
    Sangwyne wrote: »
    Those players were able to find a niche selling specific sets considered strong in PvP to players. Now the sets that are strong (i.e. the only 19 sets that we can use) have merely changed, with Shacklebreaker likely becoming the dominant choice. The players will still be able to carve out a niche for themselves in the market selling sets, but the accessibility of these sets has been greatly increased, with the Castle Thorn DLC no longer being required for Crimson for example.

    I must have missed something. What do you mean about castle thorn no longer being needed to get the crimson twilight set?

    CT is still required to get Crimson, but Crimson is not fully functional in Cyrodiil. So CT is no longer something Cyro players will want to farm for set gear for the next two quarters. The 19 fully functional sets are more readily accessible on the whole than Crimson (excepting Amber Plasm right now).
    Edited by virtus753 on March 9, 2021 9:02PM
  • inked1
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    virtus753 wrote: »
    inked1 wrote: »
    Sangwyne wrote: »
    Those players were able to find a niche selling specific sets considered strong in PvP to players. Now the sets that are strong (i.e. the only 19 sets that we can use) have merely changed, with Shacklebreaker likely becoming the dominant choice. The players will still be able to carve out a niche for themselves in the market selling sets, but the accessibility of these sets has been greatly increased, with the Castle Thorn DLC no longer being required for Crimson for example.

    I must have missed something. What do you mean about castle thorn no longer being needed to get the crimson twilight set?

    CT is still required to get Crimson, but Crimson is not fully functional in Cyrodiil. So CT is no longer something Cyro players will want to farm for set gear for the next two quarters. The 19 fully functional sets are more readily accessible on the whole than Crimson (excepting Amber Plasm right now).

    Ah! Ok thanks for clarifying. Was getting my hopes up there was going to be another way to acquire the set. Well I guess it’s back to trying to find people willing to run that dungeon.
  • barney2525
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    Kwoung wrote: »
    After the dust settles from this Monday's changes, I am pretty sure the market for most gear set items will completely tank, and this will quite negatively affect a great number of players who made their gold this way, either purposefully or accidentally through questing in the zone containing those sets.

    MMOs change constantly, through expansions, patches, balance changes, etc. The player-driven economy can never be "counted on" as a steady & unchanging source of income. That's never been true in any MMO I've played, why should it be here?

    (pretty sure the set book is also greatly effecting the sale price & demand for non-crafted set pieces. If someone can just make new copies for their alts, instead of having to farm or buy stuff from you.... /shrug That's life in an MMO economy.)

    Really?

    MMos change??

    I had no idea

    :#
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