SuperScrubby wrote: »Except the difference is with this game that they're already charging $15 a month so they're recouping the cost of their development with that fee on top of the $60 per game.
I believe this is the first MMO that I've seen charge at the $60 price point. Most companies charge less for MMO's because over the long run they'll make more money from sub fee's than the up front cost of the game. A lower price point usually allows higher penetration into the market since more people are willing to try a $30-$40 mmo with a free month than they are a $60 game.
So Zenimax probably knew that enough fan boys would play this game that they could get away with the $60 per game. If it wasn't for the coupons that were floating around making this game cheaper, I wouldn't have bothered playing the game. While I do enjoy this game, spending $60-80 for an MMO that's always evolving (not always in the best direction) isn't the biggest gamble. But over time with multiple mmo's per year and having to invest time to play them is a cost that $'s don't properly reflect.
@BigDumbViking you must have not bought Skyrim 11/11/11 like I did. So many bugs... but hey it's an Elder Scrolls game, bugged at release was "tradition" at that point (re: Oblivion). And no I'm not excusing the bugs in ESO, but I have to say, it didn't break with "tradition".
BigDumbViking wrote: »Point is certainly conceded.. I did not play Skyrim at launch so my experience here is different. However, with Skyrim you paid $60 and eventually got a working game (4-6mo's) without a monthly fee tacked on top of the purchase price.
BigDumbViking wrote: »@BigDumbViking you must have not bought Skyrim 11/11/11 like I did. So many bugs... but hey it's an Elder Scrolls game, bugged at release was "tradition" at that point (re: Oblivion). And no I'm not excusing the bugs in ESO, but I have to say, it didn't break with "tradition".
Point is certainly conceded.. I did not play Skyrim at launch so my experience here is different. However, with Skyrim you paid $60 and eventually got a working game (4-6mo's) without a monthly fee tacked on top of the purchase price.
BUT OTHER GAMES ARE FREE! No they are not. There's no such thing as a free lunch, or a free MMO for that matter. F2P MMO's either only allow you access to certain parts of the game, or they make the game excruciatingly painful to play unless you buy upgrades. Every F2P game I've really gotten into has cost me at least $15/month and usually even more. I saw someone in a F2P thread the other day say they don't want ESO to go F2P because, "I can't afford to play free to play games!"
Furthermore, in nearly every F2P game I've played, grouping with others was always a huge pain because not everyone in the group had access to the content others wanted to do, so often you'd end up not being able to do the content you actually paid 2 play!
A subscription to ESO grants you access to everything the game has to offer, OR DOES IT? What about Imperial Edition?
Requiemslove wrote: »Sorry, I must intrude at this specific point. When you said no mmo is free, you were a tad off the mark. Sometimes, in the dark recesses of MMO folklore, some companies offered what came to be known as LIFETIME SUBS Which grant the player a lifetime pass to a game. This means you get EVERYTHING new for the game that is not classed as an EXPANSION pack. New updates? Free, new regions, free. NEW CLASSES free. As for the expansion pack, all you pay for [if you want] is for the specific main quest line to be opened to you for that expansion, because, predictably quest packs and other things that come with an mmos big changes are YOURS free. I have not paid a dime for one mmo I play, which I have a lifetime sub for, since autumn LAST YEAR [when its latest expansion came out] and hell, I had the game store currency [which I get 500 of from the company each month, free] to purchase that...but I paid for it, out of support for the MMO...only as I said, because of the game store currency the game gives me, I didn't have to do so. So there you have it, an example of an MMO that is free. I tell you one thing, back in 2009, that was the best £80 I ever did spend.
rawne1980b16_ESO wrote: »You're saying a new PC game is 30-40 pounds and ESO is 50 pounds. I can't speak for places that use pounds for currency, but here in the US, most new first rate titles are 60 bucks, just the same as ESO. There are new releases for less, but not with the scale of content you get in ESO. Every game with anything near the content ESO has is 60 bucks. Therefore I imagine when you say new games average between 30 and 40 pounds over there, you might be leaving out the part where AAA titles cost the same 50 pounds ESO does. Are there new release PC titles where you're from that sell for 50 pounds?
Nope.
The only games that cost £50 are console games.
PC games cost between £29.99 and £39.99
That's for brand new AAA games.
Batman Arkham Origins on release £29.99
Titanfall £34.99
SWTOR on release £29.99
Thief £34.99
This is the first game in a damn long time i've paid more than £40 for.
Console games tend to be around £49.99 brand new but it's very, very rare to see a PC game priced that high.
Requiemslove wrote: »Sorry, I must intrude at this specific point. When you said no mmo is free, you were a tad off the mark. Sometimes, in the dark recesses of MMO folklore, some companies offered what came to be known as LIFETIME SUBS Which grant the player a lifetime pass to a game. This means you get EVERYTHING new for the game that is not classed as an EXPANSION pack. New updates? Free, new regions, free. NEW CLASSES free. As for the expansion pack, all you pay for [if you want] is for the specific main quest line to be opened to you for that expansion, because, predictably quest packs and other things that come with an mmos big changes are YOURS free. I have not paid a dime for one mmo I play, which I have a lifetime sub for, since autumn LAST YEAR [when its latest expansion came out] and hell, I had the game store currency [which I get 500 of from the company each month, free] to purchase that...but I paid for it, out of support for the MMO...only as I said, because of the game store currency the game gives me, I didn't have to do so. So there you have it, an example of an MMO that is free. I tell you one thing, back in 2009, that was the best £80 I ever did spend.
So this lifetime sub you're talking about, was this free?
rawne1980b16_ESO wrote: »
As I said, our prices are different.
And I repeat myself ....
ESO cost me £49.99
PC games generally cost between £29.99 and £39.99
So, for us, it's above the average.
That is the one and only point I was trying to make.........
ESO is an MMO, and like all MMO's it has servers. Like all MMOs it has to continuously generate revenue in order to keep the servers running. Like most top MMOs it has a subscription, and like most subscriptions it's $15/month with a discount for extended subscriptions.
rawne1980b16_ESO wrote: »
As I said, our prices are different.
And I repeat myself ....
ESO cost me £49.99
PC games generally cost between £29.99 and £39.99
So, for us, it's above the average.
That is the one and only point I was trying to make.........
knightblaster wrote: »
ESO is an MMO, and like all MMO's it has servers. Like all MMOs it has to continuously generate revenue in order to keep the servers running. Like most top MMOs it has a subscription, and like most subscriptions it's $15/month with a discount for extended subscriptions.
Almost no MMOs are able to sustain a subscription over the long term. The two main examples are EVE and WoW. The other "top MMOs" that have released in the last several years all dropped the sub model eventually, and in most cases within the first year, if not sooner than that. It has to do with the competition in the market. Every new release has to have a Plan B to fall back on, and this one does as well, you can be sure of that.
That doesn't mean that they are not justified in trying to make it into a sub model game. The odds are heavily, heavily against that working, however, based on what we have seen in recent years with other games.
Requiemslove wrote: »knightblaster wrote: »
ESO is an MMO, and like all MMO's it has servers. Like all MMOs it has to continuously generate revenue in order to keep the servers running. Like most top MMOs it has a subscription, and like most subscriptions it's $15/month with a discount for extended subscriptions.
Almost no MMOs are able to sustain a subscription over the long term. The two main examples are EVE and WoW. The other "top MMOs" that have released in the last several years all dropped the sub model eventually, and in most cases within the first year, if not sooner than that. It has to do with the competition in the market. Every new release has to have a Plan B to fall back on, and this one does as well, you can be sure of that.
That doesn't mean that they are not justified in trying to make it into a sub model game. The odds are heavily, heavily against that working, however, based on what we have seen in recent years with other games.
Game Subscription remains a viable path for many MMOs actually. They address competition in the market by opening up different payment schemes, f2p is just one of those schemes as anyone going down that route gets a specific amount [usually the initial game content] for free, and that's it. They still have to pay for the lions share of content in the areas they get for free, as in quest packs, and game additions. [like EQ2s additional craft techniques] Which essentially means you end up paying the most over time, as compared to a subscription payer, who tends to get access to everything for a monthly fee. So your summation that monthly subs don't ever work and fade out, is wrong. The only thing you are right about is that MMO companies have to be flexible in how they get income from players.
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To be clear, I do not want microtransactions!!! I would prefer this game switch to free to download but require a subscription.
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Requiemslove wrote: »BUT OTHER GAMES ARE FREE! No they are not. There's no such thing as a free lunch, or a free MMO for that matter. F2P MMO's either only allow you access to certain parts of the game, or they make the game excruciatingly painful to play unless you buy upgrades. Every F2P game I've really gotten into has cost me at least $15/month and usually even more. I saw someone in a F2P thread the other day say they don't want ESO to go F2P because, "I can't afford to play free to play games!"
Furthermore, in nearly every F2P game I've played, grouping with others was always a huge pain because not everyone in the group had access to the content others wanted to do, so often you'd end up not being able to do the content you actually paid 2 play!
A subscription to ESO grants you access to everything the game has to offer, OR DOES IT? What about Imperial Edition?
Sorry, I must intrude at this specific point. When you said no mmo is free, you were a tad off the mark. Sometimes, in the dark recesses of MMO folklore, some companies offered what came to be known as LIFETIME SUBS Which grant the player a lifetime pass to a game. This means you get EVERYTHING new for the game that is not classed as an EXPANSION pack. New updates? Free, new regions, free. NEW CLASSES free. As for the expansion pack, all you pay for [if you want] is for the specific main quest line to be opened to you for that expansion, because, predictably quest packs and other things that come with an mmos big changes are YOURS free. I have not paid a dime for one mmo I play, which I have a lifetime sub for, since autumn LAST YEAR [when its latest expansion came out] and hell, I had the game store currency [which I get 500 of from the company each month, free] to purchase that...but I paid for it, out of support for the MMO...only as I said, because of the game store currency the game gives me, I didn't have to do so. So there you have it, an example of an MMO that is free. I tell you one thing, back in 2009, that was the best £80 I ever did spend.