Maintenance for the week of June 8:
• [COMPLETE] PC/Mac: NA and EU megaservers for patch maintenance – June 8, 1:00AM EDT (5:00 UTC) - 12:00PM EDT (16:00 UTC)
• [COMPLETE] Xbox: NA and EU megaservers for patch maintenance – June 7, 10:00PM EDT (June 8, 2:00 UTC) - June 8, 12:00PM EDT (16:00 UTC)
• [COMPLETE] PlayStation®: NA and EU megaservers for patch maintenance – June 7, 10:00PM EDT (June 8, 2:00 UTC) - June 8, 12:00PM EDT (16:00 UTC)
Please confirm scroll bonuses will be removed now
As per the sticky thread, no proc will be drawn out for another 6 months of boring, low population ganking.
The short, three-week novelty will now become the norm.
But there is a massive game design flaw at the heart of Cyrodiil now.
With no access to percentage boosts in damage or defence by way of armour sets, scrolls are not just overpowered, but game-breaking.
A faction that holds six scrolls essentially has bonus proc-armour equipped on every single one of its members. +5% bonuses to both attack and defence which now cannot be sourced or counteracted by any other means.
This is a case of strong gets stronger which breaks the foundation of the game and removes any element of competition.
Without versatile builds, the fundamentals of Cyrodiil must now be altered to compensate for the limited builds available to players.