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After Proc ban, what else will be banned from PVP in Cyrodill to improve lag?

  • Ivysaur342
    Ivysaur342
    Soul Shriven
    All the flashy skins, outfits and mounts.
  • JamieAubrey
    JamieAubrey
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    ArchMikem wrote: »
    Remember when they banned Deer? Poor things.

    Now get shot of the wolfs
  • VoidCommander
    VoidCommander
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    Procs were not banned to improve performance.... this is false information... procs where banned due to a majority of players saying they enjoy the no proc more than proc..... in all honesty this situation could have been avoided lasts year around greymoor's launch when zos buffed the heck out of proc sets..... players warned of the incoming proc meta but was told that they have no idea what they are talking about and thus procs launched as broken as they are today...... that led to players complaining about how broken they are to the point of zos banning all proc sets straight up..... if only procs where not allowed to reach this op state

    I love how everyone likes to assume a majority of players enjoy not having proc sets. Anyone who mains a magsorc in PvP certainly loves it, meanwhile everyone else hates not having access to proc sets. We end up having damn-near unkillable builds because no one has the damage to take out these PvP tanks, nor are able to burst a magsorc quickly enough (even with several people) before they teleport 4 times to be well out of reach.

    We only tolerated these changes because we thought they would be temporary and we had double AP. Now the change is here to stay for half a year, no double AP, and non-magsorc classes are still super gimped by comparison.
  • Mojmir
    Mojmir
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    Population cap of 4 for each alliance 😆
  • zaria
    zaria
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    JanTanhide wrote: »
    ZOS should have updated the servers as the game aged. It's like trying to run ESO on a dual core CPU from 15 years ago. Run the latest servers with the horse power to run the game for us and most of this will not be an issue.
    Now, I say client load has increased much more than server loads. All the new mounts, outfits and skins to load into vram.
    Perhaps updating the requirements to something realistic.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • xxthir13enxx
    xxthir13enxx
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    Ww...definitely Ww
    240?cb=20170826141138

    Skip’d a few bans btw...
    Mementos
    Deer
    Doors on Rs towers
    Range of graphic view
    Cyro really is being turned into the low budget Eso...perhaps should just turn it into 2d turn based gameplay
    Edited by xxthir13enxx on March 7, 2021 7:44PM
  • driosketch
    driosketch
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    ArchMikem wrote: »
    Remember when they banned Deer? Poor things.

    And torch bugs.

    I mean seriously, I been here long enough to remember npc contracts. They took away and later brought back forward camps. Proc sets aren't even the tenth item removed, and honestly I was more bothered by the group only heals change.
    Main: Drio Azul ~ DC, Redguard, Healer/Magicka Templar ~ NA-PC
    ●The Psijic Order●The Sidekick Order●Great House Hlaalu●Bal-Busters●
  • CSose
    CSose
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    Gythral wrote: »
    TwinLamps wrote: »
    players

    This is the only thing they havent tried yet & everything they have tried HAS failed!

    ...because not all the players have left yet?
  • gresiac
    gresiac
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    Let’s be all friends together and not kill eachoter 😂
  • rumple9
    rumple9
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    Players
  • Araneae6537
    Araneae6537
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    Sarannah wrote: »
    I would really want barswapping to be gone. And not just in PvP.

    What?! Why? You’d really only want five abilities plus your ultimate?! That’s far fewer than any other RPG game I know of. GW2 had weapon swap plus an additional five slots and I think SWTOR had as many as you cared to clutter your screen with. Sometimes I wish we could slot more abilities in ESO but 5 + 1 along with no limit on weapon swap seems a good balance to me tbh.
  • FlaviusPK
    FlaviusPK
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    Guys.. pre-purchase Blackwood. Okay?
    And play the way you want. So shiny.
  • Dr_Ganknstein
    Dr_Ganknstein
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    FlaviusPK wrote: »
    Guys.. pre-purchase Blackwood. Okay?
    And play the way you want. So shiny.

    This. I'm going to try and get a refund for mine. Maybe I'll purchase it in Q3.
  • majulook
    majulook
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    Next to be banned blocked or whatever you call it... Is probably any skills and ability's that are not just raw stat based. Basically anything with a percent chance.
    Si vis pacem, para bellum
  • Athan1
    Athan1
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    TwinLamps wrote: »
    players

    Beat me to it.

    same xD
    Athan Atticus Imperial Templar of Shezarr
  • Nezyr_Jezz
    Nezyr_Jezz
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    Procs were not banned to improve performance.... this is false information... procs where banned due to a majority of players saying they enjoy the no proc more than proc..... in all honesty this situation could have been avoided lasts year around greymoor's launch when zos buffed the heck out of proc sets..... players warned of the incoming proc meta but was told that they have no idea what they are talking about and thus procs launched as broken as they are today...... that led to players complaining about how broken they are to the point of zos banning all proc sets straight up..... if only procs where not allowed to reach this op state

    They said themselves that the removal of proc sets didnt influenced the server effectiveness.

    The reasons servers are lagging are:
    1. The servers are outdated
    2. the combat system sends asks to a server and back about being in combat or not, and on top of that keeps you in combat if an opponent you fought entered another combat (so called combat bug). So for every second, anyone in combat, creates a "question" to a server about wheather that person is in combat or not - making a communication with it. Now multiply this by cyrodill number of players. This was supposed to be fixed in 2019 but it didn't.
    3. Overpopulation
    4. Cyrodiil event award calculation - as we all now, most of you get DC when your about to get a keep in a major battle. Well thats when server is calculating rewards for each individual participating in the "event". Those massive spikes are one of the key problems that exist when large group of individual accounts is getting those rewards. In short. The more players, the bigger spike, the better chance you will get a DC while a calculation is happening because (overpopulation, servers being outdated, code is problematic)
    5. Coding problems which are apparent

    Elaboration on "4":
    • Usually the development process is marked by investors who are setting so called "deadlines" and release dates in order to fit financial windows.
    • Coders need to meet the deadlines so the game will be released with a schedule called by investors
    • Coders implement coding hastingly making it harder to work with for further development teams
    • Coders, after release, are moving to another game development (all or most of them)
    • New developers (coders) are hired to maintain the game, which have no influence over how code was created and trying to make it right, but since it was implemented hastingly to fit the release date it takes sometimes years to discover a bug or a connection between seemingly unrelated issues in the game (Skill problems and CP being connected - which was already confirmed by development team - to name one)

    So no, proc sets are not the problem unless your speaking about their potency which is a whole another subject. But in terms of game coding they are FAR from being the top priority for fix.

    Removal of proc sets from cyrodill is like applying a bandate on the healthy leg while the other rots away from a festering wound.
    Edited by Nezyr_Jezz on March 8, 2021 1:15AM
  • merevie
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    Eh -this is a classic blame action loop in play by devls.
    Don't think for a second the community was consulted.

    We requested during PTS that sets be adjusted before release, and detailed why.

    Countless Streamers have given very, very long explanations of what is going well and what is not.

    Theory crafters have gone to great lengths to do the Math for the company.

    Responsibility lies with the content creators. The community has done way more than necessary to assist. Blaming players is not acceptable.
    Edited by merevie on March 8, 2021 1:25AM
  • ccfeeling
    ccfeeling
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    Group size I think , reduce to 2 players .

    Big 12 ball divided into 6 group of small balls :D
  • Juhasow
    Juhasow
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    Procs were not banned to improve performance.... this is false information... procs where banned due to a majority of players saying they enjoy the no proc more than proc..... in all honesty this situation could have been avoided lasts year around greymoor's launch when zos buffed the heck out of proc sets..... players warned of the incoming proc meta but was told that they have no idea what they are talking about and thus procs launched as broken as they are today...... that led to players complaining about how broken they are to the point of zos banning all proc sets straight up..... if only procs where not allowed to reach this op state

    I love how everyone likes to assume a majority of players enjoy not having proc sets. Anyone who mains a magsorc in PvP certainly loves it, meanwhile everyone else hates not having access to proc sets. We end up having damn-near unkillable builds because no one has the damage to take out these PvP tanks, nor are able to burst a magsorc quickly enough (even with several people) before they teleport 4 times to be well out of reach.

    We only tolerated these changes because we thought they would be temporary and we had double AP. Now the change is here to stay for half a year, no double AP, and non-magsorc classes are still super gimped by comparison.

    After tests started many threads asking to keep those changes were created. And in general playera feedback in said threads supported that idea. There was also confirmed by devs increase in Cyrodill playerbase numbers during the testing period. This of course could be also due to double AP but if I remember correctly last time when ZoS tested abilities and group sizes double AP was less effective to convince people to join Cyro so it looks like pretty decent amount of prople either likes the changes or atleast don't have a huge issue with then.

    That being said ZoS of course took the shortcut. They could atleast allow us to wear some of the stat boosting conditional sets and exclude non stat scaling procs.
    Edited by Juhasow on March 8, 2021 1:47AM
  • zaria
    zaria
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    Potions:
    H4r0jrZh.png
    Have an drink while you can, pubs are closed because disease here and no purge :)
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Roztlin45
    Roztlin45
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    Next to go is those op skills and racial passives.
  • Dunning_Kruger
    Dunning_Kruger
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    They could re ban cross healing since it’s a degenerate feature. :smile:
    ____________________________________
    A G G R O - the legendary stamplar GM of <HALL MONITORS>

    For the Queen bby
  • Kalik_Gold
    Kalik_Gold
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    Potions, that have effects besides restore health, magicka or stamina.
    Main Character:
    Ras Kalik a Redguard Templar, the Vestige

    PvP Pure-class:
    Goliath of Hammerfell a Redguard Dragonknight
    Jux Blackheart a Redguard Nightblade
    Aurik Siet'ka a Redguard Necromancer
    Cacique the Sage of Ius a Redguard Warden
    Kaotik Von Dae'mon a Redguard* Sorcerer

    PvP: Subclassed or Specialty
    Movárth Piquine a Nord Vampiric Necromancer (Tank)
    Voa a Priest of Sep a Redguard* Necromancer (Healer)
    Tsar af-Bomba a Redguard Vampiric Nightblade (Bomber)
    Two-Big-Horns an Argonian Arcanist /Sorcerer
    Uri Ice-Heart the Twin a Nord Vampiric Warden (Ice-Theme)

    PvE:
    Cinan Tharn an Imperial Dragonknight (Tank)
    Herzog Zwei the Genesis an Akavari* Templar (Healer)
    Bates Vesuius of Dawnstar an Redguard** Dragonknight (Raid Damage) --- Name change needed

    PvE: Specialty
    Tyrus Septim an Imperial Sorcerer (Dungeon Damage)
    Tav'i at-Shinji a Redguard** Warden (Arenas)
    Lucky Hunch the Gambler - a Redguard Nightblade (Thief)

    Leveling...
    Styx of Akatosh a Goblin*** Arcanist --- Race change needed
    Zenovia at-Tura a Redguard** Lycan Sorcerer
    Yesi af-Kalik a Redguard Templar
    ======
    Passives of another race used:
    *Breton
    **Imperial
    ***Argonian




    __________________________Backstories:_________________________

    Ras Kalik the Vestige, a renown Redguard warrior; He has been blessed to save Tamriel from Molag Bal’s destructive Planemeld while reuniting the Five Companions. His further accomplishments after defeating Molag Bal, has been to stop the destruction of Morrowind, the Clockwork City, return order to the isle of Summerset and create a new king in Wrothgar and a queen in Elsywer. These events have made him a living legend and continue to lead him into new adventures throughout Tamriel, as well as into the hearts of many ladies including the Elf Queen, Aryenn. Over many years of adventurous travels, Ras Kalik had become a loner, until he re-visited his homeland of Alik'r.

    Alik'r and it's cities were overrun by the undead Ra-Netu and therefore he made an allegiance with Alik'r's own Ash'abah tribe. These Ash'abah with his help, cleansed the city of Sentinel in Alik'r desert and it's surrounding areas of the undead brought to life by the Withered Hand. After rescuing Sentinel from the undead zombies, King Fahara’jad’s personal bodyguard the Goliath of Hammerfell, who was given this name by Imperials in the region; was asked to assist the tribe after learning of the defeat of the Withered Hand to the Ash'abah. Kalik promised Goliath he would task him with fighting living enemies on the battlefield if he so desired. Goliath being a Yokudan warrior wields a massive sword in respect to the Ansei, a gift given by the Imperial, Cinan Tharn. Not many soldiers are able to wield double two handed weapons, but Goliath loves to get up and personal in a fight, so he also carries a giant maul, both weapons laced with magical flames.

    Jux Blackheart is a master thief that masquerades as a Bard at the Sisters of the Sands inn, with his younger sidekick Lucky Hunch for pilfering and gambling during this time. Jux was known to infiltrate any towns bank vault he came across and even delved into Ayelid ruins without detection. Kalik can vividly recall the night he met the famed thief. Jux found himself rummaging thru a slightly inebriated Kalik’s pocket for too long, on a full-mooned night and because of his greed and the glimmer of his golden armor in the moonlight. He lost his left pinky fingertip as a lesson! But in return, he gained a new friend, as it was his first time since a child being caught red-handed...

    Upon arrival back in the Alik'r after many moons of adventuring, Ras Kalik ventures to Bergama. Visiting The Winking Jackal, he runs into Jux Blackheart, who introduces him to the coin game Crowns vs Forebearers (Heads vs Tails) and Golden Dwemer (RBG).... Jux constantly takes gold from the unfortunate thru theft or gambling, his biggest gambling victim is actually his partner in crime known as Lucky Hunch the Gambler. Lucky doesn't mind losing any gold coins to Jux... as Jux saved him from Altmer slavers in Summerset, by stealing a key and sending him on a boat to the mainland years prior. Lucky spent years in slavery with Khajiits in Summerset and picked up the art of subterfuge, using illusion magic disguises and stealing there.

    Kaotik Von’Daemon an outcast, and a half-caste between a Breton mother and a Redguard father. Kaotik become a pariah due to his conjuration of Daedra pets. He was taught healing magic during his childhood years by his Breton mother. His father due to Redguard customs exiled him from the desert, sending him by wagon caravan to be a soldier in the war in Cyrodiil. He happened to meet Kalik while traveling from Alik'r, during this long caravan ride the caravan he was in was ambushed in Bangkorai by a group of bandits. Kalik by chance was also traveling thru this area on his Auridon Warhorse (which was bestowed to him by his friend, Darien Gautier). During this ambush, Kalik was able to rescue five hostages from the bandits. Kaotik was the first rescued, and Ras Kalik also recruited him to be in the Ash'abah tribe. These core Ash'abah tribesmen may never be seen together in travel as they partake in their own adventures but they always know what each other is doing; as they frequent a hideout in northern Bankorai. Their hideout an old Orc castle ruin, is kept watch by Nuzhimeh and she passes messages written between them, and frequently they also enjoy her company and her bed.

    The other men rescued were a Dunmer banker, an Imperial mercenary and two other soldiers, an Imperial and a Breton Knight, stating proudly he was an Akavir descendent. One of the Imperials, Cinan, claimed to be related to Abnur Tharn the Battlemage of the Imperial Elder Council (One of Ras Kalik's mentors in the Five Companions). Cinan Tharn was really Abnur's drunkard treasure hunting illegitimate son. He was caught smuggling artifacts out of the Ayleid ruins in Cyrodiil and the elder of the two Imperials was Tyrus Septim a retired Imperial navy battle-mage (now a Lycan mercenary living in the city of Rimmen) and guard to the Tharn family. As much as Abnur Tharn hated his half-sister Euraxia, he dislikes his bas†ard son Cinan more. Tyrus now a ruffian and privateer had been paid by Abnur Tharn to watch over Cinan as much as possible. Cinan Tharn a drunkard, loves to drink at least a quarter barrel of Nord mead before he raids various delves and dungeons for relics to sell on the black market. Cinan also plans to one day, run an illegal gambling ring... which he thinks will net him more gold for his wares.

    The Dunmer captive shackled to the Imperials looked familiar to Kalik from his time in Morrowind.... and he recognized him as Tythis Andromo a House Telvanni slave-owner and banker from Vvardenfell. During a rough interrogation to Tythis, Ras Kalik learnt why the bandits accosted him. The racist Dunmer was providing slaves as soldiers for the Three Banner War. The bandits were trying to negotiate a lucrative ransom for Andromo and the Imperials.... Kalik did not need any of this gold and he could never set Tythis free as he did with the two Imperial soldiers. His past involvement with slavery and war crimes, made Kalik's blood boil. He chose not to execute Tythis, as he figured the worse punishment for this former rich and opulent slave owner, is to now be an imprisoned servant for Ras Kalik and the tribe.

    Herzog Zwei the Genesis a reknown Imperial/Akavirri battle-mage. His roots going back to Akavir through his mother’s bloodline. (His mother is descended from the Akaviri, through Versidue-Shae, and his Imperial father met her in Hakoshae, while traveling) Herzog earned the nickname "the Genesis" from his father as a child, as he was his mother's first born child, and last, as she tragically died in child-birth.

    Herzog was seeking to purchase an artifact from Cinan Tharn, before their capture and was meeting Tyrus while in Rimmen, who introduced him to Cinan. This artifact being the Ayelid artifact; the sword Sinweaver. After their rescue and the exchange of gold to Cinan for the sword he decided to slip away before Ras Kalik could question who he was, and why the Akavir descendant really wanted that sword. Herzog was headed to Nagastani — An Ayleid ruin in eastern Cyrodiil. He had read in scrolls that the Sword would give him magical powers to meet his mothers spirit, if he performed an Ayleid ritual at an old shrine hidden there. Equipped with the artifact sword, he was off to start his own adventure but Ras Kalik, did indeed notice the sword however and instead sent a letter to Jux Blackheart (whom also was interested in Ayleid treasures), to attempt to find Herzog and acquire the sword. (*Azani Blackheart in Elder Scroll's Oblivion is Jux's descendant some 747 years later)

    And so the Redguard, Imperial and Akaviri men parted ways ... While Ras Kalik went off to Elsweyr to encounter the latest threat to Tamriel, with Abnur Tharn and Sai Sahan - - DRAGONS!! Little did Ras Kalik know a few people were awaiting him in Senchal besides Sai. A necromancer survived his attack on the Withered Hand, while in Alik'r. The necromancer known as Auriek Siet'ka is also following him to the land of the Khajiits and Cacique the Sage of Ius a Shaman mystic who has become attuned spiritually with Tu'whacca (a Redguard God) and Ius (the Animal God), after being burned severely by the escaped dragons in Elsywer, is awaiting his arrival also. Aurik is a soldier of the Daggerfall Covenant that was introduced to necromancy while in the military, even though this magicka art is not spoken of openly by most of the Military leaders. He came to Alik'r and worked with the Withered Hand before Ras Kalik intervened on their plans. After the defeat of the Withered Hand, he aligned with the Worm Cult, and is constantly adapting and perfecting his necromantic arts.

    After his journey to Rimmen, Kalik heads south to Senchal, in the southern regions of Elyswer. This new adventure will also put him on a path to meet a strange Redguard man. The stranger which was infected with an untreated Peyrite disease and also was the exiled from the Order of the New Moon cult, due to his sickness. He originally joined the cult to worship Laatvulon, the green dragon, mistakenly thinking it was the Daedric prince Peyrite. This confused and suffering cultist is known as Tsar al-Bomba and he is on a path to spread the disease. He was originally infected in Orccrest while recruiting members there. Can Ras Kalik and the shaman Cacique cure this poor soul, only time will tell. Little does Tsar al-Bomba know, that his infection is tied to Vampirism, and eventually the desire for blood will take over his mind. Senchal also offers Kalik his latest love interest... Aeliah. Whom he fondly led thru battles with the Dragonguard.

    After the trek thru the heat, tropical and desert climate of Northern and Southern Elyswer, Ras Kalik heads north to the cold mountain range of Skyrim. His companion friend Lyris beckons for him with a letter sent by crow...

    Movárth Piquine - a former vampire hunter (now infected), within the Fighter's Guild (and a secretive necromancer) was in Skyrim working with the Morthaal Guard. On a patrol mission he was caught in Frewien's ice curse outside of Morthaal with the frozen undead. Movárth's vampiric infection kept him from becoming an undead minion to the curse. He was able to use necromantic ice-magic to encase himself safely until he was freed with Freiwen, when the Vestige Ras Kalik broke the curse.

    Uri Ice-Heart - brother of Urfon Ice-Heart. The twin sons of Atli and Oljourn Ice-Heart. The Ice-Heart family are originally from Markarth but now reside on the Jerall Mountain range near Cyrodiil, with their younger sister Araki. The twins had joined the Winterborn Reachmen while living in Markarth. Urfon pushed west to Orsinium with the Winterborn Clan, leaving his family behind. Uri stayed behind with his parents and sister to live in the family cabin for safety, avoiding the Vampire plague infiltrating the Reach. After news reaches him and he hears of Urfon's death... Uri leaves and heads home and is seeking vengeance. Meanwhile, his sister has also moved on to Windhelm to join the Fighter's guild. He will visit his sister, once before going to seek vengeance and she will craft him armor mixed with ice, called Stalhrim armor. Uri fearing death, after his brother's passing, falls victim to the convincing talk of Movárth at a Nordic tavern, and will also becomes a vampire.

    {time moves forward through the hour-glass}
    PS5/NA - Ras Kalik a Redguard Templar - Daggerfall Covenant
  • ZOS_ConnorG
    Greetings all,

    After review we have closed this thread as it is not constructive in nature and has a high potential to devolve into bashing. This kind of mean spirited speculation can create a lot of toxicity. Remember when creating or engaging in a discussion it must be civil, constructive, and within the rules.

    You are welcome to review the Community Rules here.
    Staff Post
This discussion has been closed.