Bans so far:
- Large group play banned to improve lag >>> Still zegs of 40-60 players roam Cyrodill, lag is still the same in Cryodill
- Proc sets ban to improve lag >>> Only 8 sets gameplay (ESO alpha classic), lag is still the same in Cyrodill
So looking ahead, what else can ZOS ban from the game to improve lag?
- Certain class bans >>> Certain classes are OP, some will be banned to improve lag
- Dynamic population scaling >>> If one faction controls too much of one map, players will be kicked from PvP to improve lag
- Certain skill bans >>> Certain skills are OP, some skills will be disabled to improve lag
- Light and Heavy attack bans >>> Heavy and Light attacks are OP, these will be disabled to improve lag
- Bar swap ban >>> Swapping bars is OP, this will be disabled to improve lag
- Healing ban >>> Healing is OP, this will be disabled to improve lag
- Armor ban >>> Armor is OP, this will be disabled to improve lag
What else can ZOS do to improve lag in Cyrodill?