I have been trying to use this skill over dawn breaker. I really like it, but it is pretty far from the other options available in terms of damage and use IMO.
Utility wise it is pretty great! One morph offers you 50% back in health and the other 6% more damage per enemy hit.
2 issues I see with this ultimate.
Firstly the cast time: I don't understand why it needs one, let alone a 0.5 second cast time. It doesn't do any upfront burst as other ultimates. Not that I agree with that change anyway, but could understand with zos's logic it doesn't apply here IMO.
Secondly the damage: it seems high on paper, but when you consider it is spread over 8/16 secs the ticks aren't much and it can be purged. If we compare it to ballista for instance which can be cast from 25 meters away, but does 62% more damage over 4 secs. I appreciate the damage can be Los'd and has to be channeled(on one morph), but that alone doesn't explain the discrepancy.
Anyone else have thoughts on this?
Perhaps I'm missing something in terms of why it is balanced the way it is...
Edited by relentless_turnip on February 24, 2021 5:44PM