SgtNuttzmeg wrote: »Depends on if you want PvP, PvX or PvE. PvE and PvX would probably be warden. Especially in small scale PvP settings. Necro healers are really strong in larger groups and are a strong alternative.
SgtNuttzmeg wrote: »Depends on if you want PvP, PvX or PvE. PvE and PvX would probably be warden. Especially in small scale PvP settings. Necro healers are really strong in larger groups and are a strong alternative.
one of the Cyro ballgroup leader (non CP, PC EU) said on stream, that their NB usually perform best healing.
Bodycounter wrote: »Templar, Necromancer and Warden. All have their own strengths. Templar is probably the easiest one to play and get into. Take the one you prefer from a thematic point. I personally like the healing theme of the Necromancer and the ability to resurect people with my ultimate.
Edit: Some people love Sorcerer healer because they have the best "oh-***-button" heal. I don't think they offer anything crazy like Minor Toughness of the Warden though.
QuebraRegra wrote: »Bodycounter wrote: »Templar, Necromancer and Warden. All have their own strengths. Templar is probably the easiest one to play and get into. Take the one you prefer from a thematic point. I personally like the healing theme of the Necromancer and the ability to resurect people with my ultimate.
Edit: Some people love Sorcerer healer because they have the best "oh-***-button" heal. I don't think they offer anything crazy like Minor Toughness of the Warden though.
sorc says:
Activating a Dark Magic ability grants Minor Prophecy to nearby allies, increasing Spell Critical by 1320 for 20 seconds.
Luckylancer wrote: »I dont know when you stopped playing but healer templar got guttet. I think warden is the best now. Minor regen buffs, burst hea synergy for tank, easy major mending are hard to beat.
QuebraRegra wrote: »sorc says:
Activating a Dark Magic ability grants Minor Prophecy to nearby allies, increasing Spell Critical by 1320 for 20 seconds.