Cyrodiil/IC PvE Mode?

Raltin
Raltin
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This thread is a response to one made by @Vanya who suggested an update to these zones so that the PvP content was removed and replaced with PvE. This is a valid idea, but all ideas are subject to criticism and opinion, and the response from many players was preferential that the PvP content stay. To that end, I believe I have a solution that would make most satisfied. You see, the Three Banner's War might remain raging, but there's a little overlooked bit of the lore that most don't think about: the guilds. The three major guilds; Mages, Fighters, Undaunted, are classified as neutral organizations under the three Alliances. Following this, we know there's dark anchors out in Cyrodiil that the Fighters Guild would be wanting to deactivate, per their contract with Meridia.

There's already multiple Cyrodiil and IC servers, so my suggestion is this: the creation of a PvE oriented server, where the player character is under the affiliation of one of these guilds, and thus neutral to the war conflict, and able to run around the zone to do various quests, collect skyshards, etc. This does however come at a cost, as all PvP content would be disabled, and that includes alliance war experience and AP gains (among the npc alliance holdings, the keeps will be evenly distributed and the transitus network open to the guild neutrals, as well as having the alliance gates open so that the notorious skyshards contained behind them are made available for consistent collection). Tel Var collection in the Imperial City PvE server could remain, but I'd argue it should have a reduced collection rate to account for the higher safety the players have advantage of.

(Link to Vanya's thread: https://forums.elderscrollsonline.com/en/discussion/563280/do-you-desire-to-see-entire-cyrodil-and-imperial-city-remastered-overhauled-to-pve-zone-specifically/p1)
Edited by Raltin on February 28, 2021 6:18PM
"Proud purveyor of Cyrodiil Pickles."

Cyrodiil/IC PvE Mode? 196 votes

Yes!
31%
vailjohn_ESOtheyanceyTheForFeeFKhenarthiNebthet78James-WayneTanadrielLord_DraevanOlauronAvalonStreegaEnemy-of-ColdharbourXeniteXarcAstironJuhiz85Rittingsfizl101Smitch_59OneKhajiitCrimeWave 61 votes
No!
68%
MojmirThorntonguezariac_parsons40b16_ESOTheHugeDwarfLamagrokieSheezabeastWolfpawdem0n1kEdaphonSheridanactoshHidesFromSunAdernathpreeviousThe_AurorGoregrinderAlnilamEkargen27kollege14a5 135 votes
  • JKorr
    JKorr
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    Doesn't matter what the results are, the pvpers will instantly deny any possibility of ever having a pve cyrodiil/IC.
  • hafgood
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    No!
    Just no, this poll will be locked rightly when the mods get on as it duplicates the other one.

    When will people understand that Cyrodiil does what it is designed to do????
  • Raltin
    Raltin
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    @hafgood wrote: »
    Just no, this poll will be locked rightly when the mods get on as it duplicates the other one.

    When will people understand that Cyrodiil does what it is designed to do????

    If you are referring to Vanya's thread, this is not a duplicate, as Vanya argued to remove all PvP content from Cyrodiil and the Imperial City. This thread advocates for retaining the PvP content, while providing a PvE server alternative.
    "Proud purveyor of Cyrodiil Pickles."
  • Mojmir
    Mojmir
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    No!
    Not unless the rest of the world has an open pvp version. Seems only fair
    Edited by Mojmir on February 28, 2021 6:23PM
  • Raltin
    Raltin
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    @Mojmir wrote: »
    Not unless the rest of the world has an open pvp version. Seems only fair

    RuneScape actually did something similar to that. They called that server "DarkScape".
    "Proud purveyor of Cyrodiil Pickles."
  • hafgood
    hafgood
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    No!
    Raltin wrote: »

    If you are referring to Vanya's thread, this is not a duplicate, as Vanya argued to remove all PvP content from Cyrodiil and the Imperial City. This thread advocates for retaining the PvP content, while providing a PvE server alternative.

    They both have the same end - a PvE Cyro / IC. I say no, will always say no and will always argue no.

    And you know who loses out most if it happens?

    PvE players.

    Not PvP players.

    People try PvP because they want the other things in the zone. Some like it amd stay, others go on the forums and makes posts like this.

    A PvE Cyro stops PvErs trying PvP and then they would never experience the joy that PvP can bring.

    So just leave it and enjoy the game, don't like PvP then don't do it.

    I want the boat from vKA, will I get it? unlikely. Getting the skyshards from.behind the gates in Cyro is a lot easier than getting that boat. I accept that, I'm not shouting for it to be made available by beating normal. This game has different rewards for different things, not everyone can get them all.

  • MaisonNaevius
    MaisonNaevius
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    No!
    I am not a PvP player and hate it.

    However ... What do you want to do in the Heartlands ? The territory is still ravaged by war and there are still conflicts.
    There is much less interest than territories which have moved away from the conflict and which have played a major politico-military role : Colovia (Skingrad, Sutch) or even Nibenay Valley (Mir Corrup and 'Bravil occupation').

    My main thought is that I have the impression that players are disappointed not to be able to walk on Heartlands without being attacked.

    In short, PvP justifies its role in the Heartlands and that a PvE context of a semblance of peace is outdated and irrelevant.
    > Wiki spécialisé sur Cyrodiil / en cour de rédaction <
    https://tescyrodiipedia.blogspot.com/

    - Naevius-
  • Vanya
    Vanya
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    Yes!
    Raltin wrote: »
    @hafgood wrote: »
    Just no, this poll will be locked rightly when the mods get on as it duplicates the other one.

    When will people understand that Cyrodiil does what it is designed to do????

    If you are referring to Vanya's thread, this is not a duplicate, as Vanya argued to remove all PvP content from Cyrodiil and the Imperial City. This thread advocates for retaining the PvP content, while providing a PvE server alternative.

    By Leki's blade and Sai Sahan's Majestic beard and sacred spirits of Yokuda! Absolutely nay.Maybe I should have been more specific but I did mentioned twice in my thread to KEEP PVP Cyrodil current or Imperial City as it is. I added voting poll. I will admit I had to make it more clear however if you remove PvP entirely from Cyrodril or Imperial city that means following no PVP exist at all or you move it to somewhere else ultimately makes no sense if I wanted to entirely remove PVP option such action would incredibly upset massive amount of players without doubt.

    Anyway to your original post:

    I agree fully with thy statement and ultimately support creative interesting idea in regard of guilds and separate PVE server. In particular with Neutrality with guilds which is valid cause and Meridia contract. But there is one thing that is not entirely clear to me.

    Are you suggesting the PVE server of Cyrodil remains same or its fully overhauled? My idea was to completely change Cydoril and break it down /separate to multiple regions ,such is Gold Coast,then Colovian highlands ,and current version too.

    I want to clear any confusion that may rise.

    Current Cyrodiil is impossibly large. If by chance comes the day for overhaul it must be made much less in size and more compact,rich,dense as other regions we know and learned to love.
    Edited by Vanya on February 28, 2021 6:42PM
  • Raltin
    Raltin
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    Vanya wrote: »
    Raltin wrote: »
    @hafgood wrote: »
    Just no, this poll will be locked rightly when the mods get on as it duplicates the other one.

    When will people understand that Cyrodiil does what it is designed to do????

    If you are referring to Vanya's thread, this is not a duplicate, as Vanya argued to remove all PvP content from Cyrodiil and the Imperial City. This thread advocates for retaining the PvP content, while providing a PvE server alternative.

    By Leki's blade and Sai Sahan's Majestic beard and sacred spirits of Yokuda! Absolutely nay.Maybe I should have been more specific but I did mentioned twice in my thread to KEEP PVP Cyrodil current or Imperial City as it is. I added voting poll. I will admit I had to make it more clear however if you remove PvP entirely from Cyrodril or Imperial city that means following no PVP exist at all or you move it to somewhere else ultimately makes no sense if I wanted to entirely remove PVP option such action would incredibly upset massive amount of players without doubt.

    Anyway to your original post:

    I agree fully with thy statement and ultimately support creative interesting idea in regard of guilds and separate PVE server. In particular with Neutrality with guilds which is valid cause and Meridia contract. But there is one thing that is not entirely clear to me.

    Are you suggesting the PVE server of Cyrodil remains same or its fully overhauled? My idea was to completely change Cydoril and break it down /separate to multiple regions ,such is Gold Coast,then Colovian highlands ,and current version too.

    I want to clear any confusion that may rise.

    Probably keep it the same, or as close as it can get to the same. An option for PvE'ers to do Cyrodiil PvE quest content and achievements without getting griefed by PvPers (at the cost of not being able to gain AP, alliance skill line xp, or do PvP related achievements, etc), which seems to be a running complaint I have encountered from the player base that has tried to enjoy PvP to its fullest extent... and still just flat out hate it, and I don't blame them, with how PvP in this game functions compared to PvE. Cyrodiil is vast and PvP content can be a problem there because of the size, but I believe with the entire map's transitus system opened on the neutral guild server, this problem would be largely nullified, as questing in Cyrodiil as it is often runs into the snag of 'oh no... the enemy side has the entire map...' or 'the area I need to go questing in', etc.

    I see validity in the supporters of retaining Cyrodiil as it is in the argument, BUT that doesn't NOT change the fact that there are so many people in the player base that I have talked to personally who absolutely hate that they can't set foot in that zone to quest, collect skyshards, and play the PvE content of said zone without getting zerged or ganked horribly... and so many, many players just outright abandon that content altogether and saying 'screw it' with a big middle finger.

    From the PvE side of the argument, which hasn't been addressed yet by any of the posters as I reply to your comment... If Cyrodiil is a PvP zone, then WHY is there PvE content inside it? Why not just do away with all the delves, dark anchors, and the open world quests within the zone that have nothing to do with PvP? They're looking at it primarily from a PvP perspective and not considering the fact that, for players who hate PvP content, but really want to do and achieve the PvE content within the zone, the fact that anyone can come from anywhere at any time to kill you for no other reason than 'lol get gud scrub, go f' yourself, I like pissing you off, I don't need to kill you, I just want to!' makes such a task a nightmare... and do not deny the fact that MANY PvP players have something of an... attitude problem, as sad as it is to say this. There's a reason why griefing and trolling has a very high percentage among PvP communities and content, because said content makes it so easy and rewarding.
    "Proud purveyor of Cyrodiil Pickles."
  • Cirantille
    Cirantille
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    No!
    Yeah, well, no.

    I don't want to run same boring dungeons x 25 times

    But I have to endure to get undaunted skill line passives and sets?

    So do people who want the shards, skilline, rewards etc in Cyrodiil & Ic.
  • Lugaldu
    Lugaldu
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    No!
    Rather no. If yes, then it should be at least so realistic that it is only about war-related quests and that you really feel like you are in a battered war zone and not sent, for example, on a silly rabbit hunt.
  • GreatGildersleeve
    GreatGildersleeve
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    No!
    Raltin wrote: »

    From the PvE side of the argument, which hasn't been addressed yet by any of the posters as I reply to your comment... If Cyrodiil is a PvP zone, then WHY is there PvE content inside it? Why not just do away with all the delves, dark anchors, and the open world quests within the zone that have nothing to do with PvP?

    As a former pve-er I like the mix as it is now. The Cyrodiil overland dailies are simple and give me that taste of pve should I choose to do them. I don’t have to travel into a pve exclusive zone to get my pve fix. Funny thing is, pve-ers have the rest of the game tailored to their play style (non pvp) and they can freely decline duels which is the only pvp available in those zones. The question you should be asking is, ‘why does Cyrodiil have to be pvp only?’
  • Wolfpaw
    Wolfpaw
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    No!
    Sounds like a more PvE focused mmorpg will be a better fit.
  • hands0medevil
    hands0medevil
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    No!
    Locations you mention are PVP with PVE addition by design. It's more difficult to gather skyshards etc. there, but it's not impossible. Honestly, join the empty campaign and do the PVE activities you are interested in. Creating purely PVE campaign is a) waste of resources b) joke on the whole idea behind PVP content in ESO c)it rewards players laziness. Players need to accept existence of more difficult content. PVP is minor part of the game (sadly). Stop making excuses or asking for lowering the difficulty level (yes, this is what it is about after all).

    Should non-endgame, casual players ask for lowering some dungeons and trials difficulty, because they can't get skins, cosmetics and titles?

    Should players not interested in housing ask for increasing drop rates of furnishings, because they don't have time and/or are lazy and they don't want to spent required time to get plans and items?
    Edited by hands0medevil on February 28, 2021 7:24PM
  • Tensar
    Tensar
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    No!
    I think you didn't really understood what Vania said.

    She/he want to have a cyrodiil who is maybe 8 years after the Cyrodiil we have now. After the banner war.
    And I would like that too.

    But a PvE server for the actual cyrodiil like you say is a no for me. There is no interest in this. That would be exactly the same thing but without the pvp.
  • hands0medevil
    hands0medevil
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    No!
    I will fully agree on PVE Cyrodiil campaign, if ZOS also make open world PVP servers with NPCs hostile to opposite factions. Yeah...
  • Urvoth
    Urvoth
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    As a PvP player, I wish they would just take the L with Cyrodiil and focus more on instanced PvP, which typically isn’t laggy and is more balanced overall. It’s quite unlikely that Cyrodiil is ever going to run smoothly, so I’d rather they add more PvE content for it and then focus on adding stuff like 12 vs 12 BGs, rated 2v2 arenas, etc.
  • Bradyfjord
    Bradyfjord
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    Yes!
    I voted yes, but my conditions would be that you couldn't advance the pvp skills, achievements, receive campaign rewards, gear bags for completing quests, or gain Tel Var/AP. Thus the pvp gear vendors are not usable except for repairs. So, you could do a few quests (rewards gold only/no gear bags), and a few delves, and get a few skyshards, but the only way to get Cyrodiil related gear is through pve (and rng) such as killing delve bosses.
  • zaria
    zaria
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    No!
    The PvE content is Cyrodil is just an filler added for immersion and something to do while waiting for group.
    Have done all the pve not repeatable quests I found including one in practice delve quest today, had it for some time but missed guild run and wanted two pieces of monster set from golden.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Araneae6537
    Araneae6537
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    No!
    Why do people want a PvE version of Cyrodiil? There are lots of GREAT PvE zones in this game whereas what there is in Cyrodiil is quite rudimentary as indeed it would suck to be interrupted while working through a story, so it’s simple fetch this, kill that quests. Actually, after deciding I hated Cyrodiil after going there and getting lost and so much trouble to leave (there are easy ways of course but I was a newb), I only came back for antiquity leads (HAD to have that sorcerer’s blade) and ended up staying for the PvP! :smiley:

    Getting skyshards in enemy territory, especially behind the gates, is exciting precisely because there’s the real possibility of dying, respawning far away, and then maybe you miss your window of opportunity this time. I realize that any amount of this may be undesirable to many players, but there are many many other sources of skill points and you could always collect each zone with a character of that alliance and then purchase the skyshards on a character you wanted the complete achievement on.

    And yes, there are gankers and griefers — far more during MYM because these players expect to find more easy targets. Otherwise, many will leave a single player of another faction alone, especially if you are far from any PvP objective.

    I had a fun experience the other day, working on collecting my skyshards and delve completion deep in enemy territory: Outside a delve, I was surprised to see two players, one of each opposing faction, so I quickly ducked into the delve, hoping they were already occupied dealing with one another, but they followed me in and waved! Normally I just try to avoid PvEers of other factions in delves but since they seemed open to working together, I thought, why not, let’s make it a faction trio! :lol: I think we got all the skyshards in the area — since the frontlines of the war were far away, there was no one to disrupt our quest!
    Edited by Araneae6537 on February 28, 2021 9:42PM
  • JamieAubrey
    JamieAubrey
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    CAN WE NOT ?

    Cyrodiil is a PVP zone and ALWAYS WILL BE

    PvE'ers have around 30 other zones PvP have 2
  • Tandor
    Tandor
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    CAN WE NOT ?

    Cyrodiil is a PVP zone and ALWAYS WILL BE

    PvE'ers have around 30 other zones PvP have 2

    Plus duelling in all the others, and Battlegrounds.
  • Flaaklypa
    Flaaklypa
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    No!
    Tandor wrote: »
    CAN WE NOT ?

    Cyrodiil is a PVP zone and ALWAYS WILL BE

    PvE'ers have around 30 other zones PvP have 2

    Plus duelling in all the others, and Battlegrounds.

    lmao, by that standard Cyrodiil have wolves and bandits for pvers to enjoy. theres ur pve in our zone
    Edited by Flaaklypa on February 28, 2021 10:38PM
  • Tandor
    Tandor
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    Flaaklypa wrote: »
    Tandor wrote: »
    CAN WE NOT ?

    Cyrodiil is a PVP zone and ALWAYS WILL BE

    PvE'ers have around 30 other zones PvP have 2

    Plus duelling in all the others, and Battlegrounds.

    lmao, by that standard Cyrodiil have wolves and bandits for pvers to enjoy. theres ur pve in our zone

    I'd never deny for a moment that there's PvE in Cyrodiil and Imperial City, but for some reason PvPers always seem to want to deny that there is PvP through duelling in other zones and Battlegrounds.
  • erio
    erio
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    No!
    No. Only when we get PVP overland.
  • Hapexamendios
    Hapexamendios
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    No!
    Utterly unnecessary
  • Rittings
    Rittings
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    Yes!
    I'd actually be okay with alternate servers for PVP/PVE. Make the zones have PvP versions. It would most likely remove a lot of duelists lagging out the undaunted enclaves lol.

    But would also be kind of fun to have 2 versions like this. Elite Dangerous does it very well... I don't see why Elder Scrolls couldn't follow suit. So I vote "yes" because I think Cyrodiil is a pretty area, and it's wasted on being a lag fest lol.
  • cynicalbutterfly
    cynicalbutterfly
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    No!
    I'm probably the last person you'd expect to say no to this. I'm a big PVE type of person. I dislike PVP in general for just about every game I've ever played. But my answer is a firm no on this topic. PVPer's need a place to do their thing. Without these pvp zones, the rest of my pve life might be hell. I'd rather they keep their PVP to their respectable zone thank you very much.
  • kargen27
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    No!
    Tandor wrote: »
    Flaaklypa wrote: »
    Tandor wrote: »
    CAN WE NOT ?

    Cyrodiil is a PVP zone and ALWAYS WILL BE

    PvE'ers have around 30 other zones PvP have 2

    Plus duelling in all the others, and Battlegrounds.

    lmao, by that standard Cyrodiil have wolves and bandits for pvers to enjoy. theres ur pve in our zone

    I'd never deny for a moment that there's PvE in Cyrodiil and Imperial City, but for some reason PvPers always seem to want to deny that there is PvP through duelling in other zones and Battlegrounds.

    That is lowering the bar quite a bit there. A fight limited to only one other player is a PvP experience along the same lines of talking to one NPC only is a PvE experience.

    PvP doesn't need more zones though as more zones would thin out the PVP population making the experience (in my opinion) much worse.
    I do like that Cyrodiil and Imperial City are a mix of PvP and PvE. That mix might cause players to try something they normally would not otherwise try. Sometimes they like it and stick around.
    and then the parrot said, "must be the water mines green too."
  • lazywhiteseal
    lazywhiteseal
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    No!
    im a 90% pve 10%pvp player and i dont like the idea.
    i mean yes i like it if i can farm tel vars in peace without getting ganked.
    but many people have the same idea as me.
    even many pvp players would want to farm telvars without gankers hiding in the shadows.
    this would only drastically reduce the amount of people who actually do pvp. devs want to encourage people to do pvp in pvp areas, just like they encourage people to do pve in pve areas.
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