Devs said cross healing had no impact on lag, any lag coming from the game is just normal lag, its all placeboHey, i tried to play in cyro with that new test going on, and i feel its a way more laggy
i think giving back heals outside of the group is a bad idea.
also we miss a lot of dammages from procs and it seems back the only way to play is with snb, pple just plays ''dont want to die builds'' and that killsl the pvp in my opinion.
ps: english isnt my primary language hope u can understand cheers
AuraStorm43 wrote: »Devs said cross healing had no impact on lag, any lag coming from the game is just normal lag, its all placeboHey, i tried to play in cyro with that new test going on, and i feel its a way more laggy
i think giving back heals outside of the group is a bad idea.
also we miss a lot of dammages from procs and it seems back the only way to play is with snb, pple just plays ''dont want to die builds'' and that killsl the pvp in my opinion.
ps: english isnt my primary language hope u can understand cheers
If anything it just proves proc sets aren’t the problem, its ZOS’s bad servers
Oreyn_Bearclaw wrote: »AuraStorm43 wrote: »Devs said cross healing had no impact on lag, any lag coming from the game is just normal lag, its all placeboHey, i tried to play in cyro with that new test going on, and i feel its a way more laggy
i think giving back heals outside of the group is a bad idea.
also we miss a lot of dammages from procs and it seems back the only way to play is with snb, pple just plays ''dont want to die builds'' and that killsl the pvp in my opinion.
ps: english isnt my primary language hope u can understand cheers
If anything it just proves proc sets aren’t the problem, its ZOS’s bad servers
They may have said it, but my experience leads me to believe that it simply isnt true. No cross healing was one of the best performance weeks during the first round of testing, and performance got better when it was gone for a while. I said better not fixed.
It also fails a simply logic test. Of course cross healing significantly increases the calculations required by the servers. How could this not affect performance?
I dont buy it for a minute.
I admittedly prefer no cross healing. But regardless, I dont think it should have been reintroduced for the test purely from the standpoint of controlling testing variables.