How are they going to sell Appearance change tokens?
I create characters on pts, then screenshot the sliders and redo on live.
Aside from lighting, in creator you can't see how you character looks in styles that you want them to wear, or with crown store cosmetics, or how they look in motion.
It was done well, say, in Oblivion, where you could tweak your appearance again before leaving the sewers.
It would be nice to get an option to tweak appearance at the end of tutorial, for example.
Seraphayel wrote: »God, character creation on console is so bad.
You don’t have any indicators which options you picked because there are no names, numbers or anything else for the sliders.
Then you just have to screenshot and base everything off on the letters of the thing you’re working on like it was the slider right under the y of Hairstyle etc.
Additionally you cannot save any designs, meaning you always have to start from scratch... it’s infuriating how this wasn’t changed in the last 5 years for console players. And on top of that, if you’re waiting for too long to create your character (I think it’s 5 minutes of doing nothing) you just get logged out and must do everything from scratch again.
Character creation is so messy and overall bad on console, I can’t even.
markulrich1966 wrote: »btw is it a console issue only, that the voice preview is not workking?
Every voice sounds similar in the character creation, but different ingame.
Both the character creation scene and the outfit station have inadequate lighting.
One suggestion would be adjustable lighting. Maybe just stick some of those nice pylons in and allow the player to switch them on/off?
Both the character creation scene and the outfit station have inadequate lighting.
One suggestion would be adjustable lighting. Maybe just stick some of those nice pylons in and allow the player to switch them on/off?
Which of outfit stations? Vivec one, for example is horribly dark, Alinor's quite adequate, Windhelm's one has divine lighting during the day (kill the bard, pls).
If you have one at home, you control the light here (Beacon of Tower Zero is nice, btw)
Both the character creation scene and the outfit station have inadequate lighting.
One suggestion would be adjustable lighting. Maybe just stick some of those nice pylons in and allow the player to switch them on/off?
Which of outfit stations? Vivec one, for example is horribly dark, Alinor's quite adequate, Windhelm's one has divine lighting during the day (kill the bard, pls).
If you have one at home, you control the light here (Beacon of Tower Zero is nice, btw)
I usually use the outfit station in Alinor and I would like more lighting alternatives.
Both the character creation scene and the outfit station have inadequate lighting.
One suggestion would be adjustable lighting. Maybe just stick some of those nice pylons in and allow the player to switch them on/off?
Which of outfit stations? Vivec one, for example is horribly dark, Alinor's quite adequate, Windhelm's one has divine lighting during the day (kill the bard, pls).
If you have one at home, you control the light here (Beacon of Tower Zero is nice, btw)
I usually use the outfit station in Alinor and I would like more lighting alternatives.
If you do crafting and antiquities (or shopping), getting a dye or an outfit station in your own home is the best way. Lighting to you taste, no bards, no pets bugging in, no random buffs or mementos.
If not, Alinor is the best, I think. Wouldn't hope for ZOS to add adjustable lighting, they are rather stingy with QOL.
But, tbh, I'm not running around in good lighting that often. It's gloomy dungeons and caves, dark-ish castles and taverns, nighttime overland and weird lightning of Oblivion realms. So, maybe, the lighting we get does make sense, after all.
If you do crafting and antiquities (or shopping), getting a dye or an outfit station in your own home is the best way.