Maintenance for the week of May 6:
• [COMPLETE] PC/Mac: NA and EU megaservers for patch maintenance – May 6, 4:00AM EDT (8:00 UTC) - 9:00AM EDT (13:00 UTC)
· Xbox: NA and EU megaservers for maintenance – May 8, 6:00AM EDT (10:00 UTC) - 9:00AM EDT (13:00 UTC)
• PlayStation®: NA and EU megaservers for maintenance – May 8, 6:00AM EDT (10:00 UTC) - 9:00AM EDT (13:00 UTC)
The connection issues for the North American megaservers have been resolved at this time. If you continue to experience difficulties at login, please restart your client. Thank you for your patience!
Cyrodiil Test : Make one change at a time.
I love the way removing all proc based sets has changed the meta.
But that wasn't the point of the changes...
The point of these tests was to remove unnecessary calculations server side, to increase performance, this would have been achieved by removing all proc based sets.
However any potential benefits towards performance, are pretty much negated when you added cross healing back into the game.
Cross healing is just adding any more calculations server side, during a time you are actively seeking to reduce the stress on the server.
Any possible gains or losses for performance cannot be truly tested when you are trying to do multiple things at once.
Please remove cross healing for the next week or even two week of testing to see if there is a notable difference, both with or without all of these extra calculations.
Ya'll are messing with too many variables at once, during these tests to truly isolate what can and does help the servers.
TLDR: ZOS Stop trying to address to many issues at once, and remove cross healing again.
Too many too list.