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Option to turn off other quests untill main story is done

Yuffie91
Yuffie91
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It would be so nice if you could just turn off all dlc and chapter quests untill the main story is done. I can only imagine how confusing it is for new players to hear from the Prophet that Abnur Tharn is a traitor then see him standing in the mage guild with a quest.. your quest log is practically filled up with dlc quests when you walk around the first hub! Imo it is very immersion breaking. Leave me alone Stuga!
  • Yuffie91
    Yuffie91
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    A special "dlc" icon would also help so you know which quests start off dlc. Or move all those npcs to the alliance main hub..
  • zaria
    zaria
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    Main quest was originally designed to be given out every 5th level you leveled up as zones was leveled.
    This was changed with one Tamriel so the prophet then call you then you exit even if he says he will contact you later.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Coatmagic
    Coatmagic
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    We need:

    More journal entries.

    Colours or different icons added to the prologue quest givers.
    They should never have been given the same icon as the main zone story line quests; it just gets new people lost.
  • Yuffie91
    Yuffie91
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    zaria wrote: »
    Main quest was originally designed to be given out every 5th level you leveled up as zones was leveled.
    This was changed with one Tamriel so the prophet then call you then you exit even if he says he will contact you later.

    I know. But for new players who want to do the story in the right order this is very confusing. Same with all the npcs shouting at you in say Auridon. It would be better if they were moved to Elden root where you end up once you progress the story further.
  • Tsar_Gekkou
    Tsar_Gekkou
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    It'd be cool if we had an option to turn off all quest markers and related npcs.
    Xbox NA healer main
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  • Destai
    Destai
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    The quest delivery in this game is just rude. I had a major moment in the Greymoor story ruined by the fighter's guild dog barking at me. I know they're going to make the new player experience different in a future update, but they need to reevaluate internally how they present content. It seems to be ignorant to two major things - these are stories and you're causing conflict in your narrative's delivery and people repeat content.

    This game needs a quiet mode.

    And I'll personally send cupcakes to the next developer who can give me a questgiver that's not hunched over while running preternaturally fast after me to pick up their quest.
  • ElvenOverlord
    ElvenOverlord
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    I started ESO about a year ago. I love the questing and lore. Anytime I level a new character I always do the faction storyline first, then the Prophet's quest chain and wrap it up in Coldharbour then going on and defeating Molag Bal before jumping into any other quests for other chapters or dlcs. I prefer to go in chronological order. Then its Morrowind-Summerset-Elsweyr-Greymoor in that order. That way its consistent and npcs remember me from the previous chapters and storylines.
    Edited by ElvenOverlord on February 16, 2021 3:55PM
  • AlnilamE
    AlnilamE
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    It'd be cool if we had an option to turn off all quest markers and related npcs.

    Is that not an option in the settings?

    If not, on PC, there are addons for that.
    The Moot Councillor
  • Destai
    Destai
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    Coatmagic wrote: »
    We need:

    More journal entries.

    Colours or different icons added to the prologue quest givers.
    They should never have been given the same icon as the main zone story line quests; it just gets new people lost.

    They need better organization on the UI, for sure. I feel like the journal is just a to-do list. We need something more robust, especially given the volume of content. We have the stories menu where we can select a DLC story to start. Seems like a great place to track progress, it's neat and tucked away like a good feature should be.
  • Misty
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    Oh my word.
    The quest system is the big brown stain on the game. It's horrible. I have to stop what I'm doing every five minutes to abandon 24 quests that I never asked for or accepted. It's annoying as hell and needs something doing with it quick as to make it player friendly.
  • Gracous
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    It'd be cool if we had an option to turn off all quest markers and related npcs.

    This ^
  • Brrrofski
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    Can we please, please get the option to abandon Caldwell's gold and silver pleaaaase?

    I have like 6 characters with this stuck on them.

    Same for the ones who haven't done the main quest. I will never do these quests. Let me get them out of my quest log.
  • Alurria
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    We need better organized quests. I don't mind the interuptions by npcs because it's kind of like what happens in RL. So it's natural. But the main story line and the quests that tie into it should be a category of its own.
  • Yuffie91
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    Also please let us choose where our new characters start already!
  • IronWooshu
    IronWooshu
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    I started ESO about a year ago. I love the questing and lore. Anytime I level a new character I always do the faction storyline first, then the Prophet's quest chain and wrap it up in Coldharbour then going on and defeating Molag Bal before jumping into any other quests for other chapters or dlcs. I prefer to go in chronological order. Then its Morrowind-Summerset-Elsweyr-Greymoor in that order. That way its consistent and npcs remember me from the previous chapters and storylines.

    Imperial City is after the main story Molag Bal, you should do that storyline and the dungeons then Orsimir (Forget the DLC name) to round out the story before doing Morrowind.
    Edited by IronWooshu on February 16, 2021 5:25PM
  • pencapchew22b14_ESO
    Yuffie91 wrote: »
    A special "dlc" icon would also help so you know which quests start off dlc. Or move all those npcs to the alliance main hub..

    I agree. Every time I enter Dagger Fall or any main alliance city I always hear, "You dont know how long I've been looking for you!" Thats for Wrothgar, plus all the black arrows everywhere. Either move the quest givers or change the icon to something else.

    Its just a pet peeve for me, but it is annoying. :)
  • alanmatillab16_ESO
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    The prophet: "We need to rescue Lyris Titanborn"
    Me: "Are you stoned, she's over in the Fighters Guild. She didn't look like she needed rescuing."

  • LostHorizon1933
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    So one day, you spawn into Rimmen, and there’s an NPC named Grumpy Old Man, who gives you the “GET OFF MY LAWN!” quest ... all the other quests disappear, and now you’re free to spend the whole day dueling around the wayshrines and crafting areas. Plus, existing quest givers sort of dismiss you like a moron, eg if you interact with Stuga she goes “Er, no, I wasn’t looking for you.”
  • Goregrinder
    Goregrinder
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    It'd be cool if we had an option to turn off all quest markers and related npcs.

    That would be nice, since some of us don't care about quests and just want to focus on fun things like PVP. Would be great to never have to see another quest.
  • Mik195
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    Yuffie91 wrote: »
    A special "dlc" icon would also help so you know which quests start off dlc. Or move all those npcs to the alliance main hub..

    I agree. Every time I enter Dagger Fall or any main alliance city I always hear, "You dont know how long I've been looking for you!" Thats for Wrothgar, plus all the black arrows everywhere. Either move the quest givers or change the icon to something else.

    Its just a pet peeve for me, but it is annoying. :)

    Add my vote for this too. I have a new character who just got asked to go to the Harborage (to save Lyris who just the other day was left in Coldharbour) and I was in Davons Watch being hunted by Stuga, with Lyris in the Fighters Guild, Tharn comnenting he's been waiting for me in the Mages Guild where Vanus wants to send me off to save his friend, and there's a paper for the Ravenwatch contract in Mages too. Finding Valeste was annoying. Quest markers for the quiet guy who hangs out in taverns is there too. And that's just inside Davons Watch. Outside has a ton too.

    A new player would be both confused and probably dissatisfied with the game since all these quests take you out of Stonefalls and on a brand new character, the travel would be brutal.
  • Beardimus
    Beardimus
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    Yuffie91 wrote: »
    It would be so nice if you could just turn off all dlc and chapter quests untill the main story is done. I can only imagine how confusing it is for new players to hear from the Prophet that Abnur Tharn is a traitor then see him standing in the mage guild with a quest.. your quest log is practically filled up with dlc quests when you walk around the first hub! Imo it is very immersion breaking. Leave me alone Stuga!

    It's always been confusing on console launch I didn't have a clue one minute you are following the old dude to beat Molag Ball the repelling convenant invaders but suddenly you have to pick flowers for someone and find their lost guar. Pretty confusing what's what.

    They have improved it no end in the quest log with seperate but you are fully right anout the new spawns and DLC stuff that's outta sequence.

    On new toons they should just off a 'original' or vanilla start option. Done
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  • KaGaOri
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    The Prophet: We have to find Abnur Tharn.
    Me: *immediately finds him at Davon's Watch Mages guild*
    Tharn: Help me find a weapon that will help us against Molag Bal!
    Me: Makes sense - let's do this.

    Days of trecking all over the map, completing million quest objectives, wrestling down enemies very difficult for lvl 10 and bunch of dragons being released into the world later:

    The Prophet: We have to find Abnur Tharn.
    Me:
    Captain-Picard-Facepalm.jpg
  • TheImperfect
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    Mik195 wrote: »
    Yuffie91 wrote: »
    A special "dlc" icon would also help so you know which quests start off dlc. Or move all those npcs to the alliance main hub..

    I agree. Every time I enter Dagger Fall or any main alliance city I always hear, "You dont know how long I've been looking for you!" Thats for Wrothgar, plus all the black arrows everywhere. Either move the quest givers or change the icon to something else.

    Its just a pet peeve for me, but it is annoying. :)

    Add my vote for this too. I have a new character who just got asked to go to the Harborage (to save Lyris who just the other day was left in Coldharbour) and I was in Davons Watch being hunted by Stuga, with Lyris in the Fighters Guild, Tharn comnenting he's been waiting for me in the Mages Guild where Vanus wants to send me off to save his friend, and there's a paper for the Ravenwatch contract in Mages too. Finding Valeste was annoying. Quest markers for the quiet guy who hangs out in taverns is there too. And that's just inside Davons Watch. Outside has a ton too.

    A new player would be both confused and probably dissatisfied with the game since all these quests take you out of Stonefalls and on a brand new character, the travel would be brutal.

    This post just sums it up, it's annoying, confusing and unnecessary.
  • volkeswagon
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    Just use your quest log.
  • ElvenOverlord
    ElvenOverlord
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    IronWooshu wrote: »
    I started ESO about a year ago. I love the questing and lore. Anytime I level a new character I always do the faction storyline first, then the Prophet's quest chain and wrap it up in Coldharbour then going on and defeating Molag Bal before jumping into any other quests for other chapters or dlcs. I prefer to go in chronological order. Then its Morrowind-Summerset-Elsweyr-Greymoor in that order. That way its consistent and npcs remember me from the previous chapters and storylines.

    Imperial City is after the main story Molag Bal, you should do that storyline and the dungeons then Orsimir (Forget the DLC name) to round out the story before doing Morrowind.

    Just now seeing this. Thanks for the info!
  • barney2525
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    I don't understand the problem

    Only one quest shows at the top right, no matter how many you have in queue. So it doesn't exactly distract from playing the game.

    :#
  • kaisernick
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    Yuffie91 wrote: »
    Also please let us choose where our new characters start already!

    we are getting that new players or characters can start in a zone in the daggerfall tower (forgot its name) in which we enter a specific portal that will allow us to start at any of the starting areas created for eso.
  • Danikat
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    I agree that it would be helpful if they moved or hid the NPCs, especially the ones who contradict earlier quests. It's really jarring to have the Prophet telling you how important it is to find someone and how difficult it will be to get to them in Coldharbour and then find they're hanging out in the town and seemingly fine.
    AlnilamE wrote: »
    It'd be cool if we had an option to turn off all quest markers and related npcs.

    Is that not an option in the settings?

    If not, on PC, there are addons for that.

    There's an option to hide the quest markers, but it doesn't hide the NPCs or stop them bothering you. It just means there's no way to tell who is a quest giver until after you speak to them.
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  • barney2525
    barney2525
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    Danikat wrote: »
    I agree that it would be helpful if they moved or hid the NPCs, especially the ones who contradict earlier quests. It's really jarring to have the Prophet telling you how important it is to find someone and how difficult it will be to get to them in Coldharbour and then find they're hanging out in the town and seemingly fine.
    AlnilamE wrote: »
    It'd be cool if we had an option to turn off all quest markers and related npcs.

    Is that not an option in the settings?

    If not, on PC, there are addons for that.

    There's an option to hide the quest markers, but it doesn't hide the NPCs or stop them bothering you. It just means there's no way to tell who is a quest giver until after you speak to them.


    Oh, I detest the clowns that come running up to you and stand on top of you while you are in their area. I still never take their quests.

    :#
  • Sylvermynx
    Sylvermynx
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    barney2525 wrote: »
    I don't understand the problem

    Only one quest shows at the top right, no matter how many you have in queue. So it doesn't exactly distract from playing the game.

    :#

    I turn off the quest tracker on everyone. That way I don't have any reminder of anything unless I open my quest log. Of course by now I know where every bit of every quest I've ever done is anyway, so....
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