The hardware issue is resolved, and the European Xbox megaserver is now available. Thank you for your patience!
Maintenance for the week of November 17:
• [COMPLETE] ESO Store and Account System for maintenance – November 17, 6:00AM EST (11:00 UTC) - 4:00PM EST (21:00 UTC)
• Xbox: NA and EU megaservers for maintenance – November 19, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
Reduce server calculations by removing fort/bridge/gate upgrades/downgrades ?
If the goal is to reduce server calculations in cyrodil, why not go ahead and remove the upgrading/downgrading of forts and take away the ability to destroy and rebuild gates and bridges? These things don't add much to the game play, so it's it's just extra calculations that don't add much to the game.
I mean, the upgrades/downgrades based on which resources are owned is a great concept, but if it means smoother game play in every other way, it seems like a good trade off to me.
How about we at least test this and see?