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Buff Pelinal! [Make hybrids more viable]

Lephrel
Lephrel
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With the upcoming changes to champion points, to weapon/racial passives and to crit, it almost looks like hybrid builds could be viable. Given the fact that hybrids have some built-in extra sustain, more skill/morph choices and are able to (somewhat) circumnavigate the lack of crit by using malacath, they will be stronger than ever next update. Of course that doesn't mean much, and hybrid build will still be underperforming in all content types, which is a shame - hybrids would finally allow us experience something beyond the boring meta that we've been stuck with for years now.

One simple change could finally encourage players to give hybrids a try: A MASSIVE buff to Pelinal's aptitude. As it is, the set provides you with very mediocre 2-4pc bonuses and the 5pc is wasted to give you the "privilege" of being able to play a hybrid build. Having to sacrifice an entire set, just so we can play an already weaker playstyle is completely unreasonable. Not even roleplayers want to touch hybrids in their current state!
So here are a couple of my suggestions for the Pelinal's aptitude set:
  • Change the set bonuses to something like this:
    1. 2 pc: Adds 129 spell damge, 129 weapon damage
    2. 3 pc: Adds 129 spell damge, 129 weapon damage
    3. 4 pc: Adds 129 spell damge, 129 weapon damage
    4. 5 pc: Adds 250 spell damge, 250 weapon damage. Your Spell and Weapon Damage both become the highest of the two values.
  • Turn it into a 3 piece set:
    1. 1pc: Adds 129 spell damage, 129 weapon damage
    2. 2pc: Adds 129 spell damage, 129 weapon damage
    3. 3pc: Your Spell and Weapon Damage both become the highest of the two values.
  • Give us a mythic item with the following buff:
    1. 1pc: Your Spell and Weapon Damage both become the highest of the two values. Your Spell and Weapon Critical both become the highest of the two values.

What do you think about these proposals? Do you have any other/better ideas to make hybrid builds more viable and fun to play?
Edited by Lephrel on February 12, 2021 11:16AM
  • joseayalac
    joseayalac
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    I read the current Pelinal bonus as "Adds 2000k+ Spell Damage". It's not inefficient at all. But I agree that the 2-4 bonuses aren't optimal.

    I have a hybrid templar dark elf DW/resto build that has insane magicka tooltips compared to a focused magicka build.

    On a side note, hybrids thrive in no-CP of course because it is very ineffective to split CP allocation. (And because the built-in sustain makes more of a difference there)

    The playstyle was certainly buffed by Malacath's band and by the Breach debuff changes.
  • Teeba_Shei
    Teeba_Shei
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    I was thinking just some added spell damage / weapon damage to the five piece and that would be perfect. With the CP changes hybrids look much more viable for pvp. A pure magicka or stamina class will still perform the best in a pve trial setting though.
    Edited by Teeba_Shei on February 12, 2021 11:52AM
  • Mythreindeer
    Mythreindeer
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    Agreed that buffing some hybrid armor sets would go quite some way in enhancing build diversity and choice.
  • Lephrel
    Lephrel
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    joseayalac wrote: »
    I have a hybrid templar dark elf DW/resto build that has insane magicka tooltips compared to a focused magicka build.

    On a side note, hybrids thrive in no-CP of course because it is very ineffective to split CP allocation. (And because the built-in sustain makes more of a difference there)

    The playstyle was certainly buffed by Malacath's band and by the Breach debuff changes.
    I can't see how you have higher tooltips on a hybrid build than on a purely magicka focused build. Could you maybe share your setup, I'd really like to know what you're running. :)
    I should point out that you can get decent hybrid tooltips by going full glass cannon in pvp (e.g. alchemist, balorgh and all wep dmg glyphs). The problem is that glass cannon builds aren't viable in pvp, so you may have similar tooltips as other builds, but you have to give up all of your sustain and survivability to get there. Hybrids will never work as long as we have to sacrifice everything, just so we can have semi-decent ability tooltips. And personally I've never seen a hybrid who had both damage and tankiness, apart from some weird emp specs maybe. ^^
    joseayalac wrote: »
    I read the current Pelinal bonus as "Adds 2000k+ Spell Damage". It's not inefficient at all.
    really-bruh-picture-2.jpg
    Edited by Lephrel on February 12, 2021 12:32PM
  • zvavi
    zvavi
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    Just wear mechanical and twice born star with shadow+lover (tbf I am not sure about monster set, you mentioned balorgh but I am not sure it is optimal)
    Edited by zvavi on February 12, 2021 12:41PM
  • Lephrel
    Lephrel
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    @zvavi I'm not sure how well mechanical acuity and TBS would work. I mean you'd get a decent burst window, but you base weapon and spell power would be incredibly low, so the healing would be abysmal. I really think the best way to build a hybrid is malacath and wep/spell dmg stacking, but that is pretty awful too in the current meta.
  • zvavi
    zvavi
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    Lephrel wrote: »
    I'm not sure how well mechanical acuity and TBS would work. I mean you'd get a decent burst window, but you base weapon and spell power would be incredibly low, so the healing would be abysmal. I really think the best way to build a hybrid is malacath and wep/spell dmg stacking, but that is pretty awful too in the current meta.

    Mechanical is a very strong set (some people parsed higher with it than with ms, wrath of Innos for example), and even on live many times you don't have weapon/spell damage set, but a sustain set paired with crit set. I chose TBS cause it feels like it will be stronger to balance penetration on (in case armor is more tilted towards the medium)
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