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PvP is just brutal..

GreenhaloX
GreenhaloX
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I got nothing against PvPers, really. It's cool that those who enjoy thrashing and killing other players. I'm just not one of them; never had and never been in this game. Hey, it is however you enjoy this game and whatever gets you through your day or evening. The only time really I ever go into Cyrodiil is to grab vigor and caltrops for a new toon. Yeah, yeah, MMO, sure; but I mostly enjoy frolicking around and soloing things in PvE land Tamriel and helping others calling for help at world bosses, dragons, geysers or harrowstorms.

Now, I'm just trying to get the Malacath band in IC. So, I figured to head in there late at night thinking there would be very few other players and to avoid (or have minimal contact) other players. It's also probably not so smart to head in there sololy, and with just PvE gear (ha ha.) Well, I'm just not much of a group content type player and never really had been in this game. I ran into a few other solo players, but didn't engage. Like I said, I'm not really a PvPer, and just not really there to fight; just hoping to get at a boss that can drop the band lead. A couple lower level players, separately tried to engage me, but I didn't fight back as they weren't doing much damage on me. Then, a mob of players were fighting each others around the flesh abomination boss and also engaging the boss. I had tried my earnest to sting like a bee and dance around like a butterfly at the boss and avoid the other players.

Well, I didn't get the band and a bit later ran into a couple soloists, which I, again, avoided fighting back. As I continued on looking for another boss, I unfortunately ran into a group of other alliance players and no avoiding these folks. They smashed the hell out of me. They were like wild rabid dogs. Ha ha. I then rez to the safe spot, and just continued watching this group going around terrorizing the place. That was it; it was time to call it a night..

So.. what if there was an option of turning off PvP when you're in IC or Cyrodiil; particularly, in Cyrodiil when you just want to go in there for shyshards and not for fighting? Yeah, yeah, I'm sure purist PvPers will have a field day with this, but I don't care. How about such option, ZOS, for PvP wimps like me? Damn, PvP and PvPers are just so brutal!
  • Destyran
    Destyran
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    If you are so against PVP why do u want malacaths
    Band?
  • GreenhaloX
    GreenhaloX
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    Destyran wrote: »
    If you are so against PVP why do u want malacaths
    Band?

    You can also use that for PvE. It's not just for PvP. Also, I'm not against PvP. It's cool. It's a part of the game and many players like it. I'm just not a PvPer. That's all..
    Edited by GreenhaloX on February 11, 2021 2:51PM
  • Vlad9425
    Vlad9425
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    When you enter a PvP zone expect there to be PvP. It’s that simple. If you want leads from IC your best bet is to go there with a group.
  • Elo106
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    I wouldnt like a opt out cyro since people who couldnt take damage running around in the middle of battle would be annoying, one could argue for a pve cyrodiil campaign and/or Imperial City, how ever that would be a zone with really low content compared to over pve zones, not sure how that would look to people not knowing the history of that zone. New players might think its a badly made zone.
    Also take a moment to think how this request sounds like, you are essentially asking to reap the rewards without the risk, this would be like pvpers asking for easy mode trials, "please take out the mechanics they are too hard". Not to mention the telvar purchased items and alchemy mats being much easier to come by impacting the eco.

    tldr: You want the band of brutality? endure some brutal pvp ;)
  • nukk3r
    nukk3r
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    If only there was an event that flooded the zone with people farming the bosses. Oh wait, there was one that lasted two weeks and just ended on Tuesday.
    Edited by nukk3r on February 11, 2021 2:57PM
  • worrallj
    worrallj
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    Destyran wrote: »
    If you are so against PVP why do u want malacaths
    Band?

    This is a pretty good point, pve builds are heavily crit focused. Malacath isn't gonna do u much good unless you are in fact trying to pvp.

    On the broader topic.... A lot of pvers ask for this and pvpers always come back "if we gotta do your pve stuff then you gotta do our pvp stuff."

    I think the core of the objection is that people running around IC in "safe mode" would detract from the ambiance of the place - part of the charm is that it's an open world free for all where mystery and danger lurk around every corner. If you can just turn pvp off then it's.... just another pve zone with more advanced dueling options.

    There are other more concrete objections - this would make it dramatically easier to farm the zone, so tel var and AP would not really be pvp rewards anymore, which would basically remove all the in game incentive to pvp.
  • GreenhaloX
    GreenhaloX
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    Elo106 wrote: »
    I wouldnt like a opt out cyro since people who couldnt take damage running around in the middle of battle would be annoying, one could argue for a pve cyrodiil campaign and/or Imperial City, how ever that would be a zone with really low content compared to over pve zones, not sure how that would look to people not knowing the history of that zone. New players might think its a badly made zone.
    Also take a moment to think how this request sounds like, you are essentially asking to reap the rewards without the risk, this would be like pvpers asking for easy mode trials, "please take out the mechanics they are too hard". Not to mention the telvar purchased items and alchemy mats being much easier to come by impacting the eco.

    tldr: You want the band of brutality? endure some brutal pvp ;)

    Bud.. I have endured the crazy lagging, delayed swapping/skill misfiring and crashing during combat against another player(s) for years already having taking numerous different toons into Cyrodiil for vigor and caltrops. Practically, those crapshoot went on (and still going on) had turned me off to PvPing, and I'm certain similar to many others. I'm not calling for any major changes to PvPing; just an option to turn off PvP for PvEers that just want to go get something in IC or Cyrodiil without having to engage other players. Besides, I favor enduring brutal world bosses to get the leads. Hey, to each their own. Nothing wrong with you all PvPers enjoying fighting other players. I'm just not one of those and never have been.
  • AcadianPaladin
    AcadianPaladin
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    I sympathize with OP but don't necessarily agree with the recommendation. I am a soloist as well, and one of the beautiful things about ESO is that if you are unable to get something because of your playstyle preferences, you really don't need it (as @Destyran rather succinctly said). I won't do vet DLC dungeons, trials or PvP. That is fine in a way because the content I do enjoy provides perfectly good gear for how I play.

    As far as PvP itself goes, I am simply grateful that, for careful PvE soloists, it is quite possible to get any Alliance skills you might find helpful. Beyond that, my PvE soloist was able to comfortably get two event tickets every day during this recent Midyear Mayhem. I find it helpful to view my rare forays into Cyrodiil as entering the realm of PvPers - I am just a terrified PvE visitor when I do so. Let those who live and fight there all the time decide how it should work there.
    PC NA(no Steam), PvE, mostly solo
  • TwinLamps
    TwinLamps
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    Few tricks you can use farming malacath lead in IC:

    -Jump on alliance that dominates IC campaign
    -Be in group
    -Use a build with either ultra tankiness or ultra speed
    -Whenever you get killed take a shot of strongest drink you have
    Last one might not help getting the lead but boy does it help with caring about deaths in PvP
    Awake, but at what cost
  • VaranisArano
    VaranisArano
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    I have a problem with opting out of PVP in a PvPvE zone, and then still wanting the rewards the Devs put in that PvPvE zone.

    The Devs didn't accidentally put the Malacath lead in Imperial City.
    The Devs didn't forget that Imperial City was a PvPvE zone.
    The Devs didn't forget that lots of players don't like PvPvE zones.

    Instead, the Devs gated one lead of Malacaths band behind the risk of PVP happening in a PvPvE zone. They intentionally expect players to risk PVP to get it.

    If you opt out of the risk, why do you think you deserve the rewards?
  • GreenhaloX
    GreenhaloX
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    I sympathize with OP but don't necessarily agree with the recommendation. I am a soloist as well, and one of the beautiful things about ESO is that if you are unable to get something because of your playstyle preferences, you really don't need it (as @Destyran rather succinctly said). I won't do vet DLC dungeons, trials or PvP. That is fine in a way because the content I do enjoy provides perfectly good gear for how I play.

    As far as PvP itself goes, I am simply grateful that, for careful PvE soloists, it is quite possible to get any Alliance skills you might find helpful. Beyond that, my PvE soloist was able to comfortably get two event tickets every day during this recent Midyear Mayhem. I find it helpful to view my rare forays into Cyrodiil as entering the realm of PvPers - I am just a terrified PvE visitor when I do so. Let those who live and fight there all the time decide how it should work there.

    I agree. Yes, the fundamental part of the game is being to do or play what you want. Sure, you're not really forced to do anything in this game that you don't want to do. Likewise, I don't like trials and don't need any trial gear; so, I don't participate in any trial run. I'm happy with gear you can get overland or in dungeons. Same with Cyrodiil, I don't to do PvP; so, I really don't go in there, nor need the gear or skyshards there. However, if I made a new stam toon, I would take it in there (and "endure") PvPing till I reach level 6 to unlock caltrops. That was it for all my stam toons.

    Sure, I don't really need Malacath Band of Brutality, as I already have the Ring of Pale Order; however, it would be nice to have the band. I already have the other four pieces from PvE land and just would be nice to have that last piece from IC. Yes, in hindsight, I don't really need it, but would like it. Yes, it is a conundrum, as I don't really like to PvP and have to go into PvP IC to get it. Yes, yes, sure, I could wait for a group to form to join into IC. I'm just throwing out a food for thought, really, for an option to turn off the PvP for someone who doesn't want to engage in fights against other players in IC or Cyrodiil. It is somewhat in similarity with PvPer in PvP gear doing content in PvE land, as world bosses, dragons or harrowstorm. I don't cry foul. It's cool. Whatever.
    Edited by GreenhaloX on February 11, 2021 3:34PM
  • GreenhaloX
    GreenhaloX
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    I have a problem with opting out of PVP in a PvPvE zone, and then still wanting the rewards the Devs put in that PvPvE zone.

    The Devs didn't accidentally put the Malacath lead in Imperial City.
    The Devs didn't forget that Imperial City was a PvPvE zone.
    The Devs didn't forget that lots of players don't like PvPvE zones.

    Instead, the Devs gated one lead of Malacaths band behind the risk of PVP happening in a PvPvE zone. They intentionally expect players to risk PVP to get it.

    If you opt out of the risk, why do you think you deserve the rewards?

    It's a video game, man, for enjoyment and entertainment. Some of you folks just take this game too seriously. Ha ha. It's all good. Whatever gets you through your day. I'm otherwise have enjoyed this game just frolicking around tamriel with my toon even in undies barefisting adds. Ha ha. Don't really need the band, but would be nice to have it; just hate PvPing and would be nice to not have to PvP in IC or Cyrodiil. Beside, I would only be there for a short purpose like to get the band in IC and not really engaging in PVP all day like the rest of the PvP purists.
  • HankTwo
    HankTwo
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    GreenhaloX wrote: »
    So.. what if there was an option of turning off PvP when you're in IC or Cyrodiil; particularly, in Cyrodiil when you just want to go in there for shyshards and not for fighting?

    FFS, not this type of thread again... for the 100th time, if you dont like PvP you dont have to PvP. Not every reward needs to be available for every type of player, otherwise they become 100% meaningless (what you ask is akin to 'I want trial rewards without doing trial PvE, pls ZOS'). You can do any PvE content without malacaths band, and even more so, using it is not recommended in any PvE content either. So accept that you might have do endure some PvP to get it or give it a rest.
    PC EU
    Stam DK, Magden, Magplar, Stamcro, Hybrid Sorc, Magblade & Mag DK
  • Destyran
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    What class are you I’ll try to give u a EZPZ mode pvp build? Or u could just make one of them builds where no one can kill you but u can’t kill anyone
  • SgtNuttzmeg
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    GreenhaloX wrote: »
    Destyran wrote: »
    If you are so against PVP why do u want malacaths
    Band?

    You can also use that for PvE. It's not just for PvP. Also, I'm not against PvP. It's cool. It's a part of the game and many players like it. I'm just not a PvPer. That's all..

    It's absolutely terrible in PvE content. You will notice a significant loss of DPS using that ring.
    Legions of Mordor Core

    Cold0neFTBs
  • killingspreeb16_ESO
    killingspreeb16_ESO
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    GreenhaloX wrote: »
    I have a problem with opting out of PVP in a PvPvE zone, and then still wanting the rewards the Devs put in that PvPvE zone.

    The Devs didn't accidentally put the Malacath lead in Imperial City.
    The Devs didn't forget that Imperial City was a PvPvE zone.
    The Devs didn't forget that lots of players don't like PvPvE zones.

    Instead, the Devs gated one lead of Malacaths band behind the risk of PVP happening in a PvPvE zone. They intentionally expect players to risk PVP to get it.

    If you opt out of the risk, why do you think you deserve the rewards?

    It's a video game, man, for enjoyment and entertainment. Some of you folks just take this game too seriously. Ha ha. It's all good. Whatever gets you through your day. I'm otherwise have enjoyed this game just frolicking around tamriel with my toon even in undies barefisting adds. Ha ha. Don't really need the band, but would be nice to have it; just hate PvPing and would be nice to not have to PvP in IC or Cyrodiil. Beside, I would only be there for a short purpose like to get the band in IC and not really engaging in PVP all day like the rest of the PvP purists.

    But you are ruining a zone for your personal enjoyment.

    It's a PvP zone with PvE deal with it,like other have said there is economy involved aswell with telvar not to mention going around and see people with pvp off in a PvP zone make no sense.

    It's like saying why we don't make arena/trial/dungeon super EZ mode or even better as soon i enter the istance the boss give me the reward without fighting,i mean im not going to do it again as i don't enjoy PvE anyway but i want all the cool stuff so.

    Edited by killingspreeb16_ESO on February 11, 2021 3:37PM
  • GreenhaloX
    GreenhaloX
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    worrallj wrote: »
    Destyran wrote: »
    If you are so against PVP why do u want malacaths
    Band?

    This is a pretty good point, pve builds are heavily crit focused. Malacath isn't gonna do u much good unless you are in fact trying to pvp.

    On the broader topic.... A lot of pvers ask for this and pvpers always come back "if we gotta do your pve stuff then you gotta do our pvp stuff."

    I think the core of the objection is that people running around IC in "safe mode" would detract from the ambiance of the place - part of the charm is that it's an open world free for all where mystery and danger lurk around every corner. If you can just turn pvp off then it's.... just another pve zone with more advanced dueling options.

    There are other more concrete objections - this would make it dramatically easier to farm the zone, so tel var and AP would not really be pvp rewards anymore, which would basically remove all the in game incentive to pvp.

    Nahh.. I'm not a crit build for PvE. I prefer more damage build. Yes, to each their own and playstyle, and I'm not going to get into a build debate. In PvE, my playstyle is soloist and I like all damage build for all my stam and mag toons.
  • Sanctum74
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    Please refer to the dozens of other threads on this subject.

    You should not be eligible for any rewards if you’re not willing to do the content, not to mention you would be taking up a que position from someone that actually wants to pvp and help their alliance.

    You already have 30+ zones for pve, can’t we just have 2 for pvp?

  • geonsocal
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    try going in during "off hours" on your server...

    without the event IC is pretty sparsely populated outside of prime time...

    there might still be some general interest with mid year mayhem just ending, but, it'll be pretty cleared out in a week or so...
    Edited by geonsocal on February 11, 2021 3:47PM
    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
  • Velocious_Curse
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    My suggestion, don't go in late at night. That's about prime time for any timezone.

    I'm sure you're in a guild, ask some guildies if they mind coming into IC and farm a lead.

    As far as "turning off" PvP, I think doing that would just kill IC because the only reason to go down there is for telvar, without players to worry about the telvar market would be all but gone.

    And with Cyro, there's no sense in creating a whole separate instance just for people to go farm a resource node, or get some skyshards when there's 20 other PvE zones they can go do that. You can't expect there to be no war when you travel to a zone filled with war.
    2100cp- Xbox
    MagSorc x2(1 Grand Overlord)
    Magplar x2(1 Grand Overlord)
    MagDK x2 (2 Grand Overlords)
    Magblade (Grand Overloard)
    MagDen x2
    Stamplar x2
    Stamblade x2
    StamDK
    Necro x2
    Arc
    170cp-PC
    MagSorc
    Stamplar
  • Faded
    Faded
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    GreenhaloX wrote: »
    So.. what if there was an option of turning off PvP when you're in IC or Cyrodiil; particularly, in Cyrodiil when you just want to go in there for shyshards and not for fighting? Yeah, yeah, I'm sure purist PvPers will have a field day with this, but I don't care. How about such option, ZOS, for PvP wimps like me? Damn, PvP and PvPers are just so brutal!

    You're running back and forth over our dodgeball court looking for loose change in the dirt and unhappy that dodgeball happens.

    If you want a solution from the devs, ask them to stop making scavenger hunts that make IC feel necessary for people who don't want to actually play the game. Special tourist passes are a terrible idea.
  • TequilaFire
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    On the other side of the coin, I as a PvP player have to kill a PvE boss to get the Malacath lead in IC as opposed to doing something PvP related.
    I think it evens out.
    Edited by TequilaFire on February 11, 2021 4:10PM
  • worrallj
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    GreenhaloX wrote: »
    worrallj wrote: »
    Destyran wrote: »
    If you are so against PVP why do u want malacaths
    Band?

    This is a pretty good point, pve builds are heavily crit focused. Malacath isn't gonna do u much good unless you are in fact trying to pvp.

    On the broader topic.... A lot of pvers ask for this and pvpers always come back "if we gotta do your pve stuff then you gotta do our pvp stuff."

    I think the core of the objection is that people running around IC in "safe mode" would detract from the ambiance of the place - part of the charm is that it's an open world free for all where mystery and danger lurk around every corner. If you can just turn pvp off then it's.... just another pve zone with more advanced dueling options.

    There are other more concrete objections - this would make it dramatically easier to farm the zone, so tel var and AP would not really be pvp rewards anymore, which would basically remove all the in game incentive to pvp.

    Nahh.. I'm not a crit build for PvE. I prefer more damage build. Yes, to each their own and playstyle, and I'm not going to get into a build debate. In PvE, my playstyle is soloist and I like all damage build for all my stam and mag toons.

    I predict that you will soon tire of lousy dps and will put on some crit sets 🤪. You have no idea how satisfying it is to be able to burn down the end boss in vet vateshran and not deal with the stupid exploding ring of ghosts
  • hafgood
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    Is this today's thread on PvE Cyrodiil and IC?

    Gets popcorn🍿

    Yes you can have your OvE Cyrodiil and IC, I am all for it. I think its an excellent idea.

    What you don't get though is the rewards of Cyrodiil and IC. So no skyshards, no bosses, no leads, no AP, no TelVar, none of the equipment, the crafting zones and vaults are closed.

    You can have the quests, but no rewards for completing them.

    In other words if you want the rewards you have to take the risks. It's that simple, these are PvP zones, whether you, me, and them over there like it.

    Its that simple.

    In PvP you die.

    You did a lot

    Even the Ball Groups and Unkillable Gods die. Everyone does, it's one of the risks.

    And the rewards are not that great, but they are what they are and those of us that have the achievements and the leads have done them in PvP. Why should you be any different?

    Leave our PvP zones alone please, by all means come into them and use them, we like people coming into them? Why? Because they are all potential PvPers who may learn to like that part of the game. If they can go in at no risk they will never experience the excitement of running the sewers looking out for the other alliances, of fighting in Chalman in an hour against the blues and the reds to win against all the odds.

    One of the officers in my guild was Mr "I don't PvP". He ventured in to support some friends get Emp.

    He is now Mr "I PvP and Emp" because he found that it was fun.

    You lose nothing by trying PvP, you lose everything by taking the P and replacing with E
  • TwiceBornStar
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    GreenhaloX wrote: »
    So.. what if there was an option of turning off PvP when you're in IC or Cyrodiil; particularly, in Cyrodiil when you just want to go in there for shyshards and not for fighting? Yeah, yeah, I'm sure purist PvPers will have a field day with this, but I don't care. How about such option, ZOS, for PvP wimps like me? Damn, PvP and PvPers are just so brutal!

    I feel your pain, man. I'm not too bad at PvP, but to be honest I haven't tried to be serious about PvP in Tamriel just yet. I've jumped into a few Battlegrounds only just a few days ago with the latest Midyear Mayhem, and that was actually just my PvE character. And a Hybrid. I managed to kill quite a few players and to my surprise, even won a few 2 vs. 1 fights, and still managed to kill a few players in a few 5,4,3 vs. 1 situations, before getting my butt kicked myself. I also came across a few players who had little to no trouble with my build, so I'm guessing those were the hardcore PvP guys and girls. I'm sure in the next year PvP will see a bit more of me, because it is fun and I don't think ESO's PvP community is as toxic as some other PvP communities in other games are, because that's never enjoyable. But I do feel your pain. I've tried to hunt for a couple of Skyshards in Cyrodiil and I've tried fishing and questing there a few times as well, but there's always someone who sneaks up on you or drops an ultimate on you when you're obviously just standing there, fishing, or trying to finish the conversation with an NPC. If that was me, I wouldn't engage those players, but I suppose if you're still a teenager, this is too much fun to pass up on! I understand.

    Anyway, back to your topic. I think a solution could be:

    Race: Nord.
    Monster set: Mighty Chudan.
    Craftable: Aetherial Ascension.
    Craftable: Fortified Brass.
    Everything Reinforced and covered in Health enchantments.
    Jewelry: Infused. With Shock, Magic and Poison resistances.
    Class: Warden.
    Skill line: Winter's Embrace. Full bar.
    64 attribute points into health.
    Mundus Stone: The Lord.
    Food: Anything that gives you 6K health.

    Oh, and slot an invisible potion?

    This should give you some survivability. I think Arctic Wind would make you unkillable.

    You're welcome!
  • VaranisArano
    VaranisArano
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    GreenhaloX wrote: »
    I have a problem with opting out of PVP in a PvPvE zone, and then still wanting the rewards the Devs put in that PvPvE zone.

    The Devs didn't accidentally put the Malacath lead in Imperial City.
    The Devs didn't forget that Imperial City was a PvPvE zone.
    The Devs didn't forget that lots of players don't like PvPvE zones.

    Instead, the Devs gated one lead of Malacaths band behind the risk of PVP happening in a PvPvE zone. They intentionally expect players to risk PVP to get it.

    If you opt out of the risk, why do you think you deserve the rewards?

    It's a video game, man, for enjoyment and entertainment. Some of you folks just take this game too seriously. Ha ha. It's all good. Whatever gets you through your day. I'm otherwise have enjoyed this game just frolicking around tamriel with my toon even in undies barefisting adds. Ha ha. Don't really need the band, but would be nice to have it; just hate PvPing and would be nice to not have to PvP in IC or Cyrodiil. Beside, I would only be there for a short purpose like to get the band in IC and not really engaging in PVP all day like the rest of the PvP purists.

    So the answer to "If you opt out of the risk, why do you think you deserve the rewards" is something along the lines of "because its a game and I would enjoy getting the rewards with none of the risk"?

    Well, that's an interesting take.

    It's a video game, a genre which, rather than catering to each player's individual enjoyment and entertainment, typically involves playing as the Devs intend. If playing as the Devs intend gives you neither enjoyment nor entertainment, then its up to you to decide if the rewards are worth playing the content. Its not on the Devs to alter the content to meet your desires.

    I mean, I would be greatly entertained and seriously enjoy getting all the perfected gear in ESO without having to fight any PVE bosses. Should the Devs give that to me? By no means. If I want it, I should play the game as intended.

    It's great that you are having fun frolicking about barefisting adds. Its silly to expect the Devs to make all content and all gear accessible to such a playstyle.
  • MaxWacksem
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    You play the game ya take your chances. I don't understand.
    There is nothing saying you "Must have X to progress" but you have decided you must have "X" item that drops in only a PvP area. You could get a group of your PvP'ers from your Guild to help you out. But no, you want to run solo, so no Guild for you, you'd rather have the dev's change the game.
    What about turnabout? So can PvPers get a tag so they can PvP in the PvE area? No, of course not.
    You do know that this would make the PvP area's unplayable as a PvP area, as it would be flooded with PvE'ers making it almost impossible with all the bodies in the way.
    But your a solo PvE player so it would not matter too you...
    How about working within the mechanics of the game to get what you want... Find a Guild, use your skills of persuasion to get a group of the PvPers help cover your PvE buttocks while you farm for the drop...
    I know it would be easier for you if they just changed the game...
  • Dusk_Coven
    Dusk_Coven
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    PvP has long since devolved into what this video shows: https://www.reddit.com/r/elderscrollsonline/comments/inrvdq/i_get_the_resource_node_bot_farmingbut_crabs/

    It's like a bot stack going after mudcrabs.

    All they are doing is exploiting mechanics to farm currency. Not even bothering to play the ESO IP, and at the same time obstructing the gameplay of people who are actually here for the ESO IP.
  • Dojohoda
    Dojohoda
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    Dying to a group is not abnormal, most players cannot survive being attacked by a group. Keep trying to get the ring if you want it. Eventually you will have it.
    Fan of playing magblade since 2015. (PC NA)
    Might be joking in comments.
    -->(((Cyrodiil)))<--
  • xaraan
    xaraan
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    I agree with some of the folks asking why you need the band. Using it for PvE is a mistake and a net loss in damage on any decent build. It's only real use is for PvP.

    But if you want to have it for the sake of completionist sake, I don't fault that.

    I'm fundamentally opposed to turning off pvp in pvp zones. They are created the way they are for a reason and deactivating that aspect is like asking for bosses in dungeons to be turned off and only have trash mobs in them. The way the zone is balanced is due to it also having that pvp element in it.

    If I was going to agree with that option I'd also deactivate all rewards in those zones as well past basic gold/trash weapon drops from mobs. So you could do story quests, but not farm the good drops with ease, so that wouldn't help the malacath farming problem anyway.
    -- @xaraan --
    nightblade: Xaraan templar: Xaraan-dar dragon-knight: Xaraanosaurus necromancer: Xaraan-qa warden: Xaraanodon sorcerer: Xaraan-ra
    AD • NA • PC
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