Maintenance for the week of April 6:
• PC/Mac: No maintenance – April 6

ESO - End game content

  • Starlight_Whisper
    Starlight_Whisper
    ✭✭✭✭✭
    Wolfluyt wrote: »
    WiseSky wrote: »
    you got this?

    g9xjf3ogbox21.png?width=647&format=png&auto=webp&s=ca8aecdb24dbaaab75cc63fc67c063f7273c2418

    Mate have you any idea how mind numbing boring it is to grind the same thing over and over and over and over and over and over and over and over and over and over and over and over (I'm sure you got a taste from reading this)

    Yeah it is cool that there is a mount in game that probably only 1% of players have but that is not what I meant with end game content. What I meant is variety in end game content.

    Pokemon teaches me killing pigdeys over and over is relaxing as numbers go up and up
  • Starlight_Whisper
    Starlight_Whisper
    ✭✭✭✭✭
    Housing, fashion endgame
  • ke.sardenb14_ESO
    ke.sardenb14_ESO
    ✭✭✭
    I think ESO could afford more challenging content for players that want it. Particularly with overland, because as it stands it is just not tuned for players that participate in veteran content. I think the OPTION to have a harder mode, possibly reflecting eso pre one tamriel would be nice.

    I'm not sure if I'm down for harder versions of the veteran dungeons, trials, or arenas, particularly DLC's. From a pragmatic standpoint, there simply aren't enough people that can complete the veteran hard modes as is.

    What I'd be interested in content that prioritizes different strategies, such as melee friendly veteran, or trials requiring larger or smaller groups of players. I'd even be interested in instances allowing for competition between PvE teams.
  • LtClungeX
    LtClungeX
    ✭✭✭
    One issue is that normal questing content is way too easy, I would like to have the same level of challenge while questing as I get in veteran dungeons. End game currently is only veteran dungeons/trails/arena's and PVP.

    At the start of the game zones were leveled and it was quite a challenge if you went to a higher level zone.

    Veteran overland has been suggested many times but apparently it doesnt matter if long time players enjoy quest content.

    I've been saying this in other threads, they need to add more solo instanced quests for single players, solo dungeons filled with lore and meaningful decisions to impact outcomes, perhaps you go in there to help an agent of stendar and molagbal or another prince offers you an item in the quest, you can choose to betray the stendar agent for a deadric artifact or side with the agent and get and aedric weapon, lke the Azuras star quest in Skyrim, maelstrom level difficulty.
    make delves solo instanced nothing more immersion breaking than having a vet player blow the adds up and kiling the boss for you to have to wait to kill them again.
    delves like how a dwemer ruin was in skyrim that you could get lost in.

    Have normal and veteran level solo instanced delves, where they can drop overland sets in gold, this obviously needs to be challenging! they could make them CP disabled so they can balance it around the new level 50s stats
    Edited by LtClungeX on February 11, 2021 2:29PM
  • SgtNuttzmeg
    SgtNuttzmeg
    ✭✭✭✭
    I agree there isn't enough end game content. Especially on the PvP side of the game. It's about time we got another PvP expansion
    Legions of Mordor Core

    Cold0neFTBs
  • Iccotak
    Iccotak
    ✭✭✭✭✭
    ✭✭✭✭
    I agree there isn't enough end game content. Especially on the PvP side of the game. It's about time we got another PvP expansion

    Imagine if each Alliance had at least 1 of their zones converted into a PvP zone.
Sign In or Register to comment.