heinsjb14_ESO wrote: »Wouldn't this circumvent the perks you can spend points on to increase number of research able items and decrease their research time? There's really no point in investing these if a player can just throw everything into a queue.
heinsjb14_ESO wrote: »Wouldn't this circumvent the perks you can spend points on to increase number of research able items and decrease their research time? There's really no point in investing these if a player can just throw everything into a queue.
Even better yet, why not just get rid of the item storage all together.
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Just an idea...
Well, I think that is OK when you try to store items for every SLOT and every TRAIT for ALL of professions?
Stupid question time....I take it that if I research Well Fitting from a piece of Light armor, I won't be able to use it when I create a piece of Heavy armor?
If so, does it apply to the location, ie get it from Light gloves, I can't use it on Light boots?
Still trying to process someone saying they have 54 pieces stockpiled....
Stupid question time....I take it that if I research Well Fitting from a piece of Light armor, I won't be able to use it when I create a piece of Heavy armor?
If so, does it apply to the location, ie get it from Light gloves, I can't use it on Light boots?
Still trying to process someone saying they have 54 pieces stockpiled....
Yes, it is both type (light, med, heavy) as well as location (jack, boots, belt) specific.
So if you research a reinforced medium jack you can only create a medium armor jack w/ reinforcement. You wouldn't be able to do light/heavy nor boots or helmet.
What does not affect it is racial motifs or the level.