redspecter23 wrote: »ZOS decided they don't like the concept of prebuffing. It doesn't fit with their ideal game mechanics. It's also unique to pc with addons and is typically only used by top end players so the removal levels the consoles with pc somewhat and lowers the skill ceiling attainable. These could be considered valid reasons for the removal of the mechanic.
FantasticFreddie wrote: »a much smarter choice would be to build a dressing room system into the UI so console gets it too
Of all things to complain about...
The prebuffing nerf definitely seems unimportant. Plus it is kind of cheesy, so I can see where zos are coming from.
FantasticFreddie wrote: »Of all things to complain about...
The prebuffing nerf definitely seems unimportant. Plus it is kind of cheesy, so I can see where zos are coming from.
It's unnecessary. There are so many sets that could use a rework. I'd love to see MORE diversity in the game, not less. Why discourage people from running content, for heavens sake? Haven't they got anything better to do?
FantasticFreddie wrote: »
FantasticFreddie wrote: »redspecter23 wrote: »ZOS decided they don't like the concept of prebuffing. It doesn't fit with their ideal game mechanics. It's also unique to pc with addons and is typically only used by top end players so the removal levels the consoles with pc somewhat and lowers the skill ceiling attainable. These could be considered valid reasons for the removal of the mechanic.
Having a dressing room and the capability to swap between boss and trash setups at the push of a button cuts whole minutes off a fight and is done by most players once you reach a certain point.
Prebuffing gets you a few seconds, and is almost exclusively done by end game players.
Nerfing prebuffing does nothing to bring PC in line with console, a much smarter choice would be to give build a dressing room system into the UI so console gets it too
Who sets does this in an meaningful way?FantasticFreddie wrote: »
Who sets does this in an meaningful way?FantasticFreddie wrote: »
Not sure who effects this have however more of the you can not change skills or items on hotbar while in combat nonsense.
In dungeon as an healer I tend to go more heal focused on the last boss than earlier in dungeon but can not do this if some run straight for the boss.
FantasticFreddie wrote: »Of all things to complain about...
The prebuffing nerf definitely seems unimportant. Plus it is kind of cheesy, so I can see where zos are coming from.
It's unnecessary. There are so many sets that could use a rework. I'd love to see MORE diversity in the game, not less. Why discourage people from running content, for heavens sake? Haven't they got anything better to do?
To me, pre buffing is really annoying. And it's not like pre buffing is the only thing that causes more experienced players to run outdated content. There's tons of great sets (mostly for pvp) that can be farmed in dungeons.
Besides, I wouldn't really say pre buffing makes the game more diverse. For starters, only pc can do it and it causes you to use like a couple more sets for 2 seconds before a fight...that's not my idea of more build diversity. I wouldn't mind if they left pre buffing alone, but the cp rework for example is much more worrying, as it will literally break the game imo.
From what I’m hearing is that this is nothing more than a glitch. Does this community think pulling off glitches create build diversity or add skill ceiling to the game? I’m kind of noticing a trend if that is the case.
FantasticFreddie wrote: »redspecter23 wrote: »ZOS decided they don't like the concept of prebuffing. It doesn't fit with their ideal game mechanics. It's also unique to pc with addons and is typically only used by top end players so the removal levels the consoles with pc somewhat and lowers the skill ceiling attainable. These could be considered valid reasons for the removal of the mechanic.
Having a dressing room and the capability to swap between boss and trash setups at the push of a button cuts whole minutes off a fight and is done by most players once you reach a certain point.
Prebuffing gets you a few seconds, and is almost exclusively done by end game players.
Nerfing prebuffing does nothing to bring PC in line with console, a much smarter choice would be to give build a dressing room system into the UI so console gets it too
Why does PC need to be in line with console when there is zero cross play?
If both bases played mixed together I would totally get why it would be an issue with one part having a competitive advantage. But as PC and console are totally separate, there is no issue.
Reminds me of the time people cried when ZoS finally responded to some addon that give the user the unfair advantage to know if or when a player was IN STEALTH around them and some other issues with the addon.
"it isn't fair, it's not cheating cause ZoS gave us the ability to make such an addon so it's legit!"
@FantasticFreddie
I'm pretty sure if I made a game that allowed players to use an addition add-on to one-shot bosses. I'd go and fix it so that can't be a thing. It's not build diversity or extra skill. It's an unintended effect which is the nice way of saying a video game bug. I shouldn't have to iterate this but I'm going to.
Bug != Features
Bugs are NOT Features
Lastly, you seem to be under the impression that light weaving adds to the game. It's as shallow as a cantop. Light weaving or animation canceling doesn't add to games. It doesn't change gameplay drastically, it does nothing meaningful outside extra dps. It only exists because it was bug that could not be fixed according to devs. Also, you assume that everyone likes or uses lightweaving when that's far from the case.
Do you assume item duping is a game mechanic in RPGs with randomized loot that involve using a console command or save/load trick involving a loot container. If so, hate to break it to you, that what we call a bug. A glitch. An error. An oversight. A unintended effect.
FantasticFreddie wrote: »redspecter23 wrote: »ZOS decided they don't like the concept of prebuffing. It doesn't fit with their ideal game mechanics. It's also unique to pc with addons and is typically only used by top end players so the removal levels the consoles with pc somewhat and lowers the skill ceiling attainable. These could be considered valid reasons for the removal of the mechanic.
Having a dressing room and the capability to swap between boss and trash setups at the push of a button cuts whole minutes off a fight and is done by most players once you reach a certain point.
Prebuffing gets you a few seconds, and is almost exclusively done by end game players.
Nerfing prebuffing does nothing to bring PC in line with console, a much smarter choice would be to give build a dressing room system into the UI so console gets it too
Why does PC need to be in line with console when there is zero cross play?
If both bases played mixed together I would totally get why it would be an issue with one part having a competitive advantage. But as PC and console are totally separate, there is no issue.
TequilaFire wrote: »What is strange this exploit came up years ago and they allegedly fixed it then.
Guess like quite a few ESO bugs it came back.
This is just as much an exploit as the mundus stone bug was.
FantasticFreddie wrote: »TequilaFire wrote: »What is strange this exploit came up years ago and they allegedly fixed it then.
Guess like quite a few ESO bugs it came back.
This is just as much an exploit as the mundus stone bug was.
I think you are missing the forest for the trees.
Prebuffing has a pretty small impact on dps and trial time.
What has a much bigger impact is trash vrs boss setups.
Trash vrs boss setups will still exist.
Also, as far as exploits go.... pretty dang harmless.
FantasticFreddie wrote: »TequilaFire wrote: »What is strange this exploit came up years ago and they allegedly fixed it then.
Guess like quite a few ESO bugs it came back.
This is just as much an exploit as the mundus stone bug was.
I think you are missing the forest for the trees.
Prebuffing has a pretty small impact on dps and trial time.
What has a much bigger impact is trash vrs boss setups.
Trash vrs boss setups will still exist.
Also, as far as exploits go.... pretty dang harmless.