Companions is a nice idea for casual players, but from what I have seen so far, we only get a couple of NPCs which are predefined.
How about having alts as companions in the future? Or allowing a friend to have one of our chars as a companion when we are offline?
Companions is a nice idea for casual players, but from what I have seen so far, we only get a couple of NPCs which are predefined.
Two so far. But if they really want to make a romance system out of it, there's probably a dozen or more to come later. It's impossible that everyone just marries Naryu or Razum-Dar, after all
Companions is a nice idea for casual players, but from what I have seen so far, we only get a couple of NPCs which are predefined.
Two so far. But if they really want to make a romance system out of it, there's probably a dozen or more to come later. It's impossible that everyone just marries Naryu or Razum-Dar, after all
My biggest gripe with companions/romance options is that the characters we already know and like the most are often unavailable
Companions is a nice idea for casual players, but from what I have seen so far, we only get a couple of NPCs which are predefined.
Two so far. But if they really want to make a romance system out of it, there's probably a dozen or more to come later. It's impossible that everyone just marries Naryu or Razum-Dar, after allHow about having alts as companions in the future? Or allowing a friend to have one of our chars as a companion when we are offline?
They once said that even placing your alts als guests in your home wouldn't be possible do to technical reasons. So wandering around with them as companions seems even unlikelier.
Only a matter of time before popular characters appear as companions in the crown store.
I remember this awesome mod for Skyrim which allowed you to have your alts as companions.
The only thing that worries me about companions is if they will follow players in towns, like banks or around crafting areas. Not only they will block npcs or stations, but it will be annoying to see multiple copies of the same npc follower.
Companions is a nice idea for casual players, but from what I have seen so far, we only get a couple of NPCs which are predefined.
Two so far. But if they really want to make a romance system out of it, there's probably a dozen or more to come later. It's impossible that everyone just marries Naryu or Razum-Dar, after all
My biggest gripe with companions/romance options is that the characters we already know and like the most are often unavailable
ectoplasmicninja wrote: »It would be cool if we could at least customize their appearance. If Bastian is going to look like how he looked in the teaser, I could make a way cooler and more interesting looking Imperial dude
Yes, you can see this in some delves, like Wormroot Depths where you are followed by Abnur Tharn in the main quest so you see other players with an guild mage follower who makes sense as he is dressed like an mage.Zodiarkslayer wrote: »The only thing that worries me about companions is if they will follow players in towns, like banks or around crafting areas. Not only they will block npcs or stations, but it will be annoying to see multiple copies of the same npc follower.
In some quests, there are also (temporary) followers. If you see another player doing the same quest, you do not see the NPC. You will see a generic description as a name, like soldier or mercenary or some such.
And I am pretty confident that it will be like this. After all the system is already in place and is proven to work well.
But maybe they will rethink their position on pets in public spaces with the new system for companions. After all it has been complained about for years and at the moment ZOS seems to be making a serious effort to resolve long standing issues and imbalances. Which I find awesome.
Another problem with the alts as companions would be that they would simply be "speechless" like a pet.
Beside that, my chars cannot meet each other, they experience similar things in a parallel world...
They're supposed to be personalities with a background story and their own likes and dislikes. Not some fashion display dummy for you to play dress-up with. That's the concept. Although I wouldn't mind completely customizable followers either.
Yes, that would be without meaning, as would be the idea of the alts as house guests. It would feel like visiting Madame Tussauds...
I thought I had read that other players only see the companions as "neutral NPC" anyway, the equipment then only remains interesting for you.
Soon there will be no more worries anyway, since there should come an Argonian with the name "Cooks-many-Soups" or something like that.
Companions is a nice idea for casual players, but from what I have seen so far, we only get a couple of NPCs which are predefined.
How about having alts as companions in the future? Or allowing a friend to have one of our chars as a companion when we are offline?
I know they like to make money and all so I'd be game for them selling me a companion slot that allows me to create a companion using the character editor interface. I'd give the standard 5K crowns for such a thing.