So where is the pvp content in the new chapter?

  • ZOS_ConnorG
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  • Greasytengu
    Greasytengu
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    I mean there is plenty of things they could do for PVP.

    New battleground maps.

    2 team battlegrounds are commonly requested.

    New Daedric weapons could be thrown into the mix so its not all volendrung.

    The Rewards of the Worthy gear could be swapped out for new sets with the old ones getting added to the town vendors. (its been a couple of years since they have done this)

    New battleground modes
    " I nEeD HeAlInG!!! "
  • Faulgor
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    If there's anything for PvP it will probably be part of the base game patch, which we know nothing about so far.
    Alandrol Sul: He's making another Numidium?!?
    Vivec: Worse, buddy. They're buying it.
  • AlienMagi
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    Aptonoth wrote: »
    [Quoted post was removed]

    Thats like saying that the devs shouldnt fix any bugs because it makes no sense to waste any time on it because it makes no money?

    People do care about pvp and they pay for their subscription like everyone else. You are wrong.
    Edited by ZOS_ConnorG on January 31, 2021 4:23PM
  • SshadowSscale
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    ArchMikem wrote: »
    I'm pretty sure, like me, they're kinda stumped as to what kind of content to make other than cosmetics and Battleground maps.

    I'm also pretty sure they're wary of releasing new content for a part of the game that remains to be so unstable.

    been a while since we have gotten a new bg map and or game mode :(
    edit spelling
    Edited by SshadowSscale on January 30, 2021 6:55PM
  • asuitandtyb14_ESO
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    One new battleground per chapter is entirely a reasonable ask. On the other hand, this chapter is barely a DLC, and there is not a whole of any content.
  • SshadowSscale
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    One new battleground per chapter is entirely a reasonable ask. On the other hand, this chapter is barely a DLC, and there is not a whole of any content.

    pve players will complain that zos is giving us to much content as proven by the ones that commented on this thread
  • Koronach
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    One new battleground per chapter is entirely a reasonable ask. On the other hand, this chapter is barely a DLC, and there is not a whole of any content.

    pve players will complain that zos is giving us to much content as proven by the ones that commented on this thread

    Actually I don't care about PVP, but I agree with you. They should give PVPers new BG's or something fresh. I think they will but they more than likely want to fix the performance issues first. If they released new PVP content now with all lag, crashing, and other issues it would cause chaos. The only problem is, when or are they ever going to be able to fix these issues.
  • SshadowSscale
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    Koronach wrote: »
    One new battleground per chapter is entirely a reasonable ask. On the other hand, this chapter is barely a DLC, and there is not a whole of any content.

    pve players will complain that zos is giving us to much content as proven by the ones that commented on this thread

    Actually I don't care about PVP, but I agree with you. They should give PVPers new BG's or something fresh. I think they will but they more than likely want to fix the performance issues first. If they released new PVP content now with all lag, crashing, and other issues it would cause chaos. The only problem is, when or are they ever going to be able to fix these issues.

    I would rather take content over an empty promise tbh
  • Eedat
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    Aptonoth wrote: »
    [Quoted post was removed]

    Correction, not many on this board care. Meanwhile in the actual game, they opened multiple new campaigns and they're all completely full. Even when I tried to get in at 9am EST this morning there was a queue. My 2 trade guilds and my social guild are filled with people who dont normally PvP but are excited to group up and head on in to Cyro for the event.

    I know it sucks to hear, but this board's opinion isn't even on the same planet as the the actual playerbases' opinion. This board (like the rest of the internet) is grossly over represented by people actively searching for legit anything to complain about. A bunch of uber-Karens that are actively spiteful, resentful, and outright malicious toward anyone who dare beg for scraps. And they do it in stupendous clickbait fashion spamming ridiculous buzzwords like "elitist" or "predatory" around until they've lost all meaning.

    Without giving specific names as to not "name and shame", pay attention to some of the opinions you see. You'll very quickly notice that the people who spam you with "if you don't like a new feature, don't use it" or "I should be able to play how I want to" are mostly the same exact people who will tar and feather an idea because someone else wants the option to play a different way. It'll be "I should be able to play how I want to" in one thread. Then in the next thread, say a thread about adding an option for vet overland, they will instantly 180 and tell you how awful being able to play as you want to is.

    Shoutout to the reasonable people I've comes across though. Not trying to lump everyone into the same category as that is not the case at all.
    Edited by ZOS_ConnorG on January 31, 2021 4:23PM
  • Jaimeh
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    preevious wrote: »
    The truth is that PvP does not need any content.

    there's only so many ways players can bash the heads of other players in.
    it doesn't require story, nor zone, nor whatever. It always stays fresh because of it's inherent unpredictable nature.

    PvE not only needs content, but also represent the overwhelming majority of players.
    So, the new content made is for PvE, and that's quite normal.

    I think the examples OP offers and what they are asking for are more about features than content, and it's true that chapter doesn't contain any feature that can be used by PvPrs to make a difference
  • Jaraal
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    zos can easily make pvp more profitable without making it p2w....

    Grind a whole month for 20k gold and gold decon rings from some of the worst sets in the game... if you're in the top 2%? Yeah, there's lots of room for improvement motivationwise.

  • Goregrinder
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    Aptonoth wrote: »
    No one cares about Cyrodil pvp its only holding back pve experience. I know it sucks to hear that but its the truth. Well I should say so little people care it makes no sense for Bethesda to waste any more time or money on them.

    Wow... I’m guessing you’ve had some bad luck in PvP? Also, it’s an opinion not a fact.

    I probably killed him a dozen times on my gankblade roaming around in IC for the midyear mayhem event.
  • Skcarkden
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    Unij wrote: »
    ZOS could add overlandpvp. Imagine you sign a contract and get a license to kill other players who signed one too, and then go out of town to kill those players. If you're not in the mood for this you need to give your license back. And then we would have quests like: 1. quest - kill one player. 2. Kill 5 players. 3. Quest - kill 10 players ... till 50 or 100 kills. But if you give up you lose your progress.
    They are unlikely to add any other "mixed" PvP & PvE content. Imperial City proved it. This type of content was not received well by the player-base. If it was good, then by now we would have a lot of content like that.
    Also, seeing how it was a "dead" content, to the point that ZOS had to convert it into "free DLC", just to maybe create some player retention. Another thing is Midyear mayhem... at the start of the year... with 1 event ticket forcing people to go to IC... just to keep player retention in this zone...

    Imagine this kind of stuff happening in any overland PvE zone. Even if it will be totally optional, other people will "flee" from this zone to avoid griefers and potential exploits.

    Which is funny, i'm missing out on that 1 ticket because screw IC. Only repeatable mission i saw was bounty board telling me to kill 20 sorcerers first day and 20 dragonknights second day and i dropped it both times. So it can remain dead content for me, midyear mayhem ticket event or not, i don't do forced pvp.

    At least outer cyrodiil had a scout board and just required going to x location and press a button and return (or die and respawn home faster)
  • drunkendx
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    caperb wrote: »
    I wonder why so many people are hate driven against PvP, in my opinion it is just childish.

    Because some people are so driven on PVP and are quite insulted when someone does not appreciate being humiliated by them.

    In EVERY MMO I played PVP crowd was EXTREMELY toxic. ESO included.

    Did i beat you in PVP? YOU SUCK HAHA!!! <- This is main issue, they have obsessive need to humiliate others, I've never seen such behavior in PVE content...

    Did you beat me in PVP? *BLEEP* CHEATER!

    Did my team loose a match? I'M GROUPED WITH *insert random insult*...

    ^ Those are approximately 90% of my experiences in PVP across number of games.

    remaining 10% were actually enjoyable.
  • Jierdanit
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    drunkendx wrote: »
    caperb wrote: »
    I wonder why so many people are hate driven against PvP, in my opinion it is just childish.

    Because some people are so driven on PVP and are quite insulted when someone does not appreciate being humiliated by them.

    In EVERY MMO I played PVP crowd was EXTREMELY toxic. ESO included.

    Did i beat you in PVP? YOU SUCK HAHA!!! <- This is main issue, they have obsessive need to humiliate others, I've never seen such behavior in PVE content...

    Did you beat me in PVP? *BLEEP* CHEATER!

    Did my team loose a match? I'M GROUPED WITH *insert random insult*...

    ^ Those are approximately 90% of my experiences in PVP across number of games.

    remaining 10% were actually enjoyable.

    Then you had quite an unlucky time with PvP.

    There is that kind of players, im not going to deny that, but that is nowhere near 90% of my PvP time in ESO and i have probably played about 2k - 2.5k hours of PvP in ESO.

    You will get the occasional hate whisper every few days, if youre unlucky you will get a few in 1 day.
    Mostly those whispers are by the same few players who for some reason only get fun by insulting others and is not usually done by the majority of PvP players.

    You will also have some ppl in BGs who try to put everything on their team and who themselves are never the reason why they lost, but that is by far not the majority of BGs.
    I rather have a BG where i have a fun chat with my teammates instead of a BG where i get insulted by my teammates.

    Also there are quite some toxic players in PvE as well.
    It happens quite often that some PvEer will insult you just cause you do not play the way they would want you to play.
    I have quite often been told by some dudes in Spellscar that i should "*** off and let them grind"" there like they owned the place.

    So toxicity is definitely not exclusive to PvP.

    And it also does by far not happen as much as it apparently happened to you.
    PC/EU, StamSorc Main
  • caperb
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    drunkendx wrote: »
    caperb wrote: »
    I wonder why so many people are hate driven against PvP, in my opinion it is just childish.

    Because some people are so driven on PVP and are quite insulted when someone does not appreciate being humiliated by them.

    In EVERY MMO I played PVP crowd was EXTREMELY toxic. ESO included.

    Did i beat you in PVP? YOU SUCK HAHA!!! <- This is main issue, they have obsessive need to humiliate others, I've never seen such behavior in PVE content...

    Did you beat me in PVP? *BLEEP* CHEATER!

    Did my team loose a match? I'M GROUPED WITH *insert random insult*...

    ^ Those are approximately 90% of my experiences in PVP across number of games.

    remaining 10% were actually enjoyable.

    Ehm, maybe we have different experiences, but this is not how the average PvP player talks.

    To be fair, half the PvP players I know are either age 40+ or a woman. Both usually do not like toxic teenagers who think their opinion is law.

    "Did i beat you in PVP? YOU SUCK HAHA!!!": No, not at all. Either you are less experienced and made the mistake engaging me, or you got outplayed. You die? Everyone dies. You win? Bravo, nobody cares, unless you show some manners and talk with your opponent about the fight you had.

    "Did you beat me in PVP? *BLEEP* CHEATER!": Again, no not at all xD. Honestly, some people are always screaming cheater this cheater that, nobody takes them serious. If you beat me in PvP you are either a better player, I made a mistake, or you zerged me.

    I don't want to insult you, but your comment really sounds like you hold some unexplainable grudge and are in need of some guidance. If you are on PC EU I might be able to help you get familiar with PvP a bit.
  • joerginger
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    Skcarkden wrote: »

    Which is funny, i'm missing out on that 1 ticket because screw IC. Only repeatable mission i saw was bounty board telling me to kill 20 sorcerers first day and 20 dragonknights second day and i dropped it both times. So it can remain dead content for me, midyear mayhem ticket event or not, i don't do forced pvp.

    At least outer cyrodiil had a scout board and just required going to x location and press a button and return (or die and respawn home faster)

    The repeatable quests you're looking for are found when you go up the ladder into a district. Each district has one. You'll see a list if you take a look at UESP's IC site. The ones you could take a look at are found towards the end of the page under the heading "District Quests".
    https://en.uesp.net/wiki/Online:Imperial_City
    The bounty mission you mentioned sounds 100 % identical to the bounty board mission you can pick up in Cyrodiil. Since I have never completed one of these bounty quests in the Imperial City, I don't know if it grants you the one IC ticket or the two Cyrodiil tickets, but I would expect the latter because the quest appears to be identical to the quest in Cyrodiil.
    From the IC district quests the one I would recommend is the one you'll see recommended in several other threads on this forum, "The Lifeblood of an Empire" which you'll get from an NPC when you go up the ladder to the Arena District. If you're not in a hurry, you can play this one safe and free citizens from nearby Daedra by either taking out the Daedra with ranged attacks or simply waiting for other players to kill the enemies while you're near. Just look for the quest markers and kill any Daedra near them that are within range of your weapons.
  • StarOfElyon
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    Lotus781 wrote: »
    Aptonoth wrote: »
    [Quoted post was removed]

    Wow... I’m guessing you’ve had some bad luck in PvP? Also, it’s an opinion not a fact.

    Yes, an opinion shared by many.

    [Quoted post was removed]
    Lotus781 wrote: »
    Aptonoth wrote: »
    No one cares about Cyrodil pvp its only holding back pve experience. I know it sucks to hear that but its the truth. Well I should say so little people care it makes no sense for Bethesda to waste any more time or money on them.

    Wow... I’m guessing you’ve had some bad luck in PvP? Also, it’s an opinion not a fact.

    Yes, an opinion shared by many.

    Ugh this community is so toxic toward PvP players it makes me sad.

    Yep, a lot of are pve players super toxic and for some reason believe they are entitled. No wonder most pvpers have left this game.

    Playing both PVE and PVP, I say both sides are often toxic.
    Edited by ZOS_ConnorG on January 31, 2021 4:24PM
  • Iccotak
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    I'm generally a PvE player and I think a Battleground should come with every Chapter and Story DLC
  • Khajiitihaswares
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    New antiquity siege weapon - The Boulder Catapult

    There you go there's your pvp content B)

    I giggled thanks for laugh :).

    But I think this has more to do with where money is at. Creates and pve crowd drawing in more cash than the pvp crowd more than likely which causing ZoS keep pve stuff rolling That or you guys might get an arena style pvp maybe less they see it fragments Bgs too much you may not.
  • trackdemon5512
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    PvP has been broken for the last 3 or so years. Infinite sustain, extreme power creep, broken builds, etc. ZOS has been trying to get players into PVP with BG modes and notably the no-premade-groups experiment. Nothing works. PVP in ESO is a niche group that for the most part excludes new players and embraces the hardcore. It’s not central to ESO growth.

    Now why was IC made free some ask? Mostly it was to try and get populations up. Before it was free IC was just die hard telvar farmers running around. They either bought the content or had ESO+. The general population never experienced it unless they trekked through Cyrodiil and didn’t get killed getting to the door. Then after that door they would face a bland blue world without much to do or any player interaction. Even after the free change most players avoid it. It’s a farm location where nothing interesting happens.

    BGs dropped the difficulty threshold in getting new players into PVP. Problem is you had very good groups destroying inexperienced ones and they eventually stopped playing the mode. The fact there were no good rewards for BGs hastened their departure. The good groups continued playing other good groups and it got boring for most. If a new player dipped their toe in BGs they were annihilated and immediately chose not to return. Lack of PvP build balancing helped hasten this with super runners for chaos ball, or premade groups of werewolves playing with those new to the game.

    The new CP system is the first big step in addressing PVP problems in Cyrodiil and IC. But a lot needs to be done to make PVP attractive to the majority of the gaming population. And until the current modes of PvP are fixed and made fun for all don’t expect new modes. There is no point developing a new PvP area if a few jump in, automatically dominate, and prevent others from fully enjoy it. Those others hate it, shun the mode, and then ZoS has content that no one would really want to purchase.
  • Beardimus
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    caperb wrote: »
    PvP players have enough, remember the first DLC was PvP related, they have Cyrodiil wasted on them as it would of made a great PvE zone, they got Battlegrounds and above that it is bad enough they can duel eachother in the PvE zones, I have been constantly harassed by PvP players who have kept challenging me to duel them over and over again and when they find out I have auto-decline on they call me a coward in zone chat for not dueling them even though I am a PvE player.

    Have you ever tried talking to a PvP player? You would discover they are people as well and most players do both PvP and PvE.

    I wonder why so many people are hate driven against PvP, in my opinion it is just childish.

    Honestly PvP gets almost nothing and people still whine that PvP gets too much and ZOS should focus more PvE.

    Honnestly the most toxic thing about PvP, rather oddly is the PvEer anti PvPer stance on this forum.

    It's bizarre. It's seriously like they feel the players that control the pixels in the PvP theatre are all IRL psychopaths or something.

    Amazes me.

    PvPers have always been the most helpful, least elitist bunch in my experience. I know cool PvEers too but they help I got from alliance loyal PvPers kept me in the game as long as I have been
    Edited by Beardimus on January 31, 2021 5:09PM
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  • Greasytengu
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    Beardimus wrote: »
    Honnestly the most toxic thing about PvP, rather oddly is the PvEer anti PvPer stance on this forum.

    It's bizarre. It's seriously like they feel the players that control the pixels in the PvP theatre are all IRL psychopaths or something.

    Amazes me.

    PvPers have always been the most helpful, least elitist bunch in my experience. I know cool PvEers too but they help I got from alliance loyal PvPers kept me in the game as long as I have been

    I have honestly seen more toxicity doing my daily dungeons than I have even seen from PVPers. I use the dungeon finder maybe like 4 times a year and I been pvping several nights a week since 2015 just for comparison.


    Everything from vote kicking someone for switty reasons, like they dont like their race/class combo or are daring to do their role with an off meta class (Seriously, tanking isnt limited to just DK you know!), ive seen people throw abuse at someone learning a new role in a non-vet dungeon, ive seen DPS that run ahead of their group and blame the healer or tank for not saving them, Fake heals/tanks that get salty when you suggest they attempt to do the role they queued as, hell ive had someone get pissy at me for not pulling one enemy into the group when clearing out trash mobs.

    Wheras I can honestly count the amount of hate tells ive gotten from other players on one hand in my entire time as a PVPer.

    " I nEeD HeAlInG!!! "
  • SshadowSscale
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    PvP has been broken for the last 3 or so years. Infinite sustain, extreme power creep, broken builds, etc. ZOS has been trying to get players into PVP with BG modes and notably the no-premade-groups experiment. Nothing works. PVP in ESO is a niche group that for the most part excludes new players and embraces the hardcore. It’s not central to ESO growth.

    Now why was IC made free some ask? Mostly it was to try and get populations up. Before it was free IC was just die hard telvar farmers running around. They either bought the content or had ESO+. The general population never experienced it unless they trekked through Cyrodiil and didn’t get killed getting to the door. Then after that door they would face a bland blue world without much to do or any player interaction. Even after the free change most players avoid it. It’s a farm location where nothing interesting happens.

    BGs dropped the difficulty threshold in getting new players into PVP. Problem is you had very good groups destroying inexperienced ones and they eventually stopped playing the mode. The fact there were no good rewards for BGs hastened their departure. The good groups continued playing other good groups and it got boring for most. If a new player dipped their toe in BGs they were annihilated and immediately chose not to return. Lack of PvP build balancing helped hasten this with super runners for chaos ball, or premade groups of werewolves playing with those new to the game.

    The new CP system is the first big step in addressing PVP problems in Cyrodiil and IC. But a lot needs to be done to make PVP attractive to the majority of the gaming population. And until the current modes of PvP are fixed and made fun for all don’t expect new modes. There is no point developing a new PvP area if a few jump in, automatically dominate, and prevent others from fully enjoy it. Those others hate it, shun the mode, and then ZoS has content that no one would really want to purchase.

    If you read my post I am not asking for an entire new are or an entire dlc for pvp.... I am just asking for a bone.... usually we get something at least like a new siege weapon or cyro hammer etc... a bg map or game mode will also be nice but nothing at all. My point is normally there is a reason for pvp players to also buy a chaoter.... this time I do not see a reason to get this chapter all since I do not care for the watered down easy to predict wat is going to happen story wich builds up this super powerful villian that just ends up dying within seconds of the fights start.... and the armor in the zone I can just buy of traders if there is anything good.... thus no reason at all to buy this chapter.... last year at least had a new siege weapon as well as mythics..
  • Kwoung
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    Beardimus wrote: »
    caperb wrote: »
    PvP players have enough, remember the first DLC was PvP related, they have Cyrodiil wasted on them as it would of made a great PvE zone, they got Battlegrounds and above that it is bad enough they can duel eachother in the PvE zones, I have been constantly harassed by PvP players who have kept challenging me to duel them over and over again and when they find out I have auto-decline on they call me a coward in zone chat for not dueling them even though I am a PvE player.

    Have you ever tried talking to a PvP player? You would discover they are people as well and most players do both PvP and PvE.

    I wonder why so many people are hate driven against PvP, in my opinion it is just childish.

    Honestly PvP gets almost nothing and people still whine that PvP gets too much and ZOS should focus more PvE.

    Honnestly the most toxic thing about PvP, rather oddly is the PvEer anti PvPer stance on this forum.

    It's bizarre. It's seriously like they feel the players that control the pixels in the PvP theatre are all IRL psychopaths or something.

    Amazes me.

    PvPers have always been the most helpful, least elitist bunch in my experience. I know cool PvEers too but they help I got from alliance loyal PvPers kept me in the game as long as I have been

    That was my experience about a year ago when I started PVPing as well. Everyone was super helpful, taught me how to do it, made suggestions on gear/skills and how to live longer. A year later I am still working on it, but then again I am still working on my PVE DPS 2 years later... that I can't seem to break 60K on.

    Being in Cyrodiil near daily for over a year, I have received about 3 tells total from other players. One was telling me a build I was wearing was trash.. a crimson mix way before it became popular, I was making a build to harass and burn siege with, the second was a salty player who obviously became accustomed to killing me on sight easily, and I finally got better with a new build that better fit my abilities/skills and beat him down, the third was a simple GF after a fight (which took me a while to decipher, but I assume meant good fight, although may have meant something else entirely, not sure).

    So quite honestly, I have a lot of trouble believing all these people claiming they get trash talked constantly.
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