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When TES:VI comes out there'll probably be a dip in active playerbase for a few months as it cannibalizes its own market (though there'll still be the core split of MMO and Single Players respectively). Unless it's truly awful then that refreshed franchise imterest should only help ESO in the long term.
Other than that, this is a nonsense (barring Microsoft randomly pulling the plug for an ESO2 or because it somehow magically starts losing money).
"Class identity isn’t just about power or efficiency. It’s about symbolic clarity, mechanical cohesion, and a shared visual and tactical language between players." - sans-culottes
haha.... people been saying this since 2014. The community has been demanding for change and now that we're getting it...its all doom and gloom. I'm looking forward to see how the new changes affect game play and performance. They had me at "New Servers"
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