When the patch goes live, will the current cp be reset or will we continue with current points? I saw a note like the following in Patch Notes, but I did not understand whether this would be valid only for PTS.
"please note all skills are reset due to the issue outlined in this forum post, and all CP is reset due to the new Champion System"
phantasmalD wrote: »The armor changes are going to screw tanks over. Tanks take both magicka AND stamina damage...making them choose only one type to mitigate will cripple them fights that have both types of damage that come in...and beyond mitigation, it actually gives a WEAKNESS to the other type. No longer will my tank be able to taunt all the things....now I can only taunt the physical ads...the DPS are just going to have to soak up all the magicka damage instead. I guess maybe I could look at it as a way of phasing tanks out entirely as a role and all group members instead have the responsibility to take on only certain types of ads.
Heavy armor will still def provide the highest armor value, it will just have a slight penalty to magic damage. On the stream it was 1% per piece, so up to 7% max. If an attack does 1000 dmg then that means +70 dmg. THE HORROR!
I can kinda justify the weakness to magic damage by thinking about how metal armor would interact with the elemental attacks.
Like metal could get painfully frigid from the frost damage or dangerously hot from fire, since metal is a better heat conductor than cloth or leather. Also conducts electricity better (= lightning based attacks).
On the other hand a comfy warm robe could help more against frost? Don't mention fire attacks or my logic falls apart, kthxbye