Should not be allowed for dungeons or Trials, ruins the balance of the game. Are healers and buff sets going to become useless now? 12 man trial and everyone puts their bot on healer mode and gives them all the passive sets that don't require any skill to use(ebon,worm,hircine etc.) and no need for healers anymore.
Why people must play with thouse who can easely be replaced by bots?
May be them need to play better?
Sandmanninja wrote: »If you DON'T like the new companions, then DON'T you use them.
I've read elsewhere other than word-of-mouth rumour mill that it's only for overland content.
Should not be allowed for dungeons or Trials, ruins the balance of the game. Are healers and buff sets going to become useless now? 12 man trial and everyone puts their bot on healer mode and gives them all the passive sets that don't require any skill to use(ebon,worm,hircine etc.) and no need for healers anymore.
Why people must play with thouse who can easely be replaced by bots?
May be them need to play better?
You missed the point there. Right now already you can completely just remove healers from your group in certain fights if everyone is using Pale Order Ring since they have enough heals with that. At that point healers will change their setups to be more dmg based and to apply as many buffs as possible to the DDs.
IF we are allowed to have 12 players and 12 bots in a raid at the same time, what is to stop people from just all putting their bots on healing mode. 1 player gives their bot Ebon, another gives worm and another gives hircine. Now healers and tanks don't have to wear those sets OR use healing abilities IF the bots can actually do anything meaningful in combat.
They are NOT replaced because they are "bad players" they are replaced bcs the bots can provide those set buffs without doing anything and can probably heal enough to keep people who are not standing in stupid alive. And at this point the whole healer role becomes more of an DPS with buff sets such as RO+Jorvulds etc.
Should not be allowed for dungeons or Trials, ruins the balance of the game. Are healers and buff sets going to become useless now? 12 man trial and everyone puts their bot on healer mode and gives them all the passive sets that don't require any skill to use(ebon,worm,hircine etc.) and no need for healers anymore.
Why people must play with thouse who can easely be replaced by bots?
May be them need to play better?
You missed the point there. Right now already you can completely just remove healers from your group in certain fights if everyone is using Pale Order Ring since they have enough heals with that. At that point healers will change their setups to be more dmg based and to apply as many buffs as possible to the DDs.
IF we are allowed to have 12 players and 12 bots in a raid at the same time, what is to stop people from just all putting their bots on healing mode. 1 player gives their bot Ebon, another gives worm and another gives hircine. Now healers and tanks don't have to wear those sets OR use healing abilities IF the bots can actually do anything meaningful in combat.
They are NOT replaced because they are "bad players" they are replaced bcs the bots can provide those set buffs without doing anything and can probably heal enough to keep people who are not standing in stupid alive. And at this point the whole healer role becomes more of an DPS with buff sets such as RO+Jorvulds etc.
I can easely remove any one in group.
Those who do nothing is not needed
Is it tank, heal or DD.
Now in raid I can do any part of work. And we have 4-6 people like that.
So other 6 is no need.
Some trials we can not pass due to one reason - you need 12 people to "open the dore"
What is the reason to take others, no need in them ?
NPC do your comand. Players do not and are more toxic.
In reality you need 6 people to pass:
Off tank, 1 good HEAL, 4 good dd who do mechanics.
That is why some trials is so hard to pass. If you need work be done by more than 4 people it is hard to find people who will do it.
Some people even can not use 1 button in correct time. NPC can do it. Crashn shock to let others free by CD as example.
And it is not about healer/tank roles.
Bots are perfect to press skill +la, if it will be possible to program rotation to companion - Dummy only 100 k dps players are only one, who need to fill fear.
It is first place where i will change players to bots.
Bots are not as toxic and focused on linking there dps.
Why companions in a mmo game? This game is just so casual... nothing for end game players.
Should not be allowed for dungeons or Trials, ruins the balance of the game. Are healers and buff sets going to become useless now? 12 man trial and everyone puts their bot on healer mode and gives them all the passive sets that don't require any skill to use(ebon,worm,hircine etc.) and no need for healers anymore.
Why people must play with thouse who can easely be replaced by bots?
May be them need to play better?
You missed the point there. Right now already you can completely just remove healers from your group in certain fights if everyone is using Pale Order Ring since they have enough heals with that. At that point healers will change their setups to be more dmg based and to apply as many buffs as possible to the DDs.
IF we are allowed to have 12 players and 12 bots in a raid at the same time, what is to stop people from just all putting their bots on healing mode. 1 player gives their bot Ebon, another gives worm and another gives hircine. Now healers and tanks don't have to wear those sets OR use healing abilities IF the bots can actually do anything meaningful in combat.
They are NOT replaced because they are "bad players" they are replaced bcs the bots can provide those set buffs without doing anything and can probably heal enough to keep people who are not standing in stupid alive. And at this point the whole healer role becomes more of an DPS with buff sets such as RO+Jorvulds etc.
I can easely remove any one in group.
Those who do nothing is not needed
Is it tank, heal or DD.
Now in raid I can do any part of work. And we have 4-6 people like that.
So other 6 is no need.
Some trials we can not pass due to one reason - you need 12 people to "open the dore"
What is the reason to take others, no need in them ?
NPC do your comand. Players do not and are more toxic.
In reality you need 6 people to pass:
Off tank, 1 good HEAL, 4 good dd who do mechanics.
That is why some trials is so hard to pass. If you need work be done by more than 4 people it is hard to find people who will do it.
Some people even can not use 1 button in correct time. NPC can do it. Crashn shock to let others free by CD as example.
And it is not about healer/tank roles.
Bots are perfect to press skill +la, if it will be possible to program rotation to companion - Dummy only 100 k dps players are only one, who need to fill fear.
It is first place where i will change players to bots.
Bots are not as toxic and focused on linking there dps.
I have no idea at this point if you are trolling or just saying random stuff?? Again you completely missed like half of what I just said lol
Should not be allowed for dungeons or Trials, ruins the balance of the game. Are healers and buff sets going to become useless now? 12 man trial and everyone puts their bot on healer mode and gives them all the passive sets that don't require any skill to use(ebon,worm,hircine etc.) and no need for healers anymore.
Why people must play with thouse who can easely be replaced by bots?
May be them need to play better?
You missed the point there. Right now already you can completely just remove healers from your group in certain fights if everyone is using Pale Order Ring since they have enough heals with that. At that point healers will change their setups to be more dmg based and to apply as many buffs as possible to the DDs.
IF we are allowed to have 12 players and 12 bots in a raid at the same time, what is to stop people from just all putting their bots on healing mode. 1 player gives their bot Ebon, another gives worm and another gives hircine. Now healers and tanks don't have to wear those sets OR use healing abilities IF the bots can actually do anything meaningful in combat.
They are NOT replaced because they are "bad players" they are replaced bcs the bots can provide those set buffs without doing anything and can probably heal enough to keep people who are not standing in stupid alive. And at this point the whole healer role becomes more of an DPS with buff sets such as RO+Jorvulds etc.
I can easely remove any one in group.
Those who do nothing is not needed
Is it tank, heal or DD.
Now in raid I can do any part of work. And we have 4-6 people like that.
So other 6 is no need.
Some trials we can not pass due to one reason - you need 12 people to "open the dore"
What is the reason to take others, no need in them ?
NPC do your comand. Players do not and are more toxic.
In reality you need 6 people to pass:
Off tank, 1 good HEAL, 4 good dd who do mechanics.
That is why some trials is so hard to pass. If you need work be done by more than 4 people it is hard to find people who will do it.
Some people even can not use 1 button in correct time. NPC can do it. Crashn shock to let others free by CD as example.
And it is not about healer/tank roles.
Bots are perfect to press skill +la, if it will be possible to program rotation to companion - Dummy only 100 k dps players are only one, who need to fill fear.
It is first place where i will change players to bots.
Bots are not as toxic and focused on linking there dps.
I have no idea at this point if you are trolling or just saying random stuff?? Again you completely missed like half of what I just said lol
Ok. I write more simple.
As i can understand , you can take Player or Companion.
So all you need to know who is more skilled.
If Bot can do 3 commands : Stop, attack, follow, than it is more skilled than a lot of players. And you chouse in not buff sets, but in skille difference:
Can the player in same sets as bot do this things or not.
A lot of players can not, so i like bot more.
And yes, i just a little trolling
Should not be allowed for dungeons or Trials, ruins the balance of the game. Are healers and buff sets going to become useless now? 12 man trial and everyone puts their bot on healer mode and gives them all the passive sets that don't require any skill to use(ebon,worm,hircine etc.) and no need for healers anymore.
Why people must play with thouse who can easely be replaced by bots?
May be them need to play better?
You missed the point there. Right now already you can completely just remove healers from your group in certain fights if everyone is using Pale Order Ring since they have enough heals with that. At that point healers will change their setups to be more dmg based and to apply as many buffs as possible to the DDs.
IF we are allowed to have 12 players and 12 bots in a raid at the same time, what is to stop people from just all putting their bots on healing mode. 1 player gives their bot Ebon, another gives worm and another gives hircine. Now healers and tanks don't have to wear those sets OR use healing abilities IF the bots can actually do anything meaningful in combat.
They are NOT replaced because they are "bad players" they are replaced bcs the bots can provide those set buffs without doing anything and can probably heal enough to keep people who are not standing in stupid alive. And at this point the whole healer role becomes more of an DPS with buff sets such as RO+Jorvulds etc.
I can easely remove any one in group.
Those who do nothing is not needed
Is it tank, heal or DD.
Now in raid I can do any part of work. And we have 4-6 people like that.
So other 6 is no need.
Some trials we can not pass due to one reason - you need 12 people to "open the dore"
What is the reason to take others, no need in them ?
NPC do your comand. Players do not and are more toxic.
In reality you need 6 people to pass:
Off tank, 1 good HEAL, 4 good dd who do mechanics.
That is why some trials is so hard to pass. If you need work be done by more than 4 people it is hard to find people who will do it.
Some people even can not use 1 button in correct time. NPC can do it. Crashn shock to let others free by CD as example.
And it is not about healer/tank roles.
Bots are perfect to press skill +la, if it will be possible to program rotation to companion - Dummy only 100 k dps players are only one, who need to fill fear.
It is first place where i will change players to bots.
Bots are not as toxic and focused on linking there dps.
I have no idea at this point if you are trolling or just saying random stuff?? Again you completely missed like half of what I just said lol
Ok. I write more simple.
As i can understand , you can take Player or Companion.
So all you need to know who is more skilled.
If Bot can do 3 commands : Stop, attack, follow, than it is more skilled than a lot of players. And you chouse in not buff sets, but in skille difference:
Can the player in same sets as bot do this things or not.
A lot of players can not, so i like bot more.
And yes, i just a little trolling
Ye okey but right now we don't know if we can choose between bot over a player. What I Said in my posts was that if the situation is that we can have 12 players in a trial and each and everyone one of them can have bot with them as well meaning the group 24man it will be game breaking.
If its 12man and you can do 6 players 6 bots then ye no need to have noobs in groups anymore XD
adriant1978 wrote: »Sandmanninja wrote: »If you DON'T like the new companions, then DON'T you use them.
I've read elsewhere other than word-of-mouth rumour mill that it's only for overland content.
From what I heard in the stream last night, and according to this article, they will be allowed anywhere except PvP and solo arenas like Maelstrom.
adriant1978 wrote: »So the new companions can be used anywhere except arenas and PvP? Including dungeons?
Here's hoping my girlfriend and I can finally duo a few more of these and enjoy the story at our own pace.
Should not be allowed for dungeons or Trials, ruins the balance of the game. Are healers and buff sets going to become useless now? 12 man trial and everyone puts their bot on healer mode and gives them all the passive sets that don't require any skill to use(ebon,worm,hircine etc.) and no need for healers anymore.
Perhaps the Companions will work as substitutes, filling in a spot when groups only have two or three players so they won't have to wait for the Group Finder. That would seem convenient, but also leaves you with a distinct dps disadvantage. Still though they could make your companions pretty tanky and help draw aggro away from you.
But this just means players that do have companions, will ALWAYS have them out, meaning that many more entities clogging your screen in player hubs.
Perhaps the Companions will work as substitutes, filling in a spot when groups only have two or three players so they won't have to wait for the Group Finder. That would seem convenient, but also leaves you with a distinct dps disadvantage. Still though they could make your companions pretty tanky and help draw aggro away from you.
But this just means players that do have companions, will ALWAYS have them out, meaning that many more entities clogging your screen in player hubs.
They might not be visible outside of the group.
Why companions in a mmo game? This game is just so casual... nothing for end game players.
Why companions in a mmo game? This game is just so casual... nothing for end game players.
Apart from the new CP system and a new Trial. Plus the new story content of course, and hopefully the reworking to the CP system will make new content less of a cakewalk for those elite players who can one-hit a new zone blindfolded!