(For the record, VR-1 destro-staff sorcerer)
A simple question regarding the cause of hostile NPCs/players disintegrating on death.
I find this pretty satisfying when it happens, and would like to be able to have it happen more frequently.
I theorized It was crit based, but my critical hits don't seem to factor into the chance of the special death effect happening.
I see videos such as this, where essentially everything he kills is vaporized, and feel like I'm missing something, any help in my sick desire to turn my enemies into ash will be greatly appreciated and all that jazz.
https://www.youtube.com/watch?v=Uiq1X6wEwgI
"Only two things are infinite, the universe and human stupidity, and I'm not so sure about the universe." - Albert Einstein
"What can be asserted without evidence can be dismissed without evidence." - Christopher Hitchens