proteinexe wrote: »My original title was:Although I stick with the fact that this chapter seems underwhelming, Wheeler and his combat team defiantly saved my sanity and disappointment toward the update.
No new: Class, Weapon, Skill line. What does this mean for the future ESO Chapter?
I was 100% sure that this would be the most disappointing update, due to Rich essentially giving us a rundown of the 'chapter' to come with a half-ass 'Oh and.. COMPANIONS' (btw Rich, no bashing on you, it's just the way it was laid out). THEN WHEELER chad comes along, and essentially gave us:
- a NEW Champion system, taking away the cap while simultaneously giving us more customization to our characters which gives them a better depth, AND giving us performance by negating a lot of checks the last champion system gave us.
- THEN big boy Wheeler gave us different armour passives. MAN these are good.. not needed, just.. just good. A negative to wearing some armour. Nice addition to be sure.
- Then finally, he addressed healing in non-groups and straight out said no proc sets. I'm not AGAINST Proc sets, and I know that wont last forever, but their hardcore approach to the issues in PvP is refreshing, and listening to the community is really comforting, knowing if we shout enough, they'll listen.
WHAT I'm trying to get at is, RICH WHY DIDNT YOU ADD THE FACT THAT MOST OF THIS ^ WAS HAPPENING AT THE END. I went away from my PC thinking this year was literally done for, but the seeming dedication to performance and the change to CP has actually made me think.. not so bad, maybe this year will be the year the performance-purists might be mildly satisfied.
Seraphayel wrote: »Shadowlands has excessive grinding, but so has ESO. Heard about the Champion Points? Constant grinding for specific gear sets for their bonuses? Those grinds are worse than anything you have in Shadowlands right now and they’ve been a part of ESO for half a decade now.
Seraphayel wrote: »Yes, Shadowlands is grindy. But you again missed my point. The expansion has 5 zones and 8 dungeons. That’s 4 zones and 8 dungeons more than the Chapter has to offer. All of that developed during a pandemic - granted, WoW hast 2 year expansions and ESO 1 year expansions, so let‘s half it - it’s still 2.5 zones and 4 dungeons in the end per year for the same price of ESO‘s Chapter. Besides that, Shadowlands offers a ton of systems - if you like them or not, if they’re grindy or not. They give you something fresh.
Shadowlands has excessive grinding, but so has ESO. Heard about the Champion Points? Constant grinding for specific gear sets for their bonuses? Those grinds are worse than anything you have in Shadowlands right now and they’ve been a part of ESO for half a decade now.
Seraphayel wrote: »The expansion has 5 zones and 8 dungeons. That’s 4 zones and 8 dungeons more than the Chapter has to offer.
All of that developed during a pandemic - granted, WoW hast 2 year expansions and ESO 1 year expansions, so let‘s half it - it’s still 2.5 zones and 4 dungeons in the end per year for the same price of ESO‘s Chapter.
Seraphayel wrote: »
WoW and FFXIV are able to offer you complete expansions with half a dozen zones, dungeons etc. during COVID and lockdowns and ZOS isn’t capable of revamping a skill line or adding a new weapon? lol
I'm no game developer, so I can't be sure about the specifics, but I imagine that writers, artists, and world designers have a much easier time working from home, each on their own thing.
Balance changes take a lot more discussion and testing to be completed. And that is the bit that is difficult during a pandemic.
Besides, FFXIV delayed a lot of their 2020 content because of the pandemic. And WoW expansions are not released yearly, so a lot of the development was likely done beforehand.
ESO is still getting two more zones, four more dungeons and all that entails. And without any delays.
Seraphayel wrote: »kaisernick wrote: »Despite my lack of intrest in the new eso exp, i would not give high praise to WoW their new exp is just god awful.
Actually it’s not. It’s way better than the god awful BfA (last expansion). But that wasn’t my point. My point is the amount of stuff they offer you in the new expansion (5 zones, 8 dungeons, 1 raid, legendary items and more features) for the exact same price of ESO‘s new Chapter that offers you 1 zone, zero dungeons, 1 raid and a lame feature named companions - and all of that features during lockdowns & Corona, whereas ZOS - as said by others - isn’t capable of giving us one simple skill line or something like that.
Seraphayel wrote: »
WoW and FFXIV are able to offer you complete expansions with half a dozen zones, dungeons etc. during COVID and lockdowns and ZOS isn’t capable of revamping a skill line or adding a new weapon? lol
I'm no game developer, so I can't be sure about the specifics, but I imagine that writers, artists, and world designers have a much easier time working from home, each on their own thing.
Balance changes take a lot more discussion and testing to be completed. And that is the bit that is difficult during a pandemic.
Besides, FFXIV delayed a lot of their 2020 content because of the pandemic. And WoW expansions are not released yearly, so a lot of the development was likely done beforehand.
ESO is still getting two more zones, four more dungeons and all that entails. And without any delays.
I played WoW from "vanilla" to Cataclysm, then later came to ESO in the beta days. ESO had some great DLCs/chapters.
But I can tell you this: when Blizz came with an expansion, it meant massive content in many ways. It wasn't yearly, but it did not have to be, the new content kept you busy for far longer than any ESO chapter does. I remember the first expansion of WoW (Burning Crusade). The starting area wasn't large, but the areas next to them kept you busy for weeks. It was addictive. A chapter in ESO keeps you busy for a week maybe and the rest is just dailies or farm. An area of a chapter in ESO is the size of two zones in WoW, something like that.
Don't get me wrong, I love ESO more than I loved WoW, I am just disappointed with the 1 year cycle routine they are doing for several years now... seems so predictible: crown crates, 2 dungeons, a chapter, then 2 dungeons, and a story conclusion DLC (which you can burn in a few days). It feels like they are in their confort zone and they are happy with how this goes. There are so many crazy posibilities in ESO, people want magic weapons, new pvp, fun combos, rewarding combat and achievements, yet they give us companions and pets, things that get old in a few days at most. Why do you need an AI follower in a MMO btw?
I am glad they are changing the servers, but it seems that it would have happened anyway because the hardware is reaching the end of its life. This sounds worse if you think about it... the game is running on 2014 hardware and they have to upgrade because they are forced to do so, not because they want to revamp the game or create new possibilities.
I wish only the best for the team, and I do hope they will deliver and hear what the community really wants.
proteinexe wrote: »My original title was:Although I stick with the fact that this chapter seems underwhelming, Wheeler and his combat team defiantly saved my sanity and disappointment toward the update.
No new: Class, Weapon, Skill line. What does this mean for the future ESO Chapter?
I was 100% sure that this would be the most disappointing update, due to Rich essentially giving us a rundown of the 'chapter' to come with a half-ass 'Oh and.. COMPANIONS' (btw Rich, no bashing on you, it's just the way it was laid out). THEN WHEELER chad comes along, and essentially gave us:
- a NEW Champion system, taking away the cap while simultaneously giving us more customization to our characters which gives them a better depth, AND giving us performance by negating a lot of checks the last champion system gave us.
- THEN big boy Wheeler gave us different armour passives. MAN these are good.. not needed, just.. just good. A negative to wearing some armour. Nice addition to be sure.
- Then finally, he addressed healing in non-groups and straight out said no proc sets. I'm not AGAINST Proc sets, and I know that wont last forever, but their hardcore approach to the issues in PvP is refreshing, and listening to the community is really comforting, knowing if we shout enough, they'll listen.
WHAT I'm trying to get at is, RICH WHY DIDNT YOU ADD THE FACT THAT MOST OF THIS ^ WAS HAPPENING AT THE END. I went away from my PC thinking this year was literally done for, but the seeming dedication to performance and the change to CP has actually made me think.. not so bad, maybe this year will be the year the performance-purists might be mildly satisfied.