devaneiosonho wrote: »Yes, you can. Just create an Imperial and use it as you'd use a breton. There you go.
Now, really, your request makes no sense. Wood Elves don't have magicka based passives, just like Nords, Orcs and Redguards. On the contrary, Breton is only magicka based. It's following the lore, so being behind a paywall is irrelevant, as it should be.
ACamaroGuy wrote: »I don't think it's irrelevant at all. The fact that it's paid for, should make it more universal. think of it from a business standpoint. You're asking somebody to pay 'X' amount of dollars for a product. You can only use this product as 'A' and 'B'. Now while using it as 'A' and 'B', it's at the lower end of products you get for free. To top it off, we are going to give you the option to use it on the lower tier of the game for two of the three playable styles. What kind of marketing is that?
devaneiosonho wrote: »Bending the lore just because you want is ridiculous.
starkerealm wrote: »Ironically, the lore is probably the strongest argument that @ACamaroGuy could make. From a game mechanics standpoint, the Imperial Cyrods are presented as a single race. However, in the lore, they're split into two ethnic sub-groups, the Nibenese, and the Colovians. The Imperials we play are (probably) Colovians, and the stam/health focus makes sense in that context. The most prominent Imperial mages tend to be from Nibenese ancestory (including the Tharn family.)
So, there is a strong lore argument to be made. Even if the mechanics don't really require it.
devaneiosonho wrote: »Are you saying to me that all characters from the games since Morrowind were people from Colovia?
starkerealm wrote: »No, all player characters have (arguably) been Colovian. We've seen many Nibenese Imperial NPCs in the games.
Worth pointing out that under the hood Morrowind, Oblivion, and Skyrim did not distinguish between these two groups. So, it's not like there's ever been two mechanically separate Imperial races, it's exclusively a lore schism.
ACamaroGuy wrote: »devaneiosonho wrote: »Yes, you can. Just create an Imperial and use it as you'd use a breton. There you go.
Now, really, your request makes no sense. Wood Elves don't have magicka based passives, just like Nords, Orcs and Redguards. On the contrary, Breton is only magicka based. It's following the lore, so being behind a paywall is irrelevant, as it should be.
I don't think it's irrelevant at all. The fact that it's paid for, should make it more universal. think of it from a business standpoint. You're asking somebody to pay 'X' amount of dollars for a product. You can only use this product as 'A' and 'B'. Now while using it as 'A' and 'B', it's at the lower end of products you get for free. To top it off, we are going to give you the option to use it on the lower tier of the game for two of the three playable styles. What kind of marketing is that?
devaneiosonho wrote: »starkerealm wrote: »No, all player characters have (arguably) been Colovian. We've seen many Nibenese Imperial NPCs in the games.
Worth pointing out that under the hood Morrowind, Oblivion, and Skyrim did not distinguish between these two groups. So, it's not like there's ever been two mechanically separate Imperial races, it's exclusively a lore schism.
Yes, that's what I meant. And yes, it's a stretch. A big one.
I love Nibenay, but there is absolutely NO LORE regarding such physical difference. There were never a point in any game where it was said that Nibeneses have natural magic affinity. You're theorizing or straight out assuming.