Integral1900 wrote: »At the same time though we must admit that players who do use werewolves on a regular basis pay a high price...
Instead of looking at their carefully crafted characters they have to put up with one of the laziest, junkiest, most badly animated creature models in the entire game.
They’ve had that werewolf behemoth for what, two years? In all that time they couldn’t just shrink it down and replace the old model with it!?
We should have compassion though, for there are brave players willing to play this game for hours on end using a character model that looks absolutely awful 🤮
Integral1900 wrote: »We should have compassion though, for there are brave players willing to play this game for hours on end using a character model that looks absolutely awful 🤮

Daemons_Bane wrote: »The saddest part about all of this, is the effect it's gonna have on the PvE wolves..
Yup and no one gives a toot about that. We are already almost useless in PVE and they want more nerfs.
TX12001rwb17_ESO wrote: »I shall help remedy this problem, as we speak I am leveling a dedicated Werewolf Hunter.
orion_1981usub17_ESO wrote: »Nerfing wolves would only hurt us pve players and the “cheese users” would simply move on to the next great exploit and then we’d have threads about those in a few months. time.
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Daemons_Bane wrote: »orion_1981usub17_ESO wrote: »Nerfing wolves would only hurt us pve players and the “cheese users” would simply move on to the next great exploit and then we’d have threads about those in a few months. time.
[Quoted post was removed]
They might be an issue in pvp, but merging them would make the really bad in PvE again
orion_1981usub17_ESO wrote: »Daemons_Bane wrote: »orion_1981usub17_ESO wrote: »Nerfing wolves would only hurt us pve players and the “cheese users” would simply move on to the next great exploit and then we’d have threads about those in a few months. time.
[Quoted post was removed]
They might be an issue in pvp, but merging them would make the really bad in PvE again
You can not separate pvp and pve in this game, gear sets and skills dont work that way. So what is cheese in one must be dealt with regardless of the salty tears of players. Now pve cheese generally takes longer to be nerfed than pvp cheese only because its more appearant and easier to acknowledge by developers. But fear not... watch the patch notes and pts and plan accordingly like always. The cheese will still exist and salty tears must flow.
TequilaFire wrote: »OK, I'm bored what can we nerf next that doesn't need nerfed?
TequilaFire wrote: »OK, I'm bored what can we nerf next that doesn't need nerfed?
Sorc?
TequilaFire wrote: »OK, I'm bored what can we nerf next that doesn't need nerfed?
Sorc?
It's really the only OP class left.....
I have seen werewolfs being melted in BGs. For me, ESO has Necromancer Problems, every second player in BG (including me) is necromancer with ravenous goliath transformation.