SaintAemilian wrote: »Not sure about anyone else, but I absolutely HATE when you're trying to do a quest as an assassin and be stealthy, then someone basically tramples around the area, killing your target or making you visible.
[snip] I'm not saying that the game has to be completely solo, I just wish there were areas that were solo such as when you have to save Hilde or certain quests.
Guild Wars had the right idea, where players are only seen in towns, and the whole world is yours to explore without others around. Kinda wish ESO did that too.
[Edited to remove Baiting and Naming and Shaming]
Play Skyrim if you want a solo only game.
AcadianPaladin wrote: »Play Skyrim if you want a solo only game.
My character has played over 4000 hours in Oblivion and another 4000 hours in Skyrim. Quite simply, she outgrew them because, compared to ESO they are not massive at all. What I seek ideally would be a massive (not small like Skyrim) solo medieval fantasy rpg. With almost 9000 hours in ESO, it fits that bill nicely in spite of the drawback that it is multiplayer.
ESO would not survive if it did not support soloists. Any more than it would survive without PvP or group play. There is room for all of us. ESO is a pretty solo-friendly game already. A few more solo instances would be welcome for those who do not wish to go through overcrowded delves. I just did Knife Ear Grotto - a simple delve in Deeshan. No sooner did I enter the delve than another player entered and, at a sprint, proceeded to kill every mob in the delve. As I moved through the delve exploring, respawns would randomly appear on my head. When I got to the boss, it was dead. I waited for a respawn. When it happened I managed to quickly get off 1 light attack before the 4 other players waiting for the boss killed it. Would that be your idea of a fun delve experience? It is not mine. There is a place for group play. And there is a place for solo play. Plenty of room for all of us in this massive game. Cheers.