VaranisArano wrote: »In those many action games and action RPGs you've played, you did play TES IV Oblivion and TES V Skyrim, right?
Because that's the sort of combat ESO imitates, just with the addition of animated weapon, class, and guild skills.
Which, really, shouldn't be surprising since ESO is an Elder Scrolls game and would naturally seek to imitate its predecessor TES games in style and substance.
I'd be rather surprised if ZOS chose to switch horses midstream to chase the combat style of a different game series owned by a different company.
https://www.youtube.com/watch?v=RFFs_LW7iOM&feature=emb_logoVaranisArano wrote: »In those many action games and action RPGs you've played, you did play TES IV Oblivion and TES V Skyrim, right?
Because that's the sort of combat ESO imitates, just with the addition of animated weapon, class, and guild skills.
Which, really, shouldn't be surprising since ESO is an Elder Scrolls game and would naturally seek to imitate its predecessor TES games in style and substance.
I'd be rather surprised if ZOS chose to switch horses midstream to chase the combat style of a different game series owned by a different company.
VaranisArano wrote: »In those many action games and action RPGs you've played, you did play TES IV Oblivion and TES V Skyrim, right?
Because that's the sort of combat ESO imitates, just with the addition of animated weapon, class, and guild skills.
Which, really, shouldn't be surprising since ESO is an Elder Scrolls game and would naturally seek to imitate its predecessor TES games in style and substance.
I'd be rather surprised if ZOS chose to switch horses midstream to chase the combat style of a different game series owned by a different company.
Melee combat in this two is bad. I do remember that nightmare, where the weapons feel like wooden planks and hitting enemies feels like hitting wooden box with wooden plank. It is part of the reason why do I play stealth/mage.
ESO melee combat is not perfect too, but at least you have more options in fighting technics and it feels better.
AvalonRanger wrote: »When I saw the shield type enemy just running through in front of me on the red carpet, I lost
every tension and immersion of the ESO combat.
When I saw the "mysterious missile arrow" was launched from enemy's bow keeps following me,
I lost some "reality" against ESO combat. (Skyrim is better at this point)
When I saw "weird shield parry scene" in the ESO combat, I drank my "favorite whisky" to forget bad joke.
Because I've expected parry action of Dark-souls or Ghost of tsushima at that moment.
I knew that kind of game design might be basic MMO system. But I'm not MMO fan, I still can't accept ESO combat at all.
I like the Railgun from Quake 3. Please, ZOS... give us some meaningful weapons.