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ESO+ "Random" Dungeon Rotation

  • josiahva
    josiahva
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    I understand you can beat the possible "DLC Random Dungeon" by simply queing up with a Lowbie Guildie (and most people do, including myself); but why are we punished for having ESO+? Yeah I get it, it's "Random" and you get what you get (which is a good point people make about garbage DPS or fake roles, it's a random que). But I just don't really understand why a company would punish their subscribers by making it harder to get their daily transmute crystals and possibly end up in Lair of Maarselok when I could cancel ESO+ and do the Base Game Dungeons (which take 10 - 15 minutes vs DLC Dungeons which take 40 - 60 Minutes or more if people don't know the mechs, even on normal).

    This also contributes to your "Speed Runner" Vets in Normal Content problem. Why should they risk Vet Moon Hunter Keep or Lair of Maarselok which a large percentage of PUG Groups fail? Those Dungeons are tough for Casual Players on Normal; on Vet it's generally a fail for PUGS.

    ALSO in regards to the DLC Dungeon in "Random" Que; what you're seeing happen is a large amount of players (especially Vets with more than 3 or 4 chars to run for Transmute Crystals); just drop the group when they get Frostvault or Moongrave; yeah they get a deserter penalty; but considering this happens almost every time you'd think it would make sense to stop forcing those DLC Random Que for ESO+; it's not just about the Deserter but it's a big waste of time to the people who wanted to run the dungeon especially if a (Real) Tank or Healer Drops because then they have to stay and wait and 75% of the time the Group just ends up disbanding anyway.

    Maybe I'm just rambling but I really do think DLC Dungeons should be removed from "Random" Que or Separated. Yeah it would make the Que times even worse than what they already are (especially for DPS, and I get it since all my chars are DPS); but if you look at what ends up taking more time IMO it's people dropping group when they end up in a DLC Dungeon and having to wait for a new person to fill the spot.

    Just my thoughts on what would improve the Group Finder for Casuals Especially; most more "serious" players have 3 - 4 Guilds they can run with.

    Why do people not understand that if you sign up for a random dungeon for random rewards(which are garbage btw, even if people act as if they are great) they need to actually complete a RANDOM dungeon...this means any dungeon for which they are eligible, NOT just the non-DLC ones? The whole POINT of random dungeons is NOT to give you sub-par rewards, but to HELP PEOPLE FILL QUEUES FOR DUNGEONS THEY ARE FARMING. No one is "punishing" you for being ESO+ or having all the DLCs, etc, ZOS is trying to help people farm,...THAT is why the random dungeon is a thing...its not about you, unless you are the one farming. I am sure that when you select a specific dungeon to farm, you don't apologize for pulling other random players into your dungeon run to help you farm.

    As for me, I wish I didn't have to do non-DLC vet dungeons when I sign up for a random dungeon...but I just shrug and do them even if its not my preferred content. If transmutes are what you are after, then I suggest you go PvP in Cyrodiil, since DLC dungeons are such a chore for you, you may as well just PvP instead and accumulate transmutes faster....a chore is a chore.
  • Taleof2Cities
    Taleof2Cities
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    josiahva wrote: »
    Why do people not understand that if you sign up for a random dungeon for random rewards(which are garbage btw, even if people act as if they are great) they need to actually complete a RANDOM dungeon...this means any dungeon for which they are eligible, NOT just the non-DLC ones?

    You're right, @josiahva.

    ESO+ players that think they are entitled to skip DLC dungeons in the random queue is one of the more noticeable gaffes in the forums.
  • Tsar_Gekkou
    Tsar_Gekkou
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    Almost half the time I queue for a random normal I get Frostvault for some reason. No one's even looking for gear from there, we all just get dumped in it for our random normal. I couldn't fathom doing random vets with how terrible most dds are in the queue. They really should just let us toggle eso+ benefits on and off at will. I wouldn't mind losing the craftbag and 10% extra gold for 30 minutes to not have to deal with Frostvault or Lair of Maarselok almost every time I queue. If I were on a dd character then it wouldn't be as bad since things would actually die, but as a healer main I find myself having to leave and try again on my other healer when the dds start spamming snipe in Moongrave Fane.
    Xbox NA healer main
    vAA HM | vHRC HM | vSO HM | vMoL HM | vHoF HM | vAS+2 | vCR+3 | vBRP | vSS HM | vKA HM | vRG HM |
    Flawless Conqueror | Spirit Slayer | Dro-mA'thra Destroyer | Tick-Tock-Tormentor | Immortal Redeemer | Gryphon Heart | Godslayer | Dawnbringer | Planesbreaker |
  • Taleof2Cities
    Taleof2Cities
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    Almost half the time I queue for a random normal I get Frostvault for some reason. No one's even looking for gear from there, we all just get dumped in it for our random normal. I couldn't fathom doing random vets with how terrible most dds are in the queue. They really should just let us toggle eso+ benefits on and off at will. I wouldn't mind losing the craftbag and 10% extra gold for 30 minutes to not have to deal with Frostvault or Lair of Maarselok almost every time I queue. If I were on a dd character then it wouldn't be as bad since things would actually die, but as a healer main I find myself having to leave and try again on my other healer when the dds start spamming snipe in Moongrave Fane.

    If you have an expectation/goal for a random normal, @Tsar_Gekkou, don't use the dungeon finder ... find a pre-made group instead.

    Expectations or goals could simply be a dungeon clear.

    The dungeon finder only finds you a group. That's it.
  • josiahva
    josiahva
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    Almost half the time I queue for a random normal I get Frostvault for some reason. No one's even looking for gear from there, we all just get dumped in it for our random normal. I couldn't fathom doing random vets with how terrible most dds are in the queue. They really should just let us toggle eso+ benefits on and off at will. I wouldn't mind losing the craftbag and 10% extra gold for 30 minutes to not have to deal with Frostvault or Lair of Maarselok almost every time I queue. If I were on a dd character then it wouldn't be as bad since things would actually die, but as a healer main I find myself having to leave and try again on my other healer when the dds start spamming snipe in Moongrave Fane.

    Frostvault is VERY popular for farming, especially on normal because Tzogvin is evidently a great solo stam set. As for myself, I take every opportunity I am in vFV to look for missing mighty glacier pieces(I have a certain build I want to try it on in conjunction with grave guardian and lord warden....very situational, but could be useful for certain no-death runs and the like)
  • Everest_Lionheart
    Everest_Lionheart
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    josiahva wrote: »
    Almost half the time I queue for a random normal I get Frostvault for some reason. No one's even looking for gear from there, we all just get dumped in it for our random normal. I couldn't fathom doing random vets with how terrible most dds are in the queue. They really should just let us toggle eso+ benefits on and off at will. I wouldn't mind losing the craftbag and 10% extra gold for 30 minutes to not have to deal with Frostvault or Lair of Maarselok almost every time I queue. If I were on a dd character then it wouldn't be as bad since things would actually die, but as a healer main I find myself having to leave and try again on my other healer when the dds start spamming snipe in Moongrave Fane.

    Frostvault is VERY popular for farming, especially on normal because Tzogvin is evidently a great solo stam set. As for myself, I take every opportunity I am in vFV to look for missing mighty glacier pieces(I have a certain build I want to try it on in conjunction with grave guardian and lord warden....very situational, but could be useful for certain no-death runs and the like)

    FV is typically one I will farm but using a premade group instead because it’s difficult to get randoms to stay once they get FV in their queue and the ones that do stay tend to bail without ever even linking their drops. You also get people that just want to get on with it and sometimes skip chests which if you have the treasure hunter passive can drop the set pieces people are looking for. I’ve lost chests being pulled into an encounter before because of this.

    Good thing for me is that I don’t have to farm that place anymore unless I want to collect the final few pieces to make my sets. I don’t mind running it when I get it through a random because I can literally do this dungeon in my sleep on normal after helping one of my guildies farm the Tzo axe and dagger. Took us around 35 runs to get it for him.
  • Gundug
    Gundug
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    I don’t particularly dislike most DLC dungeons, but many seem excessively long and tiresome, particularly those like Lair of Maarselok, which features very long and uninteresting pathways between trash and boss fights. It’s as if the designers were attempting to pad the runtime of the dungeon with empty filler. Paid content should feel rewarding, not something to avoid, and a longer runtime does not equal greater enjoyment.

    As to difficulty, if a PUG group is having trouble clearing many of these on normal, that’s fairly hard to believe, as they aren’t that difficult to clear. I can understand groups having trouble with veteran, but that’s where greater coordination, more experience, and organized groups come into play.
  • F22nickell
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    Faiza wrote: »
    It's like clockwork each time one of my alts hits 45 their very next random normal is Unhallowed Grave lol

    Same here. I finally just created four disposable Breton Templar Healers to farm transmute crystals. Once one hits lvl 45, I put their crafted gear and gold in the bank, then delete. Create a new one, rush them to lvl 10, then continue on.

    I run those four daily, and settle for just getting 40 transmute crystals a day. It's enough, because most of my CP 810+ toons have the gear I want already, or require specific dungeon runs to get it. For that, I just queue them on the specific dungeon.

    Running random dungeons on all my toons just started getting old. Now, with a lvl 10 healer, I pop the queue quickly, get FG1, and breeze through in just a couple of minutes. Cheesy yes, but gets me past the boring stuff and on to the parts of game I enjoy.
    Fix Wrothgar Relic Hunter for Pete's Sake! ... Until then ... ZOS=POS
  • F22nickell
    F22nickell
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    josiahva wrote: »
    Why do people not understand that if you sign up for a random dungeon for random rewards(which are garbage btw, even if people act as if they are great) they need to actually complete a RANDOM dungeon...this means any dungeon for which they are eligible, NOT just the non-DLC ones?

    You're right, @josiahva.

    ESO+ players that think they are entitled to skip DLC dungeons in the random queue is one of the more noticeable gaffes in the forums.

    We are entitled to skip the DLC dungeons the non ESO+ members don't have to get in the random PUG ... We do it by bailing the moment we get in the dungeon. Don't like it when we do that? Hey, cause and effect. Complaining about people bailing is also one of the more noticeable gaffes in the forums.
    Fix Wrothgar Relic Hunter for Pete's Sake! ... Until then ... ZOS=POS
  • josiahva
    josiahva
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    F22nickell wrote: »
    josiahva wrote: »
    Why do people not understand that if you sign up for a random dungeon for random rewards(which are garbage btw, even if people act as if they are great) they need to actually complete a RANDOM dungeon...this means any dungeon for which they are eligible, NOT just the non-DLC ones?

    You're right, @josiahva.

    ESO+ players that think they are entitled to skip DLC dungeons in the random queue is one of the more noticeable gaffes in the forums.

    We are entitled to skip the DLC dungeons the non ESO+ members don't have to get in the random PUG ... We do it by bailing the moment we get in the dungeon. Don't like it when we do that? Hey, cause and effect. Complaining about people bailing is also one of the more noticeable gaffes in the forums.

    Why exactly do you even play dungeons if they are such a chore? For the "oh-so-great" reward of 10 transmute stones? For the 110k xp? They are garbage rewards. Just playing the pledges you quickly accumulate the 1000 transmutes your ESO+ account allows you. There may be a very small minority of players who immediately spend all their transmutes to try each an every set they think is interesting, but the VAST MAJORITY of players(at least DPS players) only transmute a few sets every once in awhile....sets that they are interested in farming, meaning they already have the cost down to 25 stones a piece(or close to it).

    The ONLY time I ever bail on a random dungeon no matter how much I dislike it is based on the actions of other players...in particular, if I feel a particular group is just toxic for whatever reason. Just yesterday I queued up for vUG farming grave guardian, the 2 DPS came in and said "DLC dungeon?" then quit...the healer and I didn't care, we just cleared the mobs to the first boss and waited for some replacements. The point is...if you feel entitled to braindead easy content, DONT QUEUE FOR VET DUNGEONS. PERIOD. The "rewards" for vet are not any better than normal if that is what you are after. Follow that simple rule and DLC dungeons will never be an issue for you again. The ONLY reason you could possible have for queuing for a random vet over a random normal is monster helms, and you dont get to choose those with a random anyway, its completely senseless to play a game then queue for content you don't enjoy, then turn around and complain that you get content that you don't enjoy.
  • LadyLethalla
    LadyLethalla
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    I won't ever PUG Scalecaller again because it's a rare group that can complete it on normal. If the first boss doesn't cause at least one player to ragequit, the second one will.

    Unhallowed Grave Kiln boss is another PUG killer but I've had a little more success completing that than Scalecaller.

    It's probably got a lot to do with people not knowing about or not bothering to find out the mechanics - which takes all of what, five minutes to read up.
    Having said that... I don't often do randoms because of DLC dungeons.
    x-TallyCat-x // PC EU DC - For the Covenant! // ESO Platinum trophy - 16th May 2017.
    Melbourne Australia - the land of Potato Internet.WTB ESO OCEANIC SERVER
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