MrBrownstone wrote: »Why is everyone giving random and incorrect Info? For dual wield you use 1 axe and 1 dagger, for two handed you use a battleaxe. These provide the highest damage output.
MrBrownstone wrote: »Why is everyone giving random and incorrect Info? For dual wield you use 1 axe and 1 dagger, for two handed you use a battleaxe. These provide the highest damage output.
MrBrownstone wrote: »Why is everyone giving random and incorrect Info? For dual wield you use 1 axe and 1 dagger, for two handed you use a battleaxe. These provide the highest damage output.
Zodiarkslayer wrote: »MrBrownstone wrote: »Why is everyone giving random and incorrect Info? For dual wield you use 1 axe and 1 dagger, for two handed you use a battleaxe. These provide the highest damage output.
Wrong.
Normally the enemies are not alive long enough for one proc and full duration of the bleed damage. That is only the case with dungeon, trial or world bosses. And even then axes are only better when you spec into DoT damage and not direct Damage via the CP system. Which at that point has an effect on the efficiency of all other skills you use.
For example most spammables, like surprise attack or wrecking blow, are dirext damage.
When you use Axes you have to fully commit the entire build and can only use it on high health Bosses.
You can change the look at an outfit station, even the weapon type, e. g. use a dagger skin on a sword.Going to try and cover all bases.
Dual Wield
PvE: Axe/Dagger or Dagger/Dagger
PvP: Axe/Mace or Mace/Mace
Looks: Dagger/Dagger or Sword/Sword
MashmalloMan wrote: »Zodiarkslayer wrote: »MrBrownstone wrote: »Why is everyone giving random and incorrect Info? For dual wield you use 1 axe and 1 dagger, for two handed you use a battleaxe. These provide the highest damage output.
Wrong.
Normally the enemies are not alive long enough for one proc and full duration of the bleed damage. That is only the case with dungeon, trial or world bosses. And even then axes are only better when you spec into DoT damage and not direct Damage via the CP system. Which at that point has an effect on the efficiency of all other skills you use.
For example most spammables, like surprise attack or wrecking blow, are dirext damage.
When you use Axes you have to fully commit the entire build and can only use it on high health Bosses.
I'd ssay you're both wrong to some degree.
Look at any end game dps parse, look at the amazing build videos right now from Skinnycheeks for stamina dps. All of their single target dps parses are optimized for reaching the hiiiiighest possible dps and yet he only invested like 40 or so points into dot damage, despite using an axe in 1 hand.
You do not need to change anything about your build or cp to use an axe in one hand or a 2H axe, at least in that context, when looking at diminishing returns for CP, we're talking about the difference of like 16% dot damage and 21% direct damage vs like 18% dot damage and 20% direct damage. It makes BARELY any difference at all and for most people, your direct damage is much higher and burstier because of Execute and Spammables. Dots have been pretty weak since Update 24 or so when dot builds were more of a thing.
The part your missing here is it's not very advantageous to optimize dps for something that doesn't need optimizing for.. at least in most scenario's. It would be like asking "how do I reach 110k dps so I can do overland quests or normal dungeons?" You could have a fraction of that dps and do just as well as anyone else for that content.
While dagger + axe is not best for every scenario like the op mentioned, your claim that you need to optimize a lot for the 2 different setups is false. Whether you use and axe or not, 40-48 cp in dot damage is probably enough as seen with Skinny's parses.
I usually just do double daggers or 2h sword for content like VMA, but I'm definitely not changing my CP or playstyle, it's just very easy set changes so no big deal.
@ThePedge's comment put it best.
Taleof2Cities wrote: »
What does it matter ascetic wise? You can morph any Weapon to appear to look like another. Hammer appearance but wield a dagger, yep. War-hammer to a 1h sword sure. Maul to Battleaxe.. yep.
All that matters is have the correct weapon & then morph its appearance to your liking. Be it a nasty Hammer Or a gagged Blade
Battleaxe's bleed can't proc off channeled abilities, can it? So, if you're playing a Stamplar, wouldn't Greatsword (pve) / Maul (pvp) take you further?MrBrownstone wrote: »Why is everyone giving random and incorrect Info? For dual wield you use 1 axe and 1 dagger, for two handed you use a battleaxe. These provide the highest damage output.