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We need a solo version of Dungeons and trials

  • MrBrownstone
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    All the problems you stated can be solved by playing on normal difficulty. Why don't you do that? You can't expect veteran completion if story is the only thing you want.
  • Anotherone773
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    We have a solo version of way more content in ESO than the average MMO. We don't need more. It's an MMO, not TES 6...as much as some people want it to be.
  • Merlin13KAGL
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    I see so many comments about how so many people want to experience this in the same way, yet 4/12 of you can't seem to come together at the same time to do so??
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • AlnilamE
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    Vanya wrote: »
    I dont want arena I want a solo version of trial zero loot i care not i want to experience exactly as is

    "Exactly as is" is not solo, though.
    The Moot Councillor
  • BXR_Lonestar
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    This is an MMO, meaning its a social/cooperative game. If you want a single-player experience where you can experience everything the game has to offer, try Skyrim?
  • Vanya
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    This is an MMO, meaning its a social/cooperative game. If you want a single-player experience where you can experience everything the game has to offer, try Skyrim?

    I do own it , ESO is 20x more vast,complex and giganntic with tens of thousands of npcs,quests,books, etc, must I add, and pretty much will take years and years to experience most Sykrim is a tiny fragment compared to ESO behemoth

    I dont think many realize how vast truly is , what you fail to realize is a freedom of choice iI dont want to wait for dayshours weeks or be forced to skip dialogue or not to enjoy to fullest because of others players rushing or ignorance

    we have all different needs I am more for slower approeach and detailed in through depth exploration more attention to dialague and story

    I want an option to experience trial without inteference of others and dungeons as well
  • Curious_Death
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    Vanya wrote: »
    I am tired of people rushing or waiting for hours, or simply unable to join any trial because of requirements, I dont want to be a sheep following others or telling me what to do, I need ultimate freedom i want to experience everything give us insanely nerfed version of all so other type of players can enjoy it, how many players will never even experience it

    I need to see them

    get singleplayer game dont touch mmo again - i hope it helped :)
  • molecule
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    Vanya wrote: »
    what you fail to realize is a freedom of choice

    Freedom of choice was yours when you purchased a game without the things you wanted.

    You were free to say No, but you chose to say YES to a game with the key element you wanted missing.

    You have no-one but yourself to blame, you cannot demand a game changes just to suit you.

  • Merlin13KAGL
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    Vanya wrote: »
    we have all different needs I am more for slower approeach and detailed in through depth exploration more attention to dialague and story
    You're going to have to have a slower approach, as you're going to have to handle the tank, healer, and DPS roles yourself.
    I want an option to experience trial without inteference of others and dungeons as well
    It's on you to create a build that can handle it solo. It's not on the Devs to downplay the balancing intended for multiple roles and multiple people to suit your solo playstyle.

    With rare mechanical exception (switches, interrupts, etc.) you can walk through the door of any group content as an individual. It's then up to you to be able to handle it.

    If this need is truly present, group with enough other people like yourself and go your separate ways at the pace you wish. Pretend the others aren't even there, if you like, just as you do with any overland content where other players are coming and going.

    This is not, nor will it ever be, a necessary change.

    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • spartaxoxo
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    Eedat wrote: »
    This isn't a single player game. It's an MMO. All content should not be catered to everyone's playstyle. The whole game shouldn't be turned into a ghost town because some people refuse to cooperate with others in an MMO.

    I wish people would stop using this as an excuse to block solo content. One of the best MMOs in the genre have story modes for dungeons with npc allies.
  • mairwen85
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    We need more group overland and veteran level instances. Group delves and public dungeons (scaled to 810) too.
  • Oreyn_Bearclaw
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    I really have no objection to a story mode for dungeons and trials, as long as there is no gear (maybe a random non perfect piece piece for the first time you do it). I will say that while some of the dungeon stories are pretty cool, you will honestly be disappointed with a lot of the trials. They typically amount to an opening and closing dialogue, and maybe a boss doing a little trash talk. That's about it.

    The real beauty of most trials is the complexity of the mechanics in the boss fights. I just don't know how you experience that in a solo mode, unless ZOS really decides to up the game of their cut scenes. I suppose some of the scenery is nice to look at as well.
  • hafgood
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    mairwen85 wrote: »
    We need more group overland and veteran level instances. Group delves and public dungeons (scaled to 810) too.

    No, no we really don't.
  • Shantu
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    Solo players are like the red-headed stepchildren of this game. It's ludicrous you can faceroll a random dungeon with 3 other players and get 10 transmutes. Solo that dungeon, which actually takes a modicum of skill, you get 1.

    Yeah, I know it's an MMO...but that doesn't mean it has to be like every other MMO is existence. There are plenty of non-combat solo activities, such as overland, quests, 2 arenas, housing, fashion, Antiquities, etc. A solo mode for ALL dungeons with decent rewards doesn't seem like much of a stretch and would be appealing to a lot of players.
  • kargen27
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    hamgatan wrote: »
    Vanya wrote: »
    I am tired of people rushing or waiting for hours, or simply unable to join any trial because of requirements, I dont want to be a sheep following others or telling me what to do, I need ultimate freedom i want to experience everything give us insanely nerfed version of all so other type of players can enjoy it, how many players will never even experience it

    I need to see them

    so by this logic you would also like to walk into a Ferrari dealership and ask for a 458 Italia minus the engine so you can experience the thrill of it not moving at all the way as opposed to the way it was supposed to?

    Nah you see they want the story and they want to look at what there is to see. Using your analogy it would be like wanting to go into the dealership, look at the cars and maybe a brochure or two. Maybe even take a look at the engine just for fun.
    and then the parrot said, "must be the water mines green too."
  • renne
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    Vanya wrote: »
    I dont want arena I want a solo version of trial zero loot i care not i want to experience exactly as is

    "Exactly as is" is content that requires 12 people to complete.
    Vanya wrote: »
    I want an option to experience trial without inteference of others and dungeons as well

    Then go into a trial solo. Ta-da! No "interference" from others, whatever that means.
  • Linaleah
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    [
    RedMuse wrote: »
    Vanya wrote: »
    I dont want arena I want a solo version of trial zero loot i care not i want to experience exactly as is

    Have there been a story in the trials since Craglorn?

    yes. every single one of the trials has a story, it has roleplay to go along with the story, the whole deal. people just never stick around long enough to listen to it. I will freely admit that i stopped doing trials by the time Greymoor came around, so I don't know if there is a story in Kaynes Aegis or whatever its spelled. but Elsweyr trial not only had a story, but you could talk to the npc after turning in your weekly, and there were multiple conversation options to give you extra context. I wish i could tell you if there were conversation options while you are going through trial because I've never been in a group that waited long enough. Summerset trial has a story that can even change depending on whether you kill each boss, or do a +whatever number with Zmaja. and so on and so forth.
    Edited by Linaleah on January 8, 2021 3:32AM
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
  • renne
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    Linaleah wrote: »
    Summerset trial has a story that can even change depending on whether you kill each boss, or do a +whatever number with Zmaja. and so on and so forth.

    The story doesn't change. You literally have Olorime baiting you that only the greatest can beat Z'Maja and all three minibosses at the same time as you run in, and that's pretty much it. You either fight 0, 1, 2 or 3 of the minibosses and then Z'Maja.

    This is literally the "main quest" for Cloudrest: https://en.uesp.net/wiki/Online:Woe_of_the_Welkynars

    In comparison, for example, this is what the main quest looks like in the Karnwasten public dungeon: https://en.uesp.net/wiki/Online:An_Unexpected_Betrayal
  • Linaleah
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    renne wrote: »
    Linaleah wrote: »
    Summerset trial has a story that can even change depending on whether you kill each boss, or do a +whatever number with Zmaja. and so on and so forth.

    The story doesn't change. You literally have Olorime baiting you that only the greatest can beat Z'Maja and all three minibosses at the same time as you run in, and that's pretty much it. You either fight 0, 1, 2 or 3 of the minibosses and then Z'Maja.

    This is literally the "main quest" for Cloudrest: https://en.uesp.net/wiki/Online:Woe_of_the_Welkynars

    In comparison, for example, this is what the main quest looks like in the Karnwasten public dungeon: https://en.uesp.net/wiki/Online:An_Unexpected_Betrayal

    she shows up later in god, I cannot remember names right now - the first town you land in in summerset and her conversation option changes depending on whether you saved her allies or not - by killing them individualy or going straight for Zmaja. she also has voice lines when you kill them. some of them are cheesy, but they are there.

    the point is. there IS a story in trials beyond Craglorn ones.
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
  • renne
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    I didn't say there wasn't a story? But it's genuinely not this big indepth multi part questing thing that people like OP think they're absolutely missing out of by not wanting to group up with other people.

    Take Sunspire for example. Since all the "story" between picking up the quest and handing it in at the end of the trial is done in ambient voice lines, you're not even missing out on anything by literally actually doing a trial. If you don't think you have enough time at the start to talk to the people and read all the quest lines you can do that without even doing the trial. You can pick up the quest in advance!

    Then there's nothing but voice over lines from the first add pull to the end of the trial. Put on your subtitles and you won't miss anything. A lot of it is literally being crap-talked at by dragons. Very deep.

    After you do the trial and you have plenty of time then at the end to chat to the quest marker afterwards when you turn it in, even if the group immediately disbands (very rare). About the only thing you mightn't have time to do is read books or pages at the time if you read really slowly, but if you don't even then you still can during the trial.
  • Linaleah
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    renne wrote: »
    I didn't say there wasn't a story? But it's genuinely not this big indepth multi part questing thing that people like OP think they're absolutely missing out of by not wanting to group up with other people.

    Take Sunspire for example. Since all the "story" between picking up the quest and handing it in at the end of the trial is done in ambient voice lines, you're not even missing out on anything by literally actually doing a trial. If you don't think you have enough time at the start to talk to the people and read all the quest lines you can do that without even doing the trial. You can pick up the quest in advance!

    Then there's nothing but voice over lines from the first add pull to the end of the trial. Put on your subtitles and you won't miss anything. A lot of it is literally being crap-talked at by dragons. Very deep.

    After you do the trial and you have plenty of time then at the end to chat to the quest marker afterwards when you turn it in, even if the group immediately disbands (very rare). About the only thing you mightn't have time to do is read books or pages at the time if you read really slowly, but if you don't even then you still can during the trial.

    are you sure there aren't ay lines in between? i know that most people don' realize that in DLC dungeons, you can talk to characters in between fights. they get new lines, they comment on what you discover. those lines are gone once you move on to the next area. I only know cause every once in a while my SO plays for a bit and we duo those dungeons together. it takes considerable time and he eventually gets bored and moves on and I lose my partner in story again. when running these places in a group, its rare that you get to talk. and in many cases - initial conversation.. once you finish it - the npc moves on and whoever didn't get to talk to them, loses out on all those conversations - those conversations might be borderline easter eggs, but its NICE to actualy discover them. except in a group, its damn near impossible.

    and even that craptalking, subtitled conversations, etc? the moment at least one person moves farther - they get interrupted mid word and the next stage of voice overs begins.
    Edited by Linaleah on January 8, 2021 4:52AM
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
  • Emma_Overload
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    CBixby wrote: »
    Do an arena: vateshran, maelstrom

    That's not the point of OP's request. OP wants to be able to enjoy the content at his own pace.
    #CAREBEARMASTERRACE
  • renne
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    If they're someone who absolutely has to talk to every NPC a dozen times before moving on to the next part of the location there's more than enough content in the entire game for them to do that in. They're not "locked out" of doing any content if they do it in a group. They can still "experience" the story. In trials NPCs who DO have additional lines, yes, you can talk to them after each of the boss fights, because they don't show up during the middle of a bunch of add pulls. Even if the rest of the group rushes off to fight the next lot of adds you can still take the short amount of time to go through the next lot of lines if you're that desperate.

    This is literally just someone making excuses because they actually want to play a single player game. And the fact is this is an MMO and there's some content that you just can't solo. Because it's an MMO. They'd have more luck requesting repeatable quest stories in dungeons (because there are ALREADY repeatable main quest stories in trials so you know, you CAN get all of the story content even if a group "rushes" through) than demanding solo player story only versions of instances of group content in an MMO.

    I absolutely support repeatable stories in dungeons. I don't support turning 12 man content into solo instances because someone acts like content is being locked off from them purely because they don't want to have to play content with another human being.

    If they need "ultimate freedom" then an MMO is entirely the wrong game to find it as a single player.
    Edited by renne on January 8, 2021 5:09AM
  • kargen27
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    renne wrote: »
    I didn't say there wasn't a story? But it's genuinely not this big indepth multi part questing thing that people like OP think they're absolutely missing out of by not wanting to group up with other people.

    Take Sunspire for example. Since all the "story" between picking up the quest and handing it in at the end of the trial is done in ambient voice lines, you're not even missing out on anything by literally actually doing a trial. If you don't think you have enough time at the start to talk to the people and read all the quest lines you can do that without even doing the trial. You can pick up the quest in advance!

    Then there's nothing but voice over lines from the first add pull to the end of the trial. Put on your subtitles and you won't miss anything. A lot of it is literally being crap-talked at by dragons. Very deep.

    After you do the trial and you have plenty of time then at the end to chat to the quest marker afterwards when you turn it in, even if the group immediately disbands (very rare). About the only thing you mightn't have time to do is read books or pages at the time if you read really slowly, but if you don't even then you still can during the trial.

    I know a lot of people in my guild never knew there were books to read in Cloudrest because it was always sprint kill sprint kill sprint kill with maybe a bit of dying mixed in with all the killing. Even without books there are things to see and screenshots to be had. Cloudrest is a small (in area) trial and players still do not see all there is to see. It isn't just about stories.
    I don't think we will get a solo story mode version of dungeons or trials because it would require to many separate instances. If it were possible it would be nice for players that just want to run around and look at things.
    and then the parrot said, "must be the water mines green too."
  • Linaleah
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    renne wrote: »
    If they're someone who absolutely has to talk to every NPC a dozen times before moving on to the next part of the location there's more than enough content in the entire game for them to do that in. They're not "locked out" of doing any content if they do it in a group. They can still "experience" the story. In trials NPCs who DO have additional lines, yes, you can talk to them after each of the boss fights, because they don't show up during the middle of a bunch of add pulls. Even if the rest of the group rushes off to fight the next lot of adds you can still take the short amount of time to go through the next lot of lines if you're that desperate.

    This is literally just someone making excuses because they actually want to play a single player game. And the fact is this is an MMO and there's some content that you just can't solo. Because it's an MMO. They'd have more luck requesting repeatable quest stories in dungeons (because there are ALREADY repeatable main quest stories in trials so you know, you CAN get all of the story content even if a group "rushes" through) than demanding solo player story only versions of instances of group content in an MMO.

    I absolutely support repeatable stories in dungeons. I don't support turning 12 man content into solo instances because someone acts like content is being locked off from them purely because they don't want to have to play content with another human being.

    If they need "ultimate freedom" then an MMO is entirely the wrong game to find it as a single player.

    they. are not. the same. stories.

    why is this so difficult to understand? there is a plethora of stories, with a LOT of effort put into them that most people do not get to see in their entirety, becasue they are locked behind group content. its like telling someone that those short stories that tie into the novel series? they don't need them, they can just go ahead and read some other completely unrelated stories. which is NOT a substitute at all.

    since you know the last two years especially, those dungeon stories directly tie into the overreaching story arch of the entire year.

    P.S. there are different ways to play with human beings. trying to focus on the story telling, unless you are roleplaying and creating a story together, is not the best of those.
    Edited by Linaleah on January 8, 2021 6:27AM
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
  • Kwoung
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    TLTR
    This is an MMO, there has never been and probably never will be an MMO that lets you experience the whole game solo. As a matter of fact, unless you are L33T, you probably won't experience a bunch of it. I have played many MMO's for years(10+ in EQ) and still never "saw" the end game content, it was reserved for those willing to put in the time, effort and coordination to do so.. which I wasn't.

    ESO is entirely different in that aspect, you just need 11 rando's and you can experience the entire game. If you want to poke around and do it slowly, check every corner, then get 11 like minded friends to do it with. Although, the trials in most cases do not allow you to poke around in many cases. You will however need some minimal skills to not get wiped.
  • Linaleah
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    Kwoung wrote: »
    TLTR
    This is an MMO, there has never been and probably never will be an MMO that lets you experience the whole game solo. As a matter of fact, unless you are L33T, you probably won't experience a bunch of it. I have played many MMO's for years(10+ in EQ) and still never "saw" the end game content, it was reserved for those willing to put in the time, effort and coordination to do so.. which I wasn't.

    ESO is entirely different in that aspect, you just need 11 rando's and you can experience the entire game. If you want to poke around and do it slowly, check every corner, then get 11 like minded friends to do it with. Although, the trials in most cases do not allow you to poke around in many cases. You will however need some minimal skills to not get wiped.

    SWTOR has solo versions for all but a few dungeons. and those few dungeons are low on story/standalone/old. people are not asking to be able to solo veteran trials. they are asking for solo mode to see the story.
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
  • Kwoung
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    Linaleah wrote: »
    Kwoung wrote: »
    TLTR
    This is an MMO, there has never been and probably never will be an MMO that lets you experience the whole game solo. As a matter of fact, unless you are L33T, you probably won't experience a bunch of it. I have played many MMO's for years(10+ in EQ) and still never "saw" the end game content, it was reserved for those willing to put in the time, effort and coordination to do so.. which I wasn't.

    ESO is entirely different in that aspect, you just need 11 rando's and you can experience the entire game. If you want to poke around and do it slowly, check every corner, then get 11 like minded friends to do it with. Although, the trials in most cases do not allow you to poke around in many cases. You will however need some minimal skills to not get wiped.

    SWTOR has solo versions for all but a few dungeons. and those few dungeons are low on story/standalone/old. people are not asking to be able to solo veteran trials. they are asking for solo mode to see the story.

    ESO is exactly the same way, out of the vast amounts of content in this game, there are 9 trials you need other people to completely "see". Sounds exactly like SWOTR to me.
  • renne
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    kargen27 wrote: »
    I know a lot of people in my guild never knew there were books to read in Cloudrest because it was always sprint kill sprint kill sprint kill with maybe a bit of dying mixed in with all the killing. Even without books there are things to see and screenshots to be had. Cloudrest is a small (in area) trial and players still do not see all there is to see. It isn't just about stories.
    I don't think we will get a solo story mode version of dungeons or trials because it would require to many separate instances. If it were possible it would be nice for players that just want to run around and look at things.

    Good thing you can go into Cloudrest and literally look at everything that can be looked at short of the small arenas all the bosses are in then, and read all the books and even engage with the NPCs, then. :)
    Linaleah wrote: »
    SWTOR has solo versions for all but a few dungeons. and those few dungeons are low on story/standalone/old. people are not asking to be able to solo veteran trials. they are asking for solo mode to see the story.

    Trials are also low on story/standalone/old. They're not even remotely required to understand what is going on in a region. In your WORD DOT WORD DOT WORD DOT WORD DOT comment you're acting like trials are pivotal parts of the story but they're literally not (altho you then go on an act like I was talking about the yearly dungeons which I clearly wasn't so... who even knows).
  • Kwoung
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    renne wrote: »
    (altho you then go on an act like I was talking about the yearly dungeons which I clearly wasn't so... who even knows).

    Oh yeah, I forgot he mentioned dungeons. They are mostly soloable, but is that what this is about? Or is it about putting forth zero effort (skill wise or socially) to experience things others work towards achieving?

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