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A Peaceful Stroll: reaching level 50 without any recorded kills

Lavaeolus
Lavaeolus
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ESO-Pacifist-Run-Smallened.png

To anyone on the EU servers who might've stumbled upon odd and erratic behaviour from a Wood Elf player, I'm very sorry. Maybe you saw me running as I was chased by everyone in a dungeon. Maybe you saw me being attacked and jumped in, only to wonder why I had been speedily circling an enemy while spamming cloak and doing jack-all. Maybe you saw hints of me creeping through a delve and then, the moment you took on the boss, saw me swoop past to take the objective and leave.

I had an urge over the Christmas season to revisit the game. Wanting a refresher but also not really wanting to just repeat content again, I decided to mix things up with a challenge: to beat the game without killing anything. At least, not officially. Not a unique idea to me: I've seen some threads here on pacifist characters and while preparing for this I found this old Reddit report from Zenitharr. But hey, four years have passed since that post, Vets are no longer a thing, and One Tamriel dropped -- so perhaps it'll be interesting to give it another look.

I originally posted this on Reddit and, since I figured some would get a kick out of it, was planning on sharing it here earlier; but I realised, whoops, I never actually signed up for a forum account when I first got the game.

Terms and conditions
The rules I set for myself were relatively loose. My goal was to get to level 50, and there were just two firm, unbendable rules to follow while doing so:
1) Keep those kill counters at 0.
To my knowledge, a kill is added when an enemy you have dealt damage to is reduced to 0-health. If a quest needs you to 'weaken' an enemy or just 'challenge them to a duel', it'll generally be safe to do (just watch out for other players). Non-combat objectives that result in an enemy dying do not, generally speaking, count.

At one point I was doing a quest and was tasked to burn down some slaver tents; "Hell yeah," I yelled to no one in particular, "No more tents for you!" Immediately after, an animation of a slaver running out screaming and burning to death played. This is what is known in pacifist circles as an 'oopsie', but it did not increment the counter. Rule of thumb: if you attack and damage something to death, that's a kill; if you press E on something and an enemy explodes, you're probably in the clear.
2) No grouping up with killers.
I generally prefer to do these sorts of challenges without interfering with other people's games. If another person feels like grouping up for some sort of pacifist raid, well, maybe that could be fun, but you can probably understand why it'd be a little dull to write a post about "Can you sit back and let other people kill and do quests for you?" (The answer's yes.)

Still, I didn't bar myself from interacting with other players entirely, and every now and then you walk into a dungeon where everybody's already dead or you get credit for another player jumping in and defeating people. That's fun! Emergent gameplay, sort of. When opportunities made themselves apparent I used other players to my advantage, but I never explicitly asked anyone to tag along or gank a guy.

The build
Overall a simple one. I made a Magicka Nightblade with a Restoration Staff, using Medium Armor to enhance my stealth and sprint speed. In hindsight the Khajiit's racial stealth ability would've been nice here, and a race with boosts to Magicka would've had its charms, but Bosmer was decent enough even if not a particularly optimal pick.

Life mostly revolves around your cloak: you can pretty much just sweep through to the end of a dungeon with it. Get enough Magicka and you can practically run through most places. Sometimes confrontation is inevitable due to the time it takes for your character to interact with things -- but there your cloak comes in handy again. Turn invisible and everyone tends to freeze in place. So if someone's lured away from what they're guarding... and if you have the time to walk back and just interact with it before they can hit you... bye bye. Alas, it's a strategy that's a lot less consistent than it sounds.

Note: Since you don't tend to actually fight, a Restoration Staff isn't amazingly necessary. For the first 20 levels I had actually resigned myself to not having the Restoration skill at all. You can't kill something to pick it up, and Restoration seems to have no skillbooks to let you bypass that. So how do you get it? Er... I don't know. When beating someone up with the staff, the skill popped up mid-fight. I have three theories, then: 1) if you manage a certain amount of hits with a weapon without killing anything, it's automatically added; 2) I had been carrying around a Resto Staff and, as a failsafe, a skill's stuffed onto your character if it somehow reaches level 20 or so without being learnt; 3) I just accidentally hit a random 1-HP spider or rat during the fight, didn't notice, and it didn't increment the counter.

What can you do?
More than I expected, to be honest. Quests where you have to kill -- as an objective -- are common, but compared to other MMOs there are plenty of quests where combat is technically incidental. The game will set you up for a fight, but it won't always demand it. I ran into plenty of scripted ambushes that you can just... immediately cloak away and ignore, quest proceeds as normal.

Sometimes you'll stare at a delve boss aggressively standing in place and psyched for a fight, and you'll realise there's absolutely nothing stopping you just walking past them. That's always funny.

Which isn't to say this was a walk in the park, exactly. Presumably to stop exactly what I was doing, interacting with objects takes a noticeable amount of time. Which means sometimes, yes, you can just cloak past someone and do the objective while they're still turning to face you, but that's not always practical and sometimes takes a fair amount of maneuvering to pull off. If you're not willing to deal with the frustrations of possibly getting caught and having to flee and try again, you'll cut off most quests.

Nor is it to say that you won't get through a quest and hit a sudden roadblock where, uh oh, the objective suddenly does require outright combat and you'll have to abandon what you were doing. I'd say the story quests can be worse than sidequests here, as they're more likely to end in a climactic fight and leaving them undone is more likely to lock off other content.

What was it like?
There's an inherent fun in just bending a game and doing something you weren't meant to do. There's something fun about there being a dungeon and you just swooping through it. Did that wear off? Ultimately I ran into frustrations from the game not being designed to support me doing that -- arbitrarily suddenly being locked off a quest, progression assuming I'd be a killer, the amount of quests on offer in an area being very feast-or-famine, etc.

But the One Tamriel update was kind to this playstyle. This is not a character who'll ever have a complete track of the overarching main storyline, and they'll never officially mark a delve as complete -- but they can absolutely wander the world and dive into delves, stumble upon quests and attempt a lot of them, and gather skyshards or lorebooks or whatever else. Just be aware that I did most of this using double-XP from the New Life Festival, and I found towards the end that I was running the XP-well dry with just the base game. (I only started trying out DLC areas once I'd gotten to level 50.) Note that I got most of my XP through questing and exploration; it'd be theoretically possible to sit there and craft your way up to 50, but I was curious how much general content I'd be able to do.

It was interesting. I was, for most intents and purposes, locked off the main and faction questlines, albeit able to dabble here-and-there in the latter. The end result was that I pretty much lost all sense of direction. The flipside is that it freed me up to go anywhere, do anything. I got used to questlines not always having much of a conclusion and sort of adopted the mindset of a wanderer occasionally helping out. Jumped about a little and wasn't too certain on where I'd end up next. I did heroic things, but I wasn't the hero; indeed, the whims of other heroes charging about could have an immense impact on my gameplan.

I also had a lot less loot, obviously. I'm wearing the Servant's Robe disguise there, because my actual armour is pretty patchwork. Maybe not an experience I'd wholeheartedly recommend, overall, but an interesting enough change-of-pace.

The end
And that about wraps things up. I uploaded my character to ESO-Database and, while I'm not sure the stats are entirely accurate, you can see their quest history here; that'll give you some hints on what I was able to accomplish and what I wasn't. My Achievements are here.

If you see me in-game feel free to give me a /wave. Just don't invite me on a raid. My damage-per-second is terrible.
Edited by Lavaeolus on January 5, 2021 8:34PM
  • Linaleah
    Linaleah
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    suggestion on gearing while pacifist (should also help with some xp) chests. out in a wild chests. granted, some of them are guarded, but not all are and for a lot - its possible to kind slide along the edges just out of aggro reach. chests drop gear. AND money that can be used to buy more gear :)
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
  • Scardan
    Scardan
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    Awesome story!
    Let's be extremely precise in our use of terms.
  • Tandor
    Tandor
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    CPs?

    Crafted gear?

    Guild support?

    Were there quests where you arrived at the target mob and stood close enough to benefit from other players' completion through combat without being grouped with them?

    I'm not critical of the achievement, just wondering to what extent if any it was done as a fresh character on a fresh server? That would be the ultimate test, as would be doing it as a true pacifist i.e. without hitting anything rather than just stopping at weakening them. However, you set yourself a challenge and the rules by which it would be run and you completed it, so kudos for that :smile: !
  • Calm_Fury
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    Very interesting challenge and awesome write-up! Very entertaining read (which I think it is the opposite of what it was actually like to do this, hehe, at least for me)
  • Lavaeolus
    Lavaeolus
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    Happy to answer questions. Let's see.

    CPs? No CP used until level 50. I wanted this to be a relatively 'fresh' experience, and relatively replicable. So along similar lines I tried to mostly focus on doing base-game stuff, didn't transfer items from a previous character, and while I made use of the event's double-XP I didn't, you know, buy a bunch of XP scrolls. (In truth, a character avoiding combat doesn't get too much out of the Champion System. I know, I know, shocking.)

    Crafted gear? Did some dailies here and there, and all at least once. But I tried to not stop just to grind out crafting. When I reached level 50, most of my crafting skills were in the 6-9 range apart from Jewelry. I didn't keep track of how much I did exactly, but that might provide a bit of measurement of how much there was. (Jewelry's still at 1; I don't have Summerset.)

    Guild support? No guild. I might, now that I've reached level 50, join up with one or find someone to teleport me to Coldharbour. But this was done pretty much solo.
    Were there quests where you arrived at the target mob and stood close enough to benefit from other players' completion through combat without being grouped with them?
    Here and there, sometimes accidentally. One bit I remember is City Under Siege -- I walked in, pretty sure I wouldn't be able to do the quest, but curious if I could maybe just stall out a timer and that'd count as "defending". (There are a few quests where that's possible, although most do require you to actually kill waves to progress.)

    That plan was stopped when, however, I walked in to immediately see two others players land the last hit on their fight, progressing my quest by happenstance. Quests where simply being nearby and not participating in a fight progresses them are semi-rare, but they are there. But mostly if I knew killing was unavoidable, I'd just abandon a quest rather than head off and test if I could score credit from another player.

    There are a few quests where it is technically possible to rely on NPCs to handle killing for you. A Hostile Situation is one, but they are incredibly unreliable. Sometimes NPCs simply don't do damage; sometimes they'll do damage but only up to a certain point; sometimes they'll do damage but them killing without your help won't progress a quest. So given they're already kinda out of spirit of things, I avoided just using NPCs in this way outside of when I was first testing it.

    So overall: generally avoided, but it wasn't a hard rule. And if it incidentally happened and benefited me, I didn't reset a quest.
    Edited by Lavaeolus on January 5, 2021 10:38PM
  • Sheezabeast
    Sheezabeast
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    Psst.....even if you skip the intro of the game, it counts as if you did it, which means you did kill those daedra in the beginning, and did choose to leave Lyris/sacrifice Lyris in Coldharbour to free the Prophet. So you technically didn't get out of those "deaths" ;D
    Grand Master Crafter, Beta baby who grew with the game. PC/NA. @Sheezabeast if you have crafting needs!
  • zvavi
    zvavi
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    You can unlock the restoration skill line by reading a restoration skill giving bookshelf, before that the skill line will level as you gain xp, since you are wearing the weapon, but will not show. You can go to n/vCoH1/2 and cloak till 1st boss for 10~ book shelves, rinse repeat till you get the needed skill line.
    Edited by zvavi on January 5, 2021 9:52PM
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    I did this once with alchemy writs! :D

    Seriously though, I applaud the effort and nice writeup. Haha
  • kringled_1
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    zvavi wrote: »
    You can unlock the restoration skill line by reading a restoration skill giving bookshelf, before that the skill line will level as you gain xp, since you are wearing the weapon, but will not show. You can go to n/vCoH1/2 and cloak till 1st boss for 10~ book shelves, rinse repeat till you get the needed skill line.

    There are no bookshelves that give skill points for the restoration staff line. There are 5 for most of the weapon lines and 10 for destruction staff.
    Edited by kringled_1 on January 5, 2021 10:02PM
  • VaranisArano
    VaranisArano
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    Most training dummies count as kills for the purposes of those achievements. The Precursor training dunny from Clockwork City does not and can thus be safely used to unlock the restoration staff skill line on a pacifist character without getting achievement kills.

    I was able to unlock the restoration staff skill line on a couple of characters using that dummy without getting any "kills." Though I do note that the Precursor has dialogue about you hurting him, so roleplayers may not find this an ideal method of unlocking resto staffs.
  • O-Los_Zulis
    O-Los_Zulis
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    45 skyshards that's crazy.
    Tyger Blue Eyes

    "My words mean nothing if you never listen."

    -=15+ Toons=- cp1300+ Master Crafter+ 12+AD 1DC 1EP=-

  • Lavaeolus
    Lavaeolus
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    Psst.....even if you skip the intro of the game, it counts as if you did it, which means you did kill those daedra in the beginning, and did choose to leave Lyris/sacrifice Lyris in Coldharbour to free the Prophet. So you technically didn't get out of those "deaths" ;D
    I'd be curious if any of the alternate starter quests are doable. Broken Bonds, the Morrowind one, looks possible: the combat is tutoralised through optional sparring with Naryu, the generic slavers can be stealthed past, and there isn't actually a boss fight with Captain Svadstar.

    I'm not so devoted to NPC life, though, to buy Morrowind and then swear off all future chapters.
    kringled_1 wrote: »
    There are no bookshelves that give skill points for the restoration staff line. There are 5 for most of the weapon lines and 10 for destruction staff.
    I'm pretty sure there's some sort of long-standing bug where books intended to give Restoration skills-boosts give Destruction instead. Alas, if 6 or so years have passed and that hasn't changed, I don't expect a patch to be anytime soon if so. Varanis's suggestion is a good shout, though, albeit one that requires Clockwork City.

    Edited by Lavaeolus on January 5, 2021 10:34PM
  • Lysette
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    Psst.....even if you skip the intro of the game, it counts as if you did it, which means you did kill those daedra in the beginning, and did choose to leave Lyris/sacrifice Lyris in Coldharbour to free the Prophet. So you technically didn't get out of those "deaths" ;D

    I guess that is like with most games which have "no kill" challenges - scripted events you have to go through and kill stuff to progress in the story don't count. I find it as well wrong to classify a member of the dark brotherhood as a murderer - it is devoted service to Sithis, a religious endeavor - and necessary in the service to this deity. Or in the mage guild skill line, when you get through the Sheogorath quests - those kills are necessary to progress - and shouldn't count.

    Btw you don't kill anything in cold harbour, they are all dead already. Lyris is as well not sacrified, she offered it herself.
    Edited by Lysette on January 5, 2021 10:41PM
  • Sylvermynx
    Sylvermynx
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    Impressive! That was a great read, and quite an accomplishment!
  • renne
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    I assume by "beat the game" you only mean "get to level 50" because I'd consider "beating the game" to beat the main quest at the very least.
  • Lavaeolus
    Lavaeolus
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    renne wrote: »
    I assume by "beat the game" you only mean "get to level 50" because I'd consider "beating the game" to beat the main quest at the very least.
    I vaguely mentioned being essentially locked off the main quest. But to give a more specific picture there: you're unable to complete Daughter of Giants, the quest to rescue Lyris and basically the first, well, actual quest in the story if you're skipping the tutorial. That's not much!

    So in this version of events, the Vestige is treated to a long, long monologue and vision about the Five Companions, only to pipe up and say "Sorry, Prophet, this is all very interesting but I just don't think it's the questline for me."

    In truth, I don't really think you can 'beat' an MMO, although you can certainly set yourself an end-goal. Even if you completed every quest in the game, conquered every dungeon, collected every cosmetic, there's every chance some developer might add in some new stuff. The nerve! I'm not sure the mainline Elder Scrolls games are much better. I defeated Alduin, and it just dumped me back in the world; didn't even have the guts to roll credits and play me a rock song.

    So while I would've liked to do the main story, I didn't consider it a dealbreaker. Was there enough other content to get me through? It'd be interesting to find out. Part of why I didn't just want to craft my way there rather than questing and exploring; I wanted to see how much of the overall game I could, well, do.

    But there's a reason I put "beat the game" once in the intro -- only to quickly give a more specific goal and title the thread "reaching level 50".

    Edited by Lavaeolus on January 7, 2021 10:59PM
  • Hapexamendios
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    That's pretty cool. I couldn't do it though. Not enough patience.
  • zaria
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    Cool story.
    Now I say you could get way more skyshards if you wanted all the overland ones even Cyrodil require no combat.
    obvious use of character is as an crafter.
    Not sure if you could do the Psijic Order Skills because the quests to unlock it but it would be useful.
    Antiquities require no combat.

    Cyrodil, repairing is not combat but is grindy.
    You can get defensive ticks if repairing and keep who has been under attack however but not sure how this works.
    The target dummies for the siege training quest count as kills however do skip training.

    Optimal gear
    5 Night silence or Shadow Dancer if magic + 4 Darloc Brae + 3 Night Terror,
    you can also use Night Mother for an extra +2 meter sneak bonus instead of the night silence if needed or if vampire.

    This setup is optimal for heist or DB missions, stealing, farming treasure chests in group dungeons and fun on lower dps builds like tanks farming delves for skyshards.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • laksikus
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    zvavi wrote: »
    You can unlock the restoration skill line by reading a restoration skill giving bookshelf, before that the skill line will level as you gain xp, since you are wearing the weapon, but will not show. You can go to n/vCoH1/2 and cloak till 1st boss for 10~ book shelves, rinse repeat till you get the needed skill line.

    Little tip. AA is much better than coh for reading skillbooks
  • Stahlor
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    Nominated for ESO pacifist reward!
  • zaria
    zaria
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    laksikus wrote: »
    zvavi wrote: »
    You can unlock the restoration skill line by reading a restoration skill giving bookshelf, before that the skill line will level as you gain xp, since you are wearing the weapon, but will not show. You can go to n/vCoH1/2 and cloak till 1st boss for 10~ book shelves, rinse repeat till you get the needed skill line.

    Little tip. AA is much better than coh for reading skillbooks
    How does this work? Is it an random chance of getting an unread skill point book on shelf in group dungeons or trials?

    According to UESP its one Restoration staff skill book at the Thalmor headquarter in Woodheart west in Greenshade.
    https://en.uesp.net/wiki/Online:Thalmor_Headquarters

    Else @VaranisArano tips about using the Precursor training dummy sounds good and its very common.
    Sounds smart to test out this on another character first to see if kill count increases.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Scaletho
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    1) Keep those kill counters at 0.
    (...)

    Very nice story. Such amazing alternative to level up peacefully. It's so different of those idiots who kills every single non-dangerous NPCs whose only function is to give us ESO history immersion. They do that for the teeny tiny XP those characters have, and because they are too lazy to engage in real XP farming.

    Daggerfall and several other cities suffer with those bad players destroying the game's immersive experience.

  • wolfie1.0.
    wolfie1.0.
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    I did this once with alchemy writs! :D

    Seriously though, I applaud the effort and nice writeup. Haha

    i remember that ZOS once showcased a player that reached Vet 16 with a pacifist route. it was a lot harder back then as there were no exp buffs and master writs didn't exist.

    that said, ya i have 5 characters that i have leveled to 50 just by doing daily crafting writs and master writs. which are technically pacifist ways to level, but not the pacifist hard mode indicated here.

    well done OP!!!
  • Bucky_13
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    Nice to see another pacifist here, it's quite underrated how fun it is to play one. I also avoid grouping with other players who kill, along with having 0 kills on record so far.

    Mine is also a NB, more of a hybrid spec, using Night's Silence, Darloc Brae & Ring of the wild hunt. I've refused to use weapons on mine as it feels wrong, I did however start using a shield when the ring got released into the game. For skills, it's cloak mainly, but I also purchased the Psijic Order skill line since I wanted meditate, Undo & Race Against Time badly for the build.And concealed weapon as a "dead skill" that I never use but have for the passive

    Mine was leveled a lot from master writs, along with exploration, collecting skyshards (afaik, you can ever all but 2 without killing a mob, the one from the prologue + one in Auridon) and running around in Cyrodiil. Cyrodiil is the one place where a pacifist is the most fun. I never attack anyone, but I do call out incs in zone chat, flip flags, repair walls, stand in the ram, resurrect other players & my personal favorite, burn enemy sieges & camps. If you haven't tried Cyro, I can't recommend it enough. A dedicated pacifist/sneak build can do a lot of good things for your alliance despite you never killing anything.

    I do also run a few delve dailies from time to time as most of them can be done without bloodshed.
  • barney2525
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    I dont understand the delve issue. You don't get the completion achievement if you don't kill the boss. So why go in?

    :#
  • CoronHR
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    hilarious! well, i think 50% of my journey to cp810 was achieved through crafting writs, so i appreciate this :)
    PC - EU - Steam client
  • Waseem
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    Back in the days you could have been a "Bleakers Roleplayer" and reach the rank of Grand Overlord without a recorded kill

    Amazing effort regardless
    I can't imagine myself walking across a squirrel without accidentally dropping a meteor over
    Edited by Waseem on January 6, 2021 12:15PM
  • VelimOrthic
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    Wait, was that you at Tribune's Folly who kept pulling the boss toward the entrance and making him reset? I figured it was just some *** who knew they were irritating people, cackling like a 6 year old.
  • Lavaeolus
    Lavaeolus
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    barney2525 wrote: »
    I dont understand the delve issue. You don't get the completion achievement if you don't kill the boss. So why go in?

    :#
    There are quests/skyshards in them, essentially. There's more to life than just ticking off the delve checklist. I say, having just done a challenge entirely based around keeping an achievement tracker at a certain number.
    Wait, was that you at Tribune's Folly who kept pulling the boss toward the entrance and making him reset? I figured it was just some *** who knew they were irritating people, cackling like a 6 year old.
    I'm an irritating ***, but this probably wasn't me. I don't recall heading to Tribune's Folly for any quests. If I wandered there, I would've left pretty quickly.
    Edited by Lavaeolus on January 6, 2021 4:10PM
  • Coatmagic
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    Psst.....even if you skip the intro of the game, it counts as if you did it, which means you did kill those daedra in the beginning, and did choose to leave Lyris/sacrifice Lyris in Coldharbour to free the Prophet. So you technically didn't get out of those "deaths" ;D

    Aside from the dead/undead that the OP mentioned, since OneTam dropped, your statement is no longer viable, as new players can choose to go to the Wailing Prison whenever they like ;)
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