ImmortalCX wrote: »I will say, that even not golden or with proper enchants, and losing a set bonus, dips goes up with the bow noticeably.
At least it's easy now, especially so with the ring. Time is the only thing keeping ppl from the weapons.
Been away 9 month's did the following:
First 2 x Maelstrom arena runs: Bow (precise) Inferno stave (sharpened).
First random daily COA1: BSW Inferno stave (sharpened).
So got really lucky.
I love how those threads always end up filled with crazy conspiracy theories to explain simple RNG.
Just to clarify, the "smart loot" in ZOS' definition is just that thing that "weapons that can't proc the set's condition will not drop for that set". Meaning if a set needs melee damage to proc, it won't drop on staves, etc.
It is simply RNG. Keep running it enough times (not a dozen times, hundreds) and you will see most drops stabilize to the known percentage numbers from pure RNG, no mater what setup you use when you complete it.
ImmortalCX wrote: »I love how those threads always end up filled with crazy conspiracy theories to explain simple RNG.
Just to clarify, the "smart loot" in ZOS' definition is just that thing that "weapons that can't proc the set's condition will not drop for that set". Meaning if a set needs melee damage to proc, it won't drop on staves, etc.
It is simply RNG. Keep running it enough times (not a dozen times, hundreds) and you will see most drops stabilize to the known percentage numbers from pure RNG, no mater what setup you use when you complete it.
Smart people are always trying to see patterns in things.
In another game I played, I figured out that the loot box "luck" was based on server time. Profit. Sometimes things are not just RNG, which is why we ask the question, to get more data to see if there is a pattern.
Its not a "crazy conspiracy theory". Its a person smarter than you trying to figure out if there is a pattern.
ImmortalCX wrote: »I love how those threads always end up filled with crazy conspiracy theories to explain simple RNG.
Just to clarify, the "smart loot" in ZOS' definition is just that thing that "weapons that can't proc the set's condition will not drop for that set". Meaning if a set needs melee damage to proc, it won't drop on staves, etc.
It is simply RNG. Keep running it enough times (not a dozen times, hundreds) and you will see most drops stabilize to the known percentage numbers from pure RNG, no mater what setup you use when you complete it.
Smart people are always trying to see patterns in things.
In another game I played, I figured out that the loot box "luck" was based on server time. Profit. Sometimes things are not just RNG, which is why we ask the question, to get more data to see if there is a pattern.
Its not a "crazy conspiracy theory". Its a person smarter than you trying to figure out if there is a pattern.
That is not being smart. This is actually a pretty well know human tendency: https://www.wikiwand.com/en/Apophenia
As I said, multiple people have ran those arenas hundreds, if not thousands, of times logging the drops. Every single time all drops converge to around the same known probabilities no matter what spec/weapons are used on the run.
But to each its own. If you think this helps you, go ahead. At the very least it will work as an extra motivation to the boring grind that is vMA.
Waffennacht wrote: »ImmortalCX wrote: »I love how those threads always end up filled with crazy conspiracy theories to explain simple RNG.
Just to clarify, the "smart loot" in ZOS' definition is just that thing that "weapons that can't proc the set's condition will not drop for that set". Meaning if a set needs melee damage to proc, it won't drop on staves, etc.
It is simply RNG. Keep running it enough times (not a dozen times, hundreds) and you will see most drops stabilize to the known percentage numbers from pure RNG, no mater what setup you use when you complete it.
Smart people are always trying to see patterns in things.
In another game I played, I figured out that the loot box "luck" was based on server time. Profit. Sometimes things are not just RNG, which is why we ask the question, to get more data to see if there is a pattern.
Its not a "crazy conspiracy theory". Its a person smarter than you trying to figure out if there is a pattern.
That is not being smart. This is actually a pretty well know human tendency: https://www.wikiwand.com/en/Apophenia
As I said, multiple people have ran those arenas hundreds, if not thousands, of times logging the drops. Every single time all drops converge to around the same known probabilities no matter what spec/weapons are used on the run.
But to each its own. If you think this helps you, go ahead. At the very least it will work as an extra motivation to the boring grind that is vMA.
Thing is; people made the exact claim about shuffle. People would post thread after thread saying it was dodging way too much. Others kept claiming "that's just RNG!"
Well turned out to be cheat engine.
Im very dubious about "R"nG in this game...
Edit: not saying its cheat engine lol, just that the idea of something random can be interpreted at any time.
Plus seeing as its a computer it does follow some algorithm to mimic true random