The "buff up before every fight" mentioned above is no good when you are surprise attacked.
- If the player added any negative effects/debuffs on you, purge them off
- If you can cast shields, do so to mitigate the next attack
- If you have a self heal, now is a good time to get your health back up
- Buff yourself
- Attack
Add dodge, block, breaking LOS, bunny hopping or any other preferred method of avoiding damage and you should have a fighting chance.
I assume the recommended build was lightning front bar, 1H+S back bar?After a year and half of playing to CP 963 - now soloing most normal dungeons with no problems - I finally went into Cyrodiil, mainly because I want to earn AP for those transmute crystals. I made the recommended PVP gear, slotted the recommended skills and shuffled CP to PVP for my magicka templar but went in fully expecting to die if I was attacked by another player - no problem. What I didn't expect was to die so quickly (I know you've heard that before, lol) I have over 3k critical resist with my gear. Bar One is Radiant Glory - Purifying Light - Puncturing Sweeps - Reflective Light - Degeneration. Bar Two is Living Dark - Honor the Dead - Channeled Focus - Ritual of Retribution - Toppling Charge. I'd like to be able to defend myself better when I'm surprised attacked when doing a quest. So here's the question: What do I do in those first few seconds of an encounter to maximize my chances of survival? Thanks
After a year and half of playing to CP 963 - now soloing most normal dungeons with no problems - I finally went into Cyrodiil, mainly because I want to earn AP for those transmute crystals. I made the recommended PVP gear, slotted the recommended skills and shuffled CP to PVP for my magicka templar but went in fully expecting to die if I was attacked by another player - no problem. What I didn't expect was to die so quickly (I know you've heard that before, lol) I have over 3k critical resist with my gear. Bar One is Radiant Glory - Purifying Light - Puncturing Sweeps - Reflective Light - Degeneration. Bar Two is Living Dark - Honor the Dead - Channeled Focus - Ritual of Retribution - Toppling Charge. I'd like to be able to defend myself better when I'm surprised attacked when doing a quest. So here's the question: What do I do in those first few seconds of an encounter to maximize my chances of survival? Thanks
I obviously disagree, but again it all depends on your exact build, for example how passively tanky you are - heavy armor, resistances in general, Pirate Skeleton monster set (also nerfed to bits), and so on. I find that Living Dark works for me, but I play light armor, not especially tanky. This is not merely about the healing, though. It's also about the snare reduction that Sweeps has had - I believe it's down to 40%. I notice the increased 60% snare when people attack me while I have Living Dark up. With many people so fast, these days, that makes a difference to me.Joy_Division wrote: »The other thing I would suggest is dropping Living Dark from your bar. It used to be a good skill, but its mechanics have changed and it received quite a hefty nerf.
I agree. That, or Mist Form. You need it or you better stay within your alliance's battle lines, e.g. within your group. If you venture out solo, then you need it.If you have the psijic skill unlocked, I'd recommend Race against Time as one of templar biggest weakness is they are slow.
I also agree with having a ranged opening skill on the back bar instead of Toppling Charge. That works well for me. However it's probably just more of a playstyle thing. If your back bar is 1H+S, you're not really going to activate the back bar enchant either way in most cases. Incidentally I tried Pierce Armor on the back bar, but found it pretty horrible. People just move so fast and the sound / animation it makes is so subtle, I typically ended up bar swapping, unsure whether it had connected. If you're using Ele Drain, look into that Vateshran destro that everyone likes now.If not, having elemental drain on your front bar and degeneration on bar 2 would also work pretty well.
Thanks everybody for all the great advice - I will study it and make adjustments Meanwhile, in group fights, I'm having better luck on my all-out stealth nightblade bow ganker, because I'm not as fast as all these guys I see running around like mad dodging and casting. If a templar is slow, I'm even slower, which is probably part of my challenge I feel so powerful soloing dungeons with my AOEs and DPS but so weak in PVP, it's laughable. But I'll keep trying, lol
After a year and half of playing to CP 963 - now soloing most normal dungeons with no problems - I finally went into Cyrodiil, mainly because I want to earn AP for those transmute crystals. I made the recommended PVP gear, slotted the recommended skills and shuffled CP to PVP for my magicka templar but went in fully expecting to die if I was attacked by another player - no problem. What I didn't expect was to die so quickly (I know you've heard that before, lol) I have over 3k critical resist with my gear. Bar One is Radiant Glory - Purifying Light - Puncturing Sweeps - Reflective Light - Degeneration. Bar Two is Living Dark - Honor the Dead - Channeled Focus - Ritual of Retribution - Toppling Charge. I'd like to be able to defend myself better when I'm surprised attacked when doing a quest. So here's the question: What do I do in those first few seconds of an encounter to maximize my chances of survival? Thanks