magnusthorek wrote: »While I understand it sometimes can be a problem, people have to understand the bit of story that there's behind the activation of HM and why it would be wrong to be able to deactivate it.
In vAA you destroy The Mage's orbs, would be weird to simply have them reconstructed from fragments, regardless the orbs being magical objects or not; in vSO you burn The Serpent's tapestry, would you weave a new one just to appease him/her? In vHRC you destroy The Warrior's statues (which I personally think it's actually petrified Ansei warriors from the past, can't say), would you carve new ones in no-time?
The team leader — or for what matters, anyone in group chat — must relay friendly advice for rookies or even pugs to not touch these things
That you cant reset this is unfortunate. However modernizing it would in no way solve the problem that let to this situation in the first place. Being inexperienced in group content and still running around touching everything is bad behaviour. They can ask and they can communicate that they are curious. Receiving backlash from the group for litterally wasting 11 players time with this is acceptable (even if not everything being said is) and hopefully he learns to keep his hands in his pockets the next time.
Nordic__Knights wrote: »That you cant reset this is unfortunate. However modernizing it would in no way solve the problem that let to this situation in the first place. Being inexperienced in group content and still running around touching everything is bad behaviour. They can ask and they can communicate that they are curious. Receiving backlash from the group for litterally wasting 11 players time with this is acceptable (even if not everything being said is) and hopefully he learns to keep his hands in his pockets the next time.
if i was 1 of the 11 other players id be asking the LEADER why he never spoke up beforehand so as to not waste everyone's time in group as its the LEADER'S JOB to for see issues !!!!!!!!!
Trial leader's job to tell new people what not to touch.
Nordic__Knights wrote: »That you cant reset this is unfortunate. However modernizing it would in no way solve the problem that let to this situation in the first place. Being inexperienced in group content and still running around touching everything is bad behaviour. They can ask and they can communicate that they are curious. Receiving backlash from the group for litterally wasting 11 players time with this is acceptable (even if not everything being said is) and hopefully he learns to keep his hands in his pockets the next time.
if i was 1 of the 11 other players id be asking the LEADER why he never spoke up beforehand so as to not waste everyone's time in group as its the LEADER'S JOB to for see issues !!!!!!!!!
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
Trial leader's job to tell new people what not to touch.
Nordic__Knights wrote: »That you cant reset this is unfortunate. However modernizing it would in no way solve the problem that let to this situation in the first place. Being inexperienced in group content and still running around touching everything is bad behaviour. They can ask and they can communicate that they are curious. Receiving backlash from the group for litterally wasting 11 players time with this is acceptable (even if not everything being said is) and hopefully he learns to keep his hands in his pockets the next time.
if i was 1 of the 11 other players id be asking the LEADER why he never spoke up beforehand so as to not waste everyone's time in group as its the LEADER'S JOB to for see issues !!!!!!!!!
Its the leaders job to tell players, but its also the individual players job to not touch anything.
simple solution. allow ONLY group leader to activate hard mode. no one else can interact with hard mode activating items. ONLY the group leader.
magnusthorek wrote: »While I understand it sometimes can be a problem, people have to understand the bit of story that there's behind the activation of HM and why it would be wrong to be able to deactivate it.
In vAA you destroy The Mage's orbs, would be weird to simply have them reconstructed from fragments, regardless the orbs being magical objects or not; in vSO you burn The Serpent's tapestry, would you weave a new one just to appease him/her? In vHRC you destroy The Warrior's statues (which I personally think it's actually petrified Ansei warriors from the past, can't say), would you carve new ones in no-time?
The team leader — or for what matters, anyone in group chat — must relay friendly advice for rookies or even pugs to not touch these things
I am sure that there is some really good design or lore decision behind that it can't be deactivated and that reason will warm that new player so that s/he will stick around to the oh so warm and welcoming environment of trials/game.
I am sure that there is some really good design or lore decision behind that it can't be deactivated and that reason will warm that new player so that s/he will stick around to the oh so warm and welcoming environment of trials/game.
The design of it makes clear why it cannot be deactivated. The related items are destroyed, hence there is nothing left to deactivate.
In reality, it is the raid leader's fault, not the new player. The raid leader needs to actually lead which includes checking to see if anyone is new and then give the new player such basic information such as do not touch anything. I could not even begin to count how many times over the years I have asked if anyone was new to whatever trial we were doing if there was any question.