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Is Gates of Oblivion a joke?

Salvas_Aren
Salvas_Aren
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Is Gates of Oblivion a joke? 102 votes

yes
29%
fastolfv_ESODTStormfoxMuizerWeerW3irAsdaraSleep7240lbertikusFischblutGeneral_ZeranthPuzzlenutsrusselmmendozaUrbanMonkillusioukInaya1vestahlsYellow_Monolithgepe87SjuThe_Drop_Bearsatanio 30 votes
no
40%
Nestordaryl.rasmusenb14_ESONskDenRecktrithiusOediphitrykojouHidesFromSuncyclonus11ThevampirenightMettaricanaJeffrey530KatahdinVoodooPlatypusSinolaiEedatArchMikemLady_Lindelessi2brimstone74Snowy_Wyndra_KarnMaisonNaevius 41 votes
Bill likes it anyway
30%
Dean340MaerdiathfreespiritLaerothKeykalynParasaurolophusTechnoDreamVisionAliyavanaFreakin_HytteGreasytenguSheenazJacen_VeronFirstmepcrjs1stargazer69SynthwaviusSalvas_ArenCruxaneroMashmalloManFabresFourGrega 31 votes
  • linuxlady
    linuxlady
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    If it is a joke, what is the punch line?
  • redspecter23
    redspecter23
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    I don't get the joke. It seems the next logical step to take.

    Morrowind - memberberries
    Summerset - elves
    Elsweyr - cats and dragons
    Greymoor - skyrim and vampires
    Oblivion - back to the memberberries

    Makes sense to me from a popularity standpoint.
  • idk
    idk
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    I don't get the joke. It seems the next logical step to take.

    Morrowind - memberberries
    Summerset - elves
    Elsweyr - cats and dragons
    Greymoor - skyrim and vampires
    Oblivion - back to the memberberries

    Makes sense to me from a popularity standpoint.

    I was wondering what OP is trying to get at.
  • VaranisArano
    VaranisArano
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    Look, rehashing the plot of TES IV with the Planemeld/Molag Bal instead of the Oblivion Crisis/Mehrunes Dagon wasn't enough nostalgia.

    I will forgive them if they bring back that big, brassy Elder Scrolls main theme music that opened the Oblivion starting menu though.
  • MashmalloMan
    MashmalloMan
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    Bill likes it anyway
    We already thought it was going to be a cyrodiil chapter based on the clues found in recent DLC's like every other previous year hinting at the next chapter. I never expected them to double down on that nostolgia by going with the Oblivion threat as well.

    All I care about is the fact that this means they might tripple down and finally give us Spell Crafting. Imagine marketing that to general auidences?

    Remember Elder Scrolls Oblivion? Remember the beatuiful plains of Cyrodiil? Remember Spell Crafting? Come play ESO and give us all your money.

    My money last year on the Chapter content following their recent combat rebalances, CP changes and focus on Skyrim location made me think Winterhold would be an excellent place for Spellcrafting, but it appears they were at least 1 year behind where they wanted the combat to be and introducing a system like Spellcrafting would of been an awful idea in that state of the game. Going for a non combat based mechanic was the right choice.

    This year though.. CP is about to be reworked in 1-2 dlc's, combat abilities and sets are rebalanced on set standards, crit and penetration is about to be combined, light/heavy attack dynamic scaling, no major void in the classes elements or playstyle, class identity is better, but not complete or great, and last year's new mechanic was non combat related (excavation) so they better go hard on combat this year.

    The cherry on top: the chapter being Obivion themed and probably set in Cyrodiil, while also showcasing a shining BOOK in the trailer kinda makes it seem like the stars are aligning for a new system like Spellcrafting to finally be introduced. Letssss gooo.
    Edited by MashmalloMan on December 15, 2020 3:31AM
    @MashmalloMan - PC NA

    PC Beta - 2400+ CP
  • zaria
    zaria
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    Best memory from TES 4 Oblivion was making an illusionist. Command creature on goblin warlords had an high chance of turning them permanently hostile to goblins, this also worked on many other humanoid and creatures :)
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • freespirit
    freespirit
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    Bill likes it anyway
    I loved Oblivion so whilst I am cautiously excited at the thought of this, if it is where we go

    I am sooo much more excited by this.......

    Skyblivion is a volunteer-based project by the TESRenewal modding group. We aim to bring the Elder Scrolls IV: Oblivion to a new generation of gamers and re-introduce it to long time fans of the series.

    It may be many years before it's finished though! :o

    I have utmost respect for the small group of people working on this project......... if you love TES and haven't heard about it, you should really read up on it! <3
    When people say to me........
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    I sleep until midday cos I'm a problem solver!
  • Uryel
    Uryel
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    yes
    Makes sense from a nostalgia point of view, but is completely stupid lore-wise. But then again, lore is being vbutchered left right and center.

    It is a joke, but I am not amused.
  • SeaGtGruff
    SeaGtGruff
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    I can't believe I only just now got the joke while looking at the title of this thread in the list... (Bill) Gates of Oblivion. I don't know whether to laugh, groan, hit my forehead, or do a facepalm.
    I've fought mudcrabs more fearsome than me!
  • Grianasteri
    Grianasteri
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    no
    I don't get the joke. It seems the next logical step to take.

    Morrowind - memberberries
    Summerset - elves
    Elsweyr - cats and dragons
    Greymoor - skyrim and vampires
    Oblivion - back to the memberberries

    Makes sense to me from a popularity standpoint.

    OOOH I MEMBER!
  • Prof_Bawbag
    Prof_Bawbag
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    I'll be honest, I think ZoS dropped the ball when they used Cyrodiil as the main pvp landmass. Cyrodiil would have been such a massive selling point had we got the areas we got in Oblivion. Now they're trying to shoehorn Oblivion into another area which I doubt will stoke the fires of nostalgia in as many folk.

    I'm meh about the whole thing. I can see it being another oblivion gate grind. Been there, done that and got the t shirt. Not got the desire to do it again, but we'll see.
  • L_Nici
    L_Nici
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    @Prof_Bawbag Actually Cyrodiil as Main PvP mass was a top selling point. ESO was designed as a PvP game, Cyrodiil PvP existed before even Craglorn was a thing. Thats why the choice of your alliance was so important, you had the Alliance and Main Quest sure, but after that the goal was to get the people into PvP, since there was no PvE Endgame like we know it today.

    Also The Main part of Cyrodiil is not all that featured in Oblivion, there is plenty of space to grow to the west with Skingrad and all that and even on the east with Bravil, even though Bravil technically is on the PvP Cyro map, just not accessable.
    And not even that, since we don't know much yet, it could very well be that there will be an overhaul of the Cyrodiil PvP Map as well, it would be a perfect opportunity, maybe even to give PvElers a PvE version of it.
    Edited by L_Nici on December 15, 2020 12:09PM
    PC|EU
  • UrbanMonk
    UrbanMonk
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    yes
    Cyrodill will no Longer be a PvP zone to facilitate Oblivion. This will bring more revenue to ZOS than leaving it as a PvP zone.
    PvPers can go bash each other in IC or BG or duals.
    They get to resell the existing Cyro map.
    Urban.Monk

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  • robpr
    robpr
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    We are soon running out of nostalgic things that can be milked (Shivering Isles and Solstheim remain I guess) so there gonna be some original content, don't worry. If the game survives for that long of course.
    Daggerfall and Arena zones are already in the game.
  • resdayn00
    resdayn00
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    We already thought it was going to be a cyrodiil chapter based on the clues found in recent DLC's like every other previous year hinting at the next chapter. I never expected them to double down on that nostolgia by going with the Oblivion threat as well.

    All I care about is the fact that this means they might tripple down and finally give us Spell Crafting. Imagine marketing that to general auidences?

    Remember Elder Scrolls Oblivion? Remember the beatuiful plains of Cyrodiil? Remember Spell Crafting? Come play ESO and give us all your money.

    My money last year on the Chapter content following their recent combat rebalances, CP changes and focus on Skyrim location made me think Winterhold would be an excellent place for Spellcrafting, but it appears they were at least 1 year behind where they wanted the combat to be and introducing a system like Spellcrafting would of been an awful idea in that state of the game. Going for a non combat based mechanic was the right choice.

    This year though.. CP is about to be reworked in 1-2 dlc's, combat abilities and sets are rebalanced on set standards, crit and penetration is about to be combined, light/heavy attack dynamic scaling, no major void in the classes elements or playstyle, class identity is better, but not complete or great, and last year's new mechanic was non combat related (excavation) so they better go hard on combat this year.

    The cherry on top: the chapter being Obivion themed and probably set in Cyrodiil, while also showcasing a shining BOOK in the trailer kinda makes it seem like the stars are aligning for a new system like Spellcrafting to finally be introduced. Letssss gooo.

    Seriously though, why are people so adamant about spellcrafting? I genuinely think it's something that's impossible to properly adapt into an MMORPG like ESO, let alone be balanced. The meta issue would be even worse than it is now. It would either make all current abilities redundant, be useless, or have a handful of good combinations with most of the system offering useless (from a meta PoV) spells. None of these would make it worthwile to create such a complex system.
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  • SeaGtGruff
    SeaGtGruff
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    UrbanMonk wrote: »
    Cyrodill will no Longer be a PvP zone to facilitate Oblivion. This will bring more revenue to ZOS than leaving it as a PvP zone.
    PvPers can go bash each other in IC or BG or duals.
    They get to resell the existing Cyro map.

    I'm not a huge fan of PvP, but I hope they keep Cyrodiil as it is, to preserve that aspect of the game for posterity. I think it's a good thing if new players can still experience most of the aspects of the game that longtime players got to experience-- with the obvious exception of the alliance-locked and level-gated world of pre-One Tamriel, which is gone forever.
    I've fought mudcrabs more fearsome than me!
  • Faulgor
    Faulgor
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    resdayn00 wrote: »
    We already thought it was going to be a cyrodiil chapter based on the clues found in recent DLC's like every other previous year hinting at the next chapter. I never expected them to double down on that nostolgia by going with the Oblivion threat as well.

    All I care about is the fact that this means they might tripple down and finally give us Spell Crafting. Imagine marketing that to general auidences?

    Remember Elder Scrolls Oblivion? Remember the beatuiful plains of Cyrodiil? Remember Spell Crafting? Come play ESO and give us all your money.

    My money last year on the Chapter content following their recent combat rebalances, CP changes and focus on Skyrim location made me think Winterhold would be an excellent place for Spellcrafting, but it appears they were at least 1 year behind where they wanted the combat to be and introducing a system like Spellcrafting would of been an awful idea in that state of the game. Going for a non combat based mechanic was the right choice.

    This year though.. CP is about to be reworked in 1-2 dlc's, combat abilities and sets are rebalanced on set standards, crit and penetration is about to be combined, light/heavy attack dynamic scaling, no major void in the classes elements or playstyle, class identity is better, but not complete or great, and last year's new mechanic was non combat related (excavation) so they better go hard on combat this year.

    The cherry on top: the chapter being Obivion themed and probably set in Cyrodiil, while also showcasing a shining BOOK in the trailer kinda makes it seem like the stars are aligning for a new system like Spellcrafting to finally be introduced. Letssss gooo.

    Seriously though, why are people so adamant about spellcrafting? I genuinely think it's something that's impossible to properly adapt into an MMORPG like ESO, let alone be balanced. The meta issue would be even worse than it is now. It would either make all current abilities redundant, be useless, or have a handful of good combinations with most of the system offering useless (from a meta PoV) spells. None of these would make it worthwile to create such a complex system.

    People want new things, preferably those that let them play their character in new ways, and things they already know they liked in previous games. It's not really a mystery. Same reason we keep asking for spears.
    There's also nothing impossible about adding new skills, MMOs usually do it all the time. ESO is probably the most conservative in that area I have ever seen.
    Alandrol Sul: He's making another Numidium?!?
    Vivec: Worse, buddy. They're buying it.
  • satanio
    satanio
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    yes
    idk wrote: »
    I don't get the joke. It seems the next logical step to take.

    Morrowind - memberberries
    Summerset - elves
    Elsweyr - cats and dragons
    Greymoor - skyrim and vampires
    Oblivion - back to the memberberries

    Makes sense to me from a popularity standpoint.

    I was wondering what OP is trying to get at.

    Gates -> Microsoft -> Microsoft owns? Zenimax;
    Gates of Oblivion (state of being unaware) could mean, in ESO context, that Gates is not aware of ESO current situation?
    Quirky joke, it is more like a pun.
    Edited by satanio on December 15, 2020 1:15PM
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  • Nestor
    Nestor
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    no
    As long as the protagonist does not telegraph who they are in the first dialog by telling us to mind our own business, I am good.
    Enjoy the game, life is what you really want to be worried about.

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  • Prof_Bawbag
    Prof_Bawbag
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    L_Nici wrote: »
    @Prof_Bawbag Actually Cyrodiil as Main PvP mass was a top selling point. ESO was designed as a PvP game, Cyrodiil PvP existed before even Craglorn was a thing. Thats why the choice of your alliance was so important, you had the Alliance and Main Quest sure, but after that the goal was to get the people into PvP, since there was no PvE Endgame like we know it today.

    Also The Main part of Cyrodiil is not all that featured in Oblivion, there is plenty of space to grow to the west with Skingrad and all that and even on the east with Bravil, even though Bravil technically is on the PvP Cyro map, just not accessable.
    And not even that, since we don't know much yet, it could very well be that there will be an overhaul of the Cyrodiil PvP Map as well, it would be a perfect opportunity, maybe even to give PvElers a PvE version of it.

    I do get where you are coming from, but a lot of the main attractions are already in the game within a PvP zone. I'm basing my opinion on what we were given in the other two nostalgic "chapters". As things stand, there's next to no nostalgic selling point left to milk in Cyrodiil.

    This isn't a rant about what could have been because what is done is done and has been from very early on, but I simply don't see much of a selling point with what we'll get as far as nostalgia goes. It will really be not much different to Elswyer and Orsinium. Hell, can't even give us the IC because that too has been done. A working and vibrant IC would have been ace too.

    I do firmly believe they could have shoved PvP in another area and it would have still been as popular. Yeah, it would have required a little bit of change here and there, but there's no denying the Cyrodiil and the Imperial race are 2 of the most popular areas and races within the TES series. One is pvp and the other hidden behind a paywall. The fact it was the race they chose to hide behind a paywall just goes to show how popular Imperials are to the wider audience. As with most RPG's that offer choice, the overriding popular choice is human>warrior>male. You see the melee/warrior thing in eso. Most folk are dd's. Most want to do damage only. Bethesda released stats for some of their games and that was the option around 80% went for. BioWare games follow the same patterns too. Can't find the TES stats, but here's the ME stats that tell you the same story: https://hips.hearstapps.com/digitalspyuk.cdnds.net/13/13/gaming-mass-effect.jpg?resize=480:*

    Apologies for the tangent.

    Edited by Prof_Bawbag on December 15, 2020 3:15PM
  • Prof_Bawbag
    Prof_Bawbag
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    UrbanMonk wrote: »
    Cyrodill will no Longer be a PvP zone to facilitate Oblivion. This will bring more revenue to ZOS than leaving it as a PvP zone.
    PvPers can go bash each other in IC or BG or duals.
    They get to resell the existing Cyro map.

    Cyrodiil's map is too large and too sparse to be simply changed over to pve. It would be one of the worst decisions they made. The map would have to be condensed significantly for that to even become an option.
  • Uryel
    Uryel
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    yes
    UrbanMonk wrote: »
    Cyrodill will no Longer be a PvP zone to facilitate Oblivion. This will bring more revenue to ZOS than leaving it as a PvP zone.
    PvPers can go bash each other in IC or BG or duals.
    They get to resell the existing Cyro map.

    I would find it quite ballsy to do so, and MAYBE just for that I'd be interested in Cyrodiil. The new one I mean.

    But it's never going to happen. Way too many PvP whiners around here, and way too many people in the combat team who only have love for PvP anyway.
  • Aptonoth
    Aptonoth
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    Faulgor wrote: »
    resdayn00 wrote: »
    We already thought it was going to be a cyrodiil chapter based on the clues found in recent DLC's like every other previous year hinting at the next chapter. I never expected them to double down on that nostolgia by going with the Oblivion threat as well.

    All I care about is the fact that this means they might tripple down and finally give us Spell Crafting. Imagine marketing that to general auidences?

    Remember Elder Scrolls Oblivion? Remember the beatuiful plains of Cyrodiil? Remember Spell Crafting? Come play ESO and give us all your money.

    My money last year on the Chapter content following their recent combat rebalances, CP changes and focus on Skyrim location made me think Winterhold would be an excellent place for Spellcrafting, but it appears they were at least 1 year behind where they wanted the combat to be and introducing a system like Spellcrafting would of been an awful idea in that state of the game. Going for a non combat based mechanic was the right choice.

    This year though.. CP is about to be reworked in 1-2 dlc's, combat abilities and sets are rebalanced on set standards, crit and penetration is about to be combined, light/heavy attack dynamic scaling, no major void in the classes elements or playstyle, class identity is better, but not complete or great, and last year's new mechanic was non combat related (excavation) so they better go hard on combat this year.

    The cherry on top: the chapter being Obivion themed and probably set in Cyrodiil, while also showcasing a shining BOOK in the trailer kinda makes it seem like the stars are aligning for a new system like Spellcrafting to finally be introduced. Letssss gooo.

    Seriously though, why are people so adamant about spellcrafting? I genuinely think it's something that's impossible to properly adapt into an MMORPG like ESO, let alone be balanced. The meta issue would be even worse than it is now. It would either make all current abilities redundant, be useless, or have a handful of good combinations with most of the system offering useless (from a meta PoV) spells. None of these would make it worthwile to create such a complex system.

    People want new things, preferably those that let them play their character in new ways, and things they already know they liked in previous games. It's not really a mystery. Same reason we keep asking for spears.
    There's also nothing impossible about adding new skills, MMOs usually do it all the time. ESO is probably the most conservative in that area I have ever seen.

    Yeah its really strange they don't add more. In morrowind we had spears, crossbows, unarmed, and throwing stars/darts/. Now in ESO we need melee magic both a dps variant and tanking, as well and finally we need simple one handed melee and juts one handed as its own thing. That's a lot of possible weapons that open up a lot of ways to roleplay and not getting even the most popular like melee magick, spears, and crossbows is annoying me.
  • SammyKhajit
    SammyKhajit
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    Don’t mind nostalgic milking so long as we can have acrobatics, illusion spells and a new set of Thieves Guild quests (the Grey Fox main quests were amazing, with thieving Elder Scrolls and all).
  • idk
    idk
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    satanio wrote: »
    idk wrote: »
    I don't get the joke. It seems the next logical step to take.

    Morrowind - memberberries
    Summerset - elves
    Elsweyr - cats and dragons
    Greymoor - skyrim and vampires
    Oblivion - back to the memberberries

    Makes sense to me from a popularity standpoint.

    I was wondering what OP is trying to get at.

    Gates -> Microsoft -> Microsoft owns? Zenimax;
    Gates of Oblivion (state of being unaware) could mean, in ESO context, that Gates is not aware of ESO current situation?
    Quirky joke, it is more like a pun.

    Makes sense. Lame, but makes sense. However, Microsoft does not own Zenimax. That will not happen until sometime next year.
  • vestahls
    vestahls
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    yes
    Oblivion might be the joke, but we're the punch line.

    Or at least, the people wasting money on it will be :lol:
    “He is even worse than a n'wah. He is - may Vivec forgive me for uttering this word - a Hlaalu.”
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    simple as
  • jircris11
    jircris11
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    Look, rehashing the plot of TES IV with the Planemeld/Molag Bal instead of the Oblivion Crisis/Mehrunes Dagon wasn't enough nostalgia.

    I will forgive them if they bring back that big, brassy Elder Scrolls main theme music that opened the Oblivion starting menu though.

    I'm all for rehashing tes4 story if I get to see the argonians storm oblivion and actually claim parts of it like they do in tes4 XD
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  • Banana
    Banana
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    I liked the ping I had in oblivion
  • VaranisArano
    VaranisArano
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    jircris11 wrote: »
    Look, rehashing the plot of TES IV with the Planemeld/Molag Bal instead of the Oblivion Crisis/Mehrunes Dagon wasn't enough nostalgia.

    I will forgive them if they bring back that big, brassy Elder Scrolls main theme music that opened the Oblivion starting menu though.

    I'm all for rehashing tes4 story if I get to see the argonians storm oblivion and actually claim parts of it like they do in tes4 XD

    Okay, I like where this is going! :smiley:
  • Vevvev
    Vevvev
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    Look, rehashing the plot of TES IV with the Planemeld/Molag Bal instead of the Oblivion Crisis/Mehrunes Dagon wasn't enough nostalgia.

    I will forgive them if they bring back that big, brassy Elder Scrolls main theme music that opened the Oblivion starting menu though.

    That song was the first TES song I ever heard, and I still love it to this day! Now I wanna play Oblivion again....

    https://www.youtube.com/watch?v=xLhUGq1nhdU
    Edited by Vevvev on December 16, 2020 6:35PM
    PC NA - Ceyanna Ashton - Breton Vampire MagDK
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