Maintenance for the week of February 23:
· [COMPLETE] NA megaservers for maintenance – February 23, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
· [COMPLETE] EU megaservers for maintenance – February 23, 9:00 UTC (4:00AM EST) - 17:00 UTC (12:00PM EST)
· [COMPLETE] ESO Store and Account System for maintenance – February 23, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)

Top 10 Tips For Leveling New Characters

Enemite
Enemite
Soul Shriven
There is so much choice in this game and so much to learn so here are the tips I wish I knew when I started that really help you get the most xp out of playing early on:

1: With your first skill point equip a weapon and a weapon skill straight away (super obvious but super important).

2: With your next 3 skill points equip one skill from every class line (start getting xp for all class skill lines straight away, you might think one or two aren't that good but trust us all the passives are great at high levels and you want to get that xp up as quick as you can so you have more choice and freedom later on).

3: Equip Soul Trap (world skill). You are given this skill for free upon completing the tutorial dungeon for a reason: If you don't have it and you need it you will cry. Buy level appropriate empty soul gems from the mages guild asap: you use trapped souls to revive yourself (and others) when you die and also to recharge weapons. Soul Trap is also a handy ranged damage spell early on, though later on it become purely a utility and so you'll never need to morph it.

4: Equip at least one piece of each armour type (start getting xp for all of them straight away, for eventually the passives at high levels are all fantastic). You will probably choose the type you want to master later on but for the first 20 or so levels its great to get all the bonus xp while you decide. Most people decide to go with a five of one type + two of another mix of armour eventually as it gives the best combination of passive rewards.

5: Increase your inventory size (it only costs 400 gold the first time). Find a pack merchant and just do it (there is one in almost every town).

6: Get a Boon (from a mundus stone). Get the first one you find (because you can) and then once you find more choose the one you need (you can only have one active at a time).

7: Don't morph skills straight away. It's tempting I know but your skill lines only get xp if skills from that line are on your skill bar so having two umorphed skills from the same line equipped will level that skill line up much quicker than having just one morphed skill. Holding off the urge to morph and customise you skill load-out early on will be rewarded by far more xp to all your skill lines and will allow you to keep some skill points around to fill up you skill bar asap and for all those great passive skills (and if later on you decide you don't like an active or want to try out a new one you wont have wasted skill points in the old skill by morphing).

8: Get a heal. There is no trinity in this game, ever character has a self heal or life steal skill (or at least can learn to make themselves awesome potions). This is so important when you are solo-levelling (and also really helpful if you're playing in a group - you'll make the healer far more effective on the whole group if you can heal yourself some of the time). The amount of death you will avoid by having even the smallest way to restore some health is undeniable.

9: Get Intimidate and Persuade. The first passive skill in both the fighters guild and mages guild skill lines give you the option to intimidate and persuade NPCs which greatly improves quest efficiency (by allowing you to skip stages of a quest or receive extra bonuses/rewards from NPCs). Even if you never use a mages or fighters guild skill take both these passives early on (after you have filled you skill bar with actives first) to greatly improve your questing efficiency, both skills are available the second you join the respective guilds (you can join both guilds right away).

10: Deconstruct everything! Money is mostly obtained from quests and is more than enough to repair/buy materials while you level. The xp and resources you get from deconstructing are invaluable and help you level up a craft skill (or three) from the second you start adventuring. You'll probably only realistically max out two crafting skills skill points wise but that doesn't mean you cant max out all your skills through deconstruction (though watch out for the deluge of crafting items if you choose multiple skills at once, bye-bye inventory/bank space). Deconstructing items not only give you all the resources you need to craft (you will never need to farm again) it also gives three times the xp of making the same item. So dont craft to level, deconstruct to level. This game is geared towards a player being able to make the best items in the game for themselves so get a foot in the door and start deconstructing early and then choose what you want to make yourself and never buy an item at a shop again (you'll save a mint sticking to home-made items and loot). Alchemy and provisioning do not support deconstruction.

Bonus Tip 1: Get all the skyshards straight away whenever you enter a new zone (the above ground ones are easy to get without a fight and getting them when you first enter a zone ensures you have the lay of the land and will have discovered many various wayshrines by the time you start questing. Once you have the right level/gear/group you can sweep up all the underground ones before you leave the zone.)

Bonus Tip 2: : The fastest way to level up a skill line: have multiple skills from it equipped and then hand in quests, completing quests gives you the absolute most experience (quest xp translates into skill xp for all you skills and then a boost from every active on your bar to its own skill line.). Once you hit level 15 and get a second bar you then have the option of having your "main bar" (which you use in combat) and a "levelling bar" (which you switch to quickly before you talk to anyone to unload all that conversation and quest experience into the skills and skill lines you are trying to level up.

Bonus Tip 3: If you find you are always running out of inventory space make another chanter. All you character share a bank and so you can withdraw a ton and dump it on your new guy making plenty of space for your main (you can skip the tutorial cave on all your new charters and start off right in town). You can have up to 5 character per account per server and making a new one can be much cheaper than spending gold to upgrade you inventor/bank.

PS: Don't spend money on travel. Ever. Walk to the nearest wayshrine and you can use it to travel anywhere on the map that you have discovered for free. So much money to be wasted by impatience. Take the time and save your money for repair costs. You will thank me.
Edited by Enemite on April 23, 2014 3:07AM
  • Razzak
    Razzak
    ✭✭✭✭✭
    Are intimidate and persuade really that valuable? It's two points in the beginning when they are essential to lvl your other skill lines.
    Do they really give bonus rewards from NPCs as opposed to not using them?
  • AlexanderTheGreat
    AlexanderTheGreat
    ✭✭✭
    Razzak wrote: »
    Are intimidate and persuade really that valuable? It's two points in the beginning when they are essential to lvl your other skill lines.
    Do they really give bonus rewards from NPCs as opposed to not using them?

    They are quite substantial over the course of the game and can save you time and a good deal of coin.

  • matthewameluxenub17_ESO
    I think you overstate the importance of 1 and 2. It really is a non-issue getting them leveled later in the game. Like 4 kills and your first unlocked skill will be ready to morph. It is still a good idea to unlock them early because in all honesty you only need to spam one or two skills for most of the game (most content is just that easy) so it is more a matter of "If I have the skill points available why not be gaining exp?" In other words I don't disagree with you, just that it isn't a big deal either way.

    To add to 10 I will say even if you don't plan on using a crafting skill right away, start research anyway. The later research times end up being 30+ days so you don't want to get a month into the game and realize you could have spent that entire time chipping away at those research times. And yes, deconstruct, especially for off-skills you still want to level but don't actively use. For example I've leveled blacksmithing to 20 so far and I haven't touched a single ore node yet.

  • Thunder
    Thunder
    ✭✭✭
    1) meh, whatever
    2) completely disagree, completely unnecessary
    3) completely disagree, completely unnecessary
    4) completely disagree, completely unnecessary
    5) duh
    6) double duh
    7) wrongo
    8) wronger still
    9) meh
    10) nope

    B1) nah
    B2) nah
    B3) noper nopey wrongety wrong wrong

    PS: never say never
  • R1ckyDaMan
    R1ckyDaMan
    ✭✭✭✭
    Always make sure the quest you are doing is exactly the same as your current level, if you dont this catches you out later when you find yourself under levelled.
  • ElSlayer
    ElSlayer
    ✭✭✭
    I like how that guy calls his personal opinions as "Top".
    @d0e1ow: There is no singular thing within a game's little ecosystem that will convince you that you hate the game, hate your life, and hate everyone around you faster than the game's official forums will.

    @TaffyIX: Life is too short to get upset by a video game.
  • Tannakaobi
    Tannakaobi
    ✭✭✭✭✭
    This guide is really poor and if your a new player don't follow it. If your not then you won't so no worries.
  • Lazarus_Long
    Lazarus_Long
    ✭✭✭
    IMHO, numbers 1-6 and 9 are mostly play style choices and won't have that much affect on how quickly you level.

    I really have to disagree with number 7. By not morphing that skill ASAP you cause it to stop leveling. You might as well take it off your bar and work on leveling something you will use until you get to VR. Morphing the skill makes it much more powerful by adding extra effects. It also starts the long, long process of re-leveling the newly morphed skill.

    For number 8: I somewhat agree. Staying alive is good for leveling, but learning how to survive without a heal is handy too. Know when to equip the heal and when not to, that is the beginning of wisdom.

    For number 10: I would say remember that XP for crating/deconstructing items does not count towards your level at all. It's almost a play style choice, but I think most players will regret it later when they want to craft gear with certain traits and realize just how much research time they are in for.

    The bonus tips again seem like play style choices to me.
    The List For Living - A guide for new or troubled players

    Hey Jute, get in my bag
    Take a lag spike and make it better
    Remember to let research play its part
    Then you can start to make a sweater

    The Bohemian Auction House
  • Thunder
    Thunder
    ✭✭✭
    Thunder's Top Ten Tips

    1) Relax, this isn't a race.

    The bulk of the content in ESO is BEFORE you get to cap, there is very little end game content. You don't have to zerg to cap so that you can start to grind dailies for Commendations so that you can eventually buy entry level raid gear.

    2) Enjoy the beauty of Tamriel.

    Look at the world, not your XP bars. Drink it in. Immerse yourself in the adventure of it.

    3) Build your character the way YOU want to play it.

    Don't worry about what everyone else is doing, some of the most powerful "builds" are extremely boring to play. I saw a video the other day of a sorc running around spamming AoE, he'd run in the middle of a pack of mobs and just spam, spam, spam, spam, spam, loot. Run to the next pack, rinse and repeat.

    Ask yourself, is it really better to race to cap by boring yourself to tears AoE grinding for 100 hours instead of enjoying yourself and having fun for 200?

    4) Don't get hung up on any one aspect of the game.

    Don't "grind everything" so that you can hoard mats through bank swapping by logging in and out of half a dozen characters every 30 minutes.

    5) Play the character you are on.

    If they guy you are on is a blacksmith, grind up all the heavy armor and weapons, but vendor all the other junk. When you are on your alts they'll get plenty of materials to support their craft simply by playing the game.

    6) Make friends.

    ESO is much more fun when playing with a friend. I'm not just talking about game play either, I'm talking about having someone along to share the experience with. "OMG, look at the size of that troll over there! Let's go kill it."

    7) Try to figure out as much as you can on your own.

    Happening upon a skyshard while questing is a much more rewarding experience than looking up a map online and just running from one skyshard to the next. Figuring out a puzzle on your own grants a much greater level of satisfaction than running to the wiki. (I'm not saying never look anything up, I look stuff up, some of those skyshard clues are pretty sketchy.)

    8) Find what works best for you.

    There are many ways to approach tough situations in ESO. A strong healer can heal through most anything, using CC to its fullest is very powerful, interrupts and blocking can greatly reduce the pain you must withstand, running and kiting are extremely powerful as well, or just pile on the HP and armor and jump right in. There's no one right answer for everyone, go with your strengths.

    9) Use the cooperative open world PVE style of play to its fullest.

    Your best ally is often times the stranger beside you with a shared interest in seeing that big baddie go boom.

    10) Have fun.

    If you aren't having fun doing whatever it is you are doing, find something else to do. I hate the quests where one NPC sends you to talk to the next and on and on... Often times I'll move on to another quest and only come back if and when I need to.

    I think a lot of the people that are screaming about all the "problems" they see in ESO would see those problems vanish if they just relaxed and tried to enjoy themselves rather than trying to play WoW style in a mad dash toward the finish line.
  • Azarul
    Azarul
    ✭✭✭✭
    #8 Is just wrong IMO. If were only talking solo leveling then sure who cares. But overall the trinity is alive and well.
  • Hawke
    Hawke
    ✭✭✭✭
    This is some good info. Another wise and epic man had something pretty similar..

    http://forums.elderscrollsonline.com/discussion/63690/the-new-character-what-skill-to-take-guide

    One thing I don't agree with is the trinity not being present here.. You need to have someone take the brunt of agro, and you need someone to heal... and not just have one heal skill in their hotbar, but 2 or 3 and take the passives.

    And not every class's healing skill is equal. Dragonknight, Templar and Nightblade all have combat friendly heals. Sorcerer heal is not combat friendly at all.

    But the key thing to remember when making a new character is to keep your xp flowing. Just because you respec does not mean you lose all your progress. Keep your options open as the game will begin to adjust power on different skills.
  • Mie87
    Mie87
    ✭✭✭
    About the deconstructing, is that also necessary for an alchemist? :-D
  • AlexanderTheGreat
    AlexanderTheGreat
    ✭✭✭
    Mie87 wrote: »
    About the deconstructing, is that also necessary for an alchemist? :-D

    You don't deconstruct stuff in alchemy...

  • Enemite
    Enemite
    Soul Shriven
    This guide is purely my opinion and was only written with the intent to offer a point of reference to new players wanting to maximise their xp intake early as the journey to maxing out skills is long (but not essential) and I found it fun figuring out the best way to unleash my xp potential. Using these tricks I managed to get one weapon, armour, class and crafting skill all to level 50 by the time I was only level 45 (and most other skills up to at least 30) and have 20K in the bank solely from questing.

    Of course take your time and have fun, enjoy the entirety of this wonderful game, these tips are just intended as food for thought as I haven't seen them floating around in other places so I thought I'd share (maybe the titel should have been "Top 10 Way To Level Your Second Character"). There are hundreds of ways to play and none of them are better or worse than the others, these are just some tricks that I learnt as I played and thought I'd share as they really will help you level up your skill lines quicker, if you want to (you don't have to). I guess I should have stated this tactic definitely isn't the same as creating a powerful build, its about maximising xp intake (first you get the money, then you get the power, then you get the women).

    Razzak: Intimidate and Persuade are awesome. On some quests NPCs be all like "go do something for me" and you can be all like "I don't think so" and just complete the quest with some snazzy dialogue. You also receive extra potions, companions and other goodies for starting and completing quests using these skills. Not all quests, but when you do it is always worth it.

    Hawke: Sure the trinity is here, it will always be, as people are familiar with that style of play and will purposefully recreate it in every game they play. The point I was trying to raise is it doesn't have to be like this. I solo'd levels 1-50 as a tank/dps/healer hybrid and did fine running all the roles by myself. Some of the most fun I've had in group play too is when everyone is taking turns doing all roles and you all synergise into one massive hybrid character using shields, aoe and heals all at once to create a fun and cooperative environment for all (and if someone dies the other 3 can easily fill in the gaps until they are revived). If your group communicates there is no reason why you can't all heal/dps/tank at the same time and still pwn it (also alchemy counts as a heal skill in my opinion).

    Lazarus Long: But by not morphing skills right away I was able to level up the skill lines much quicker and ultimately access more passives and ultimates very early on which was a great boost. Of course morph your skills (it's what morphs are there for) just fill your quick bar before you do and you'll get more xp.

    I totally agree with Thunder's Top Tips and have always had that approach to all games I have ever played, so I'm sorry internet I forgot how much you demand your users to write IMO all over the top of everything (as if it isn't super obvious).

    This is my opinion, based on research and lots of gameplay. Communicating ideas is at the core of human consciousness and is what creates opinions, ideas and beliefs in the first place.
  • Lazarus_Long
    Lazarus_Long
    ✭✭✭
    Enemite wrote: »
    ...
    Lazarus Long: But by not morphing skills right away I was able to level up the skill lines much quicker and ultimately access more passives and ultimates very early on which was a great boost. Of course morph your skills (it's what morphs are there for) just fill your quick bar before you do and you'll get more xp...

    The same passives and ultimates would become available just as early by morphing the skills. What counts towards skill line XP is whether or not you have skills from that tree slotted on your bar. The more you have the faster that skill line will level. You can't gain XP in a skill without also gaining XP in it's skill line and as far as I know the reverse is also true. I guess I'll have to test it myself.

    While I agree that one should not ignore their passive and ultimate skills, I don't think that allowing a slotted skill to go unmorphed so you can invest the points into passives has much payoff in the early game.
    Edited by Lazarus_Long on April 24, 2014 6:38AM
    The List For Living - A guide for new or troubled players

    Hey Jute, get in my bag
    Take a lag spike and make it better
    Remember to let research play its part
    Then you can start to make a sweater

    The Bohemian Auction House
  • jircris11
    jircris11
    ✭✭✭✭✭
    Thunder wrote: »
    Thunder's Top Ten Tips

    1) Relax, this isn't a race.

    The bulk of the content in ESO is BEFORE you get to cap, there is very little end game content. You don't have to zerg to cap so that you can start to grind dailies for Commendations so that you can eventually buy entry level raid gear.

    2) Enjoy the beauty of Tamriel.

    Look at the world, not your XP bars. Drink it in. Immerse yourself in the adventure of it.

    3) Build your character the way YOU want to play it.

    Don't worry about what everyone else is doing, some of the most powerful "builds" are extremely boring to play. I saw a video the other day of a sorc running around spamming AoE, he'd run in the middle of a pack of mobs and just spam, spam, spam, spam, spam, loot. Run to the next pack, rinse and repeat.

    Ask yourself, is it really better to race to cap by boring yourself to tears AoE grinding for 100 hours instead of enjoying yourself and having fun for 200?

    4) Don't get hung up on any one aspect of the game.

    Don't "grind everything" so that you can hoard mats through bank swapping by logging in and out of half a dozen characters every 30 minutes.

    5) Play the character you are on.

    If they guy you are on is a blacksmith, grind up all the heavy armor and weapons, but vendor all the other junk. When you are on your alts they'll get plenty of materials to support their craft simply by playing the game.

    6) Make friends.

    ESO is much more fun when playing with a friend. I'm not just talking about game play either, I'm talking about having someone along to share the experience with. "OMG, look at the size of that troll over there! Let's go kill it."

    7) Try to figure out as much as you can on your own.

    Happening upon a skyshard while questing is a much more rewarding experience than looking up a map online and just running from one skyshard to the next. Figuring out a puzzle on your own grants a much greater level of satisfaction than running to the wiki. (I'm not saying never look anything up, I look stuff up, some of those skyshard clues are pretty sketchy.)

    8) Find what works best for you.

    There are many ways to approach tough situations in ESO. A strong healer can heal through most anything, using CC to its fullest is very powerful, interrupts and blocking can greatly reduce the pain you must withstand, running and kiting are extremely powerful as well, or just pile on the HP and armor and jump right in. There's no one right answer for everyone, go with your strengths.

    9) Use the cooperative open world PVE style of play to its fullest.

    Your best ally is often times the stranger beside you with a shared interest in seeing that big baddie go boom.

    10) Have fun.

    If you aren't having fun doing whatever it is you are doing, find something else to do. I hate the quests where one NPC sends you to talk to the next and on and on... Often times I'll move on to another quest and only come back if and when I need to.

    I think a lot of the people that are screaming about all the "problems" they see in ESO would see those problems vanish if they just relaxed and tried to enjoy themselves rather than trying to play WoW style in a mad dash toward the finish line.
    You my friend have made a good list.

    IGN: Ki'rah
    Khajiit/Vampire
    DC/AD faction/NA server.
    RPer
  • SDZald
    SDZald
    ✭✭✭
    5) Some crafts are harder to level then others, having alts or friends supply you with needed 'deconstruct' items helps a lot. Money is not that big a deal in this game so dropping those un-wanted items in the bank so your alt can use them IS a sound practice.

    6) I play with friends about 50% and yes its enjoyable, but I also very much enjoy my solo time.

    Not a bad list, basically I say play the game the way you want, the way that is most fun, don't get bummed if you catch flak from min/maxers about your style of play, tell them you will be happy to play the game their way if they are willing to pay your monthly subscription.
  • ZiRM
    ZiRM
    ✭✭✭✭✭
    Bonus Tip:
    Play naked!
    Want to become Vampire? 5k @ZiRM in game.
    ESO Server Status. ( ^_^)o自自o(^_^ ) SkåL!!!!!
  • SDZald
    SDZald
    ✭✭✭
    NiRN wrote: »
    Bonus Tip:
    Play naked!

    That sure makes it harder to kill things but hey if getting your naked rear pounded by some hairy troll floats your boat then go for it :)
  • Hawke
    Hawke
    ✭✭✭✭
    NiRN wrote: »
    Bonus Tip:
    Play naked!


    No!!! you dont get any xpeez!


    Now playing with no pants on... that is different.
Sign In or Register to comment.