what fix? no really you err...didnt give us much to go on. sorry...
Well if you've been playing since the last patch dropped you'd know about all crashing freezing and blue screening so I figured it was evident since the patch they put out this week was supposed to fix all that......but didn't as usual
Many players I've talked to on pc eu says that the crashes have become less frequent, although not gone entirely.. my guild ran a vet trial yesterday, and had only 1 quick crash in 2 hours
I've read reports that something is fixed. I've read reports that something is not fixed. For me game is pretty playable (2-3 pledge dungeons a day) but seeing how many bugs are reported, how few bugs are fixed and how few fixes actually worked, it looks like they lost all their programmers and have a dying goldfish flopping on a keyboard. Or, worse, an intern. (jk)
If not for a recent teaser I'd think they've given up on this game.
Hm, it occurred to me that seasons are worked on for quite a bit of time before release, so even if they did give up they may still have some content in, uhm, sellable state. Like, Greymoor sellable.
I've stopped doing trials and vet DLCs for the last few weeks and game is enjoyable again. I get a random crash every now and then (crashed during excavation yesterday for example), but one crash per ~5 hours played doesn't bother me too much.
Everything is catered to the solo story mode now. I have accepted the fact that trials performance will take a while to normalize. I am beggining to accept PvP performance will never be fixed. I also need to accept that classes and PvP will not get balance changes within the next 5 months. With that, I can enjoy the game for what it is. It's not an MMO anymore. It is an action role-playing game like all the others before it, except this one is played online. The Elder Scolls Online.